Inspirational

8 May 2011 - 5:55am
0
Yohan Creemers
2008

Michael Meyer: Design Imperatives from the Roman Empire to the NASA Space Program and Beyond

Naval Nuclear Engineer, pilot, historian, design artisan, business strategist, storyteller, and educator -- Michael Meyer leads executives and their organizations through the complex and challenging conversations of discovery that are critical to success during times of massive change. He draws on his frontline leadership experience to integrate and evolve a unique understanding that marries the business imperative with design awareness.

8 May 2011 - 5:41am
0
Yohan Creemers
2008

Tim Wood: Scandalous Interaction

Tim Wood is currently Director of User Experience at EffectiveUI, an award-winning user experience agency that specializes in the creation and implementation of custom Web, mobile, desktop and touch-enabled applications. Prior to joining EffectiveUI, Tim was Creative Director for Design Innovation and Advanced Development at Eastman Kodak, where he received international recognition for creativity and design excellence.

Yohan Creemers
2008

Steven Johnson: Introducing IA, ID and UX Into New Media Pedagogy, Journalism and Content Publishing

Steven Johnson was an editor and senior online producer at the Los Angeles Times for 7 years before joining Disney Online in 2007. For 5 years he has taught as an adjunct in the M.A. journalism program at USC's Annenberg School of Communications, where a fundamental shift is underway in the program's new media curriculum.

8 May 2011 - 5:36am
0
4 years ago
1 reply
Yohan Creemers
2008

Scott Stroud: Leaning Back with NPR: How We Created a Relaxing Experience For the iPad

Scott Stroud is a Senior User Experience Architect at NPR, specializing in application user interface design, news design, and usability engineering. He designed the user experience for many of NPR's Digital Media products, including the NPR for iPad app, the NPR Music iPhone app, the NPR Election 2008 map, the NPR web site , and the NPR Music web site. He is a Certified Usability Analyst (CUA) and a Project Management Professional (PMP) with over 15 years of experience in user-centered design and project management.

8 May 2011 - 5:34am
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Yohan Creemers
2008

Scott Geoffrey Newson: Fun with Non-Digital Solutions

Scott Newson has worked with: farmers, engineers, artists, programmers, geologists, students, and soccer-playing-children. Working with the MyHomeYourHome: Tiny House Project, he got to question how life can be lived with limited residential square-footage and, at the same time, learn how difficult it is to grow a vibrant community around a wiki.

8 May 2011 - 5:32am
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3 years ago
1 reply
Yohan Creemers
2008

Peter Stahl: The Rhythm of Interaction

Peter Stahl is a senior interaction designer at Cisco, where he works on design standards. A longtime denizen of Silicon Valley, he has created user experiences for eBay, America Online, Microsoft, Netscape, Entrust, among others, for applications as diverse as e-commerce, system management, online conferencing, gesture-based pen computing, 3D social environments and desktop productivity.

8 May 2011 - 5:31am
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Yohan Creemers
2008

Peter Knocke: Consume Consume Consume

Peter Knocke is an Interaction Designer / Business Strategist / Obsessive Foodie. From growing up in a quiet Midwestern farm town to hopping around the globe, he has always closely observed how people live, work, and interact with each other. After studying business in the United States and design in Italy, he spends his days building web sites, mobile platforms, interactive installations and strategic roadmaps. Currently, he has dedicated his life to writing, speaking, and designing for projects that encourage a better balance of friends, family, life, and work.

8 May 2011 - 5:29am
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Yohan Creemers
2008

Paris Buttfield Addison: Making Mistakes Fun: Game Mechanics Are Not a Panacea, But They Are Kinda Useful!

Paris wears many hats: co-founder of Secret Lab (a mobile game development startup), co-author of 'iPhone and iPad Game Development for Dummies' and 'Unity Mobile Game Development for Dummies' (out in 2011) and Product Manager (Mobile) at Meebo Inc., one of the Web's fastest growing consumer Internet companies. Paris has degrees in HCI, computer science, medieval and modern history and enjoys designing, producing and building awesome experiences for mobile.

8 May 2011 - 5:28am
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Yohan Creemers
2008

Nina Walia: Pass It Back: Kids Apps on Grown Up Devices

Nina Walia has overseen interaction design and content development of websites and games for the Webby-award winning pbskids.org since 2004.

8 May 2011 - 5:17am
0
Yohan Creemers
2008

Mike Kruzeniski: Personal, Relevant. Connected: Designing Integrated Mobile Experiences for Apps and Web

Mike Kruzeniski is a Creative Director in the Windows Phone design studio, leading the Windows Phone App team.

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