fundamentals

Karl Herler
2010

Dave Malouf - Foundations of Interaction Design: Bringing design critique to interaction design

 

Foundation and critique are two core elements that separate design from other ways of thinking and practicing creation of ideas and solutions. Foundations are the core elements that we manipulate within our craft. Critique is the way we judge the results of that craft. For critique to be effective though it requires foundation. It is only through our understanding of what it is that makes up our craft, that we can bring consistency and consensus to design criticism.

11 May 2010 - 10:32am
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Karl Herler
2010

Michael Salamon - Where should you put the "Submit" button? Gestalt laws and interface design

 

The properties of Gestalt psychology are ever-present in today’s interfaces. Knowing how these properties affect the brain allows designers and developers to leverage the physiological and cognitive responses that are hard wired into their users.

The basic properties and of Emergence, Reification, Multistability and Invariance are foundations of design and will be defined and explained traditionally, then reviewed through current real-world user interfaces.

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