Amsterdam has inspired artists and designers for ages. Names like Rembrandt, Van Gogh, Steen, Mondriaan and Berlage come to mind. From the Golden Age to the present day, design has played an important role in the city’s prosperity. During Interaction14, there will be two nights to explore Amsterdam. You may want to extend your stay to take in all the inspiration Amsterdam has to offer.
We are honored to announce that Peter Greenaway, Daniel Rosenberg and Irene Au will be keynote speakers at Interaction14. Their insights, stories and experiences will entertain and inspire you.
Three more inspiring keynotes
Peter Greenaway - Peter has made 12 feature films and 50 short-films and documentaries, published books, written opera librettos and made exhibitions for several renowned art museums in Europe. His storytelling experience will highlight issues similar to those that keep interaction designers busy.
Hi IxDA member, This is Gilles from the Interaction14 Program committee,
I want to give you an update on the Program Front and suggest ways for you to participate in the preparation of our – the IxDA community – event.
The pace of submissions is really intense so far, with very diverse topics. and we expect a lot more submissions in the following 2 (two!) days. We are very very excited to create the best Interaction conference from your submissions.
Now there’s another reason to attend Interaction14. Gillian Crampton Smith has just agreed to be our third keynote speaker.
Welcome our third keynote speaker
Gillian Crampton Smith is an educator and pioneer in interaction design. She encourages design students to go beyond technical problem solving and to think innovatively about the human potential of digital technologies. She set up Interaction Design Institute Ivrea and started the Interaction Design graduate program at Iuav University of Venice.
In his book “The Search for the Perfect Language” Umberto Eco reminds us there was once perfect language that expressed, without ambiguity, the essence of all possible things and concepts.
Every language, every technology and design approach is a take on reality, a way to frame it and understand it. Every frame comes with its own way of interpreting the world. Computers with their abstract language made people’s life complicated. Interface and interaction design popped in to ease the journey.