Hello everyone,
has anybody used participatory design combined with paper prototyping to gather insight as to the best interaction design solution?
I'm specifically thinking of having users organize, in a guided session, paper widgets and content modules of different sizes to reflect the access they would like to see on the interface to different content items according to their needs and uses. This would be like an extension of conventional card sorting (which we have already done), but to gauge users' needs in terms of access and interaction with the contents.