Discussion Archive: September 2004

9 Sep 2004 - 10:17pm
0
Peter Merholz
2004

Fwd: Customising verbage (& interfaces)

oops... meant to send this to the list...

Begin forwarded message:

> From: Peter Merholz <peterme at adaptivepath.com>
> Date: September 9, 2004 2:25:39 PM EDT
> To: Michael Bartlett <michael.bartlett at workshare.com>
> Subject: Re: [ID Discuss] Customising verbage (& interfaces)
>
> I'm surprised no one took this up.

9 Sep 2004 - 2:53pm
0
10 years ago
2 replies
Noreen Whysel
2004

Hierarchical Navigation and XML

I am working on a project which demands a highly hierarchical navigation
scheme (essentially an animal taxonomy: class, order, family, etc) and was
wondering about using XML to create and manipulate the way the interface is
presented. I like the idea of using attributes to control the way certain
nodes are displayed in the navigation (probably would require SVG?) and
would also like to be able to turn off or select certain portions of the
taxonomy to control what is displayed on particular pages.

9 Sep 2004 - 12:56pm
0
Peters, Craig M...
2004

Opening - Sr. UI Designer - Documentum

Good morning,

Documentum is expanding its team of Sr. UI Designers. It's a great place to
work. If you're interested, contact the in-house recruiter Kristi Thompson
(kristi.thompson at documentum.com).

It's in Pleasanton. Reasonable hours. Complicated projects. Powerful
products. Feel free to pass this on to others.

9 Sep 2004 - 12:11pm
0
10 years ago
1 reply
FelcanSmith, Mark
2004

Degree for IxD or related

My company is currently looking to bring in college recruits to our newly created user experience department. I was hoping we could go after field experienced or grad school candidates, but we're focusing on undergrad folks for now (HR related hiring quotas).

Does anyone know of colleges that are offering a BA, BS or whatever in interaction design / usability engineering / user experience planning or the related fields of study?

Additionally, if you were looking to hire recent college grads what backgrounds, skill sets, experiences would you be interested in?

Many thanks,
Mark

9 Sep 2004 - 9:36am
0
10 years ago
23 replies
Dave Malouf
2005

PID: Personal Interface Definitions

http://www.lukew.com/ff/entry.asp?96

This blog entry by Luke Wroblewski talks about a take it w/ ya style sheet
for all interfaces that you work with. Since he explains it better than me,
I won't go into detail, but it seems like a definite topic with a lot of
interesting ramifcations worthy of discussion here.

The political ramifications between corporations is the most interesting to
me.

9 Sep 2004 - 12:34am
0
10 years ago
2 replies
Listera
2004

Eyetrack III

By now you've probably seen the Eyetrack III study:

What We Saw Through Their Eyes
By Steve Outing and Laura Ruel

What do people see when they view a news website or multimedia feature? Is
it what the site's designers expect? ... Perhaps not.

8 Sep 2004 - 10:13pm
0
10 years ago
11 replies
Listera
2004

Games

Pardon my ignorance of the (video) games industry.

Is there anyone here working as IA/UI/IxD/UX designer in games? Do they have
any use for us? Under perhaps different titles? Is there a place/need in
their workflow?

Ziya
Nullius in Verba

8 Sep 2004 - 1:53pm
0
Dan Saffer
2003

Re: Programming and IxD

In that NextD interview (http://www.nextd.org/02/04/02/index.html),
IDEO CEO Tim Brown basically states that IDEO "[has] more success with
designers who have a more eclectic background and perhaps already had a
career in another field before they enter design."

One could assume that one of those backgrounds could be in programming.

Chris Crawford in The Art of Interactive Design makes the case that all
interaction designers should also be programmers:

8 Sep 2004 - 1:48pm
0
10 years ago
1 reply
Dave Collins
2004

Re: Programming and IxD (was-Help: Lookingforanother me)

> Headhunters are looking for specialists, I am a generalist.
> I guess I'm looking for a smaller org where they all are under
> the same hat. Either that, or I should get some schooling in one
> of them.

>Quite the opposite, in my experience. Large companies that do design in
teams may be a better place for a generalist.

8 Sep 2004 - 1:46pm
0
Kim Goodwin
2004

Cooper is hiring

Cooper is looking for talented people to join us full-time in our San
Francisco office. Cooper designers work for organizations of all sizes
across a wide range of industries. Our projects include desktop
applications, consumer electronics, Web applications, medical
instrumentation, and more.

On most Cooper projects, there are two full-time team members: an
interaction designer and a design communicator. Both members are full
partners in the design process, but each role emphasizes a different
strength and temperament.