Discussion Archive: January 2005

14 Jan 2005 - 11:30am
11 years ago
3 replies
Mike Baxter

Quality-Managing IxD (was Decision Trees)

<dave> Iteration is all around us. The question is do we
create a structure for acknowledging it and do we take iteration to a
microlevel. </dave>
Time for a reality check! I've got a couple of jobs live at the moment, to
do with quality-managing the IxD process - what gets signed off, how and by
whom. The tradition of QM seems to me to be hierarchical. Sign off the
business need, move on to concepts. Sign off the concepts and move on to
embodiments etc. This is what I'm struggling with.

14 Jan 2005 - 10:49am
Dave Malouf

Decision Trees (was Report Back from IxDG NYCFace-2-Face)

Re: iterative thinking ...

"Evolution" (if you are inclined to believe in such a concept)

Defense rests ... ;)

Seriously though ... Iteration is all around us. The question is do we
create a structure for acknowledging it and do we take iteration to a

I have been known in previous years of my life to think that there is
diminishing return on ideas that promote iteration. I probably get 60%
"right" the first time out and then improve in very small increments afte

14 Jan 2005 - 9:35am
11 years ago
1 reply
Marc Rettig

Nice 3D interaction: SketchUp

Hi all,
Just watched a movie of a tool called SketchUp. Maybe I've been asleep, but
I hadn't heard of it before. I post it here because it looked to me like
they have achieved some nice, natural direct-manipulation in 3D.

14 Jan 2005 - 7:54am
11 years ago
2 replies
Mike Baxter

Decision Trees (was Report Back from IxDG NYC Face-2-Face)

<Ben>My favourite management consultant, Gerry Robinson, writes about this
his book "I'll show them who's boss" (which supports the 2 TV series he
did for the BBC). He calls it "decision tree", and espouses it as the
the ideal way to proceed dynamically through a complex problem, focussed
on a goal, and avoiding getting bogged down on too much detail at
I did quite a bit of work on the idea of decision trees to underpin IxD a
few months back and they suffer certain quite fundamental problems.

14 Jan 2005 - 7:05am
11 years ago
1 reply
Dave Malouf

Report Back from IxDG NYC Face-2-Face

The NYC local IxDG face-2-face had an event tonight at Parsons School of
Design (Thank you Parsons!).

The event centered on the presentation of "The Deep Dive", An ABC Nightline
episode that looks at IDEO's design process. IDEO is a very well respected
product design firm based out of Palo Alto, CA.

Summarize the Video:
1. For innovative ideas to occur, requires a culture that supports creative
a. during the design process a sense of a lack of heirarchy (no CEO's)
b. let people build their environment. Beg foregiveness instead of
asking for permission

14 Jan 2005 - 6:10am
11 years ago
2 replies
carl myhill

Comments on the peak usability/spirit soft works 2004 Salary Surv ey for User Experience Design & Usability Professionals

Apologies for cross posting this

Hi All,

Having finally upgraded Acrobat so I could read these recently published
(but long awaited) salary surveys I was quite surprised with what I saw, and
am equally surprised that nobody else has commented on this.

The reports are available here...
Spirit Softworks:
Peak Usability:

14 Jan 2005 - 1:11am
11 years ago
5 replies
13 Jan 2005 - 10:15pm

Heavenly notes, and a sight to behold



Is it easier to reject a good solution or accept a bad one?

13 Jan 2005 - 8:43pm
Cindy Alvarez

Use of unambiguous language in app design

Hi all -
I remember seeing an interesting site posted on one of my lists recently
that talked about the use of unambiguous language in design. I *think* it
was on this list; if not, maybe someone here will know what I'm talking

The idea was that you should select words that do not have a second
meaning or connotation (i.e. "close" can be read as the opposite of open
or far). I wanted to share the site with a friend, and now I can't find
the URL and am having no luck on Google...

thanks in advance,

Cindy Alvarez

13 Jan 2005 - 3:53pm
Juan Ramón Sánc...