Discussion Archive: September 2006

20 Sep 2006 - 9:03am
0
7 years ago
3 replies
Dave Malouf
2005

Jon Kolko (IxD Prof @ SCAD) interview

http://www.digitmag.co.uk/blogs/index.cfm?blogid=1&entryid=116

Jon who besides being a sometime participant on this list and a co-chair
of the Design track at CHI 2007 in San Jose is a Professor of IxD at
Savannah College of Art & Design (SCAD).

19 Sep 2006 - 8:59pm
0
8 years ago
2 replies
Mark Kirkland
2006
19 Sep 2006 - 7:41pm
0
Elizabeth Bacon
2003

Portland, OR: Tutorial on Using Scenarios to Drive Design

Hi folks,

I thought this event might be of interest to people on this list (with the
disclosure that there's some self-promotion involved here, too, this time):

CHIFOO Presents - October Tutorial
Saturday, October 21 - Using Scenarios to Drive Design

This half-day tutorial will teach students about the ways in which scenarios
are both a crucial conceptual design and vital communication tool for the
successful practice of interaction design.

19 Sep 2006 - 6:18pm
0
7 years ago
4 replies
codiuk
2006

Are interaction designers an elite class?

hi from codi,I came across this amazing book which talks about the new
creative class, it was so refreshing to see Richard highlight and express
some of the things that makes me what to design when I sit down with a
pencil and paper. It is refreshing so i thought I will share this with you
all, so do take time to download the free PDF or check out the podcast.

http://www.theclassofthenew.net/

The Class of the New by Richard Barbrook

Netizens, elancers, cognitarians, swarm-capitalists, hackers, produsumers,
knowledge workers, pro-ams...

19 Sep 2006 - 6:41am
0
Dave Malouf
2005

Sea-sickness (was RE: XGL Linux Desktop GUI)

> Most of our usability metrics (laws, etc) are based on the
> constraints of 2D, what are the 3D analogues? Why are some users
> totally intimidated by 3D representations? Why do some 3D
> simulations
> make some people feel seasick?

I think about this topic often, and to me it is b/c the I/O devices we have
available to us were not intended to work in 3D environment and the "hacks"
we have created to make them work, are not as approachable as they should
be.

As for seasick ...

19 Sep 2006 - 4:31am
0
thedude thedude
2006

must read

Hi All,

I found this source very reliable and an intersting read, though a bit dated
I consider it a must read:
http://www2.dfki.de/~jameson/hcida/papers/smith-mosier.pdf

Propably some of you know the article.

Regards,

_________________________________________________________________
Windows Live Messenger: deel je foto's en bestanden
http://imagine-msn.com/messenger/launch80/default.aspx?locale=nl-nl

19 Sep 2006 - 2:29am
0
8 years ago
2 replies
thedude thedude
2006

corporate users & usability

Hi All,

1) Do you know interesting literature or other resources about the needs of
"data entry users" and usability?
2) Do any of you know of any Microsoft guidelines for applications for
corporate users?

My education was more focussed on website usability for media companies and
B2C applications. B2B can be a rather different world.

In my case I have to deal with users that have to use the program
intensively. They want to put a lot of information in the system in a
efficient flow. Things like a inductive user interfaces (Microsoft), or
wizards don't work for them.

18 Sep 2006 - 10:02pm
0
8 years ago
3 replies
Mark Schraad
2006

ZIBA

nice... 'bout time sombody really noticed these guys.

http://www.businessweek.com/magazine/content/06_39/b4002403.htm

18 Sep 2006 - 7:05pm
0
8 years ago
1 reply
gretchen anderson
2005

Interactive Newspaper Demo

For those who were asking about online newspapers here¹s a blog entry about
the demo I mention for the NYT. It¹s using WPF (Windows Presentation Format,
formerly Avalon, I think) to deliver a richer experience.

http://firstlook.nytimes.com/?p=22
Only screen shots for the moment, but it says it¹s launching soon...

18 Sep 2006 - 6:35pm
0
8 years ago
3 replies
oliver green
2006

Feature control on user interfaces

Hi All,

As applications grow, so does the demand for new features. I am curious
about two things. In the industry:

[1] What methods are used to determine the most "used" features as opposed
to the most "wanted" features?
[2] How often is this process repeated?

Any pointers will be appreciated.

Thanks,
Oliver