Discussion Archive: November 2006

15 Nov 2006 - 4:01pm
0
Greg Petroff
2004

Job: SENIOR USER INTERACTION DESIGNER, Design Services Team SAP, Palo Alto, CA, Full-time

POSITION: Senior USER INTeraction DEsigner

GROUP: Design Serivces TEam (DST)

REPORTS TO: Co-Head, Design Services

preferred LOCATION: Palo Alto, California

POSITION DESCRIPTION

OVERVIEW

The Design Services Team (DST) is SAP's strategic design team chartered
to significantly change the way SAP designs its product and service
experiences. The DST champions the company-wide adoption of a
design-lead development process.

15 Nov 2006 - 3:41pm
0
7 years ago
1 reply
Wendy Fischer
2004

mobile fonts

Question, where can I purchase mobile fonts or find a mobile font designer?

We have a game that we are designing and need specially design fonts for the mobile phone....normal fonts aren't working and we don't have the expertise inhouse for typography. We want the font to have a certain type of look and feel, but want it to work on a mobile J2ME game.

-Wendy

15 Nov 2006 - 2:53pm
0
7 years ago
2 replies
Mark Schraad
2006

interface | interact

>And not to diverge, but I am often asked what the difference
>is between "interface" and "interaction" design. The above
>seems to imply that an interface might be a widget, but an
>interaction is a collection of widgets (or interface designs?)
>applied to satisfy a specific goal.
>
>Would others agree with this?

15 Nov 2006 - 1:41pm
0
7 years ago
1 reply
Mark Schraad
2006

Framing IxD Metrics

>To me these are all "efficiency" measures. And hence, my explorations
>of what other measures could be relevant as well. thanks~

When talking to business people I like to use a simple vertical scale with a centered horizontal line as a visual reference. I usually call that line, for lack of a better term, "sea level".

Below sea level we are primarily concerned with usability issues. Basically - how do we avoid getting in the user's way? How do we not send them down a path of failure? And, how do we discover and correct mistakes and problems?

14 Nov 2006 - 7:47pm
0
7 years ago
2 replies
Riki Josepf
2006

Grass roots User Experience

In looking at so many of the postings here and industry trends in general, it seems that User Experience is taking two main routes, design and technology. My background in User Experience is completely organic and I have found that my greatest strength lies in User Advocacy, and being able to translate user needs to various audiences (designers, tech, business, client, etc.)

In 2002 I helped grow a group at Schwab that developed design standards, conducted heuristic reviews, and worked on project teams to ensure that requirements and product work reflected user needs.

14 Nov 2006 - 4:29pm
0
7 years ago
1 reply
SusieComet
2006

HF certifications

Hi all,
I'm looking for a certification program that I can do after hours... I like
the look of HFI's CUA, but it requires being onsite at seminars. I need a
self-study certification - human factors, UI, etc.

14 Nov 2006 - 1:31pm
0
Mor Avital
2006

JOB: Associate Director, Interaction Design. Norwalk, CT. Modem Media. Full time.

Associate Director, Interaction Design in an Award Winning Ad Agency

Job #: MODM-01263

At Modem Media we consider Interaction Design and Information Architecture essential to the success of any project. As an Associate Director, you will work closely with a best-in-class team specializing in designing and implementing interactive solutions for some of the world's most respected brands.

14 Nov 2006 - 1:23pm
0
Eddie James
2006

Call for Volunteers: 2007 IA Summit Social Efforts

Hi Everyone!

Crystal Kubitsky and myself will be co-coordinating the Social efforts for
the IA Summit (it's in March in Las Vegas) and we are seeking volunteers
with bright ideas to help make this year's Summit the friendliest (and most
fun!) ever.

We are trying to come up with ideas to foster lots of interaction and
dialogue and make lunches, poster sessions, breaks, dinners, as well as just
hanging out between sessions more welcoming and helpful for all who attend.

If you are going to the Summit and would like to volunteer, please email me
(

14 Nov 2006 - 7:27am
0
Leisa Reichelt
2006

the beers are on Usability Man!

As part of World Usability Day Flow Interactive has announced the
winners of the Usability Hall of Shame and Usability Hall of Fame and
is heralding the arrival of a new superhero for the modern age -
Usability Man!

For the past few weeks people across the world have been trumpeting
the products and services that make their lives easier and blowing the
whistle on those that do not. A Usability Hall of Shame and Fame has
emerged on the campaign website www.MakingLifeEasy.org where people
have been rating the entries.

The Usability Hall of Shame winner is… parking ticket machines!

14 Nov 2006 - 3:05am
0
oozcan
2006

Second Reminder WS: CREATIVE THINKING FOR INTERACTIVE TV

SECOND CALL
Dear All
Application deadline for "CREATIVE THINKING FOR INTERACTIVE TV" is closing
November 30, 2006. Although we had a number of quality applications, you
have still chance to apply next 15 days.

This winter workshops are part of the ERASMUS IP project 2006-2008 and has
sponsored by Istanbul Cervantes Institute and British HCI Group.

11th European Interaction Design Workshop
CREATIVE THINKING FOR INTERACTIVE TV
by
Dr.