Discussion Archive

20 Jul 2010 - 10:26am
+2
6 years ago
12 replies
tuhin
2010
5 Dec 2008 - 2:29pm
0
7 years ago
9 replies
Rob Tannen
2006

Paper Form Design & Usability

Can anyone recommend best practices and guidelines for the design of paper forms - not printed online forms, but stand-alone paper forms, filled in by hand.

Best Regards,

Rob Tannen, PhD
Director of Research

5 Mar 2010 - 2:24pm
+1
2 years ago
25 replies
tdellaringa
2006

Creating Design Documents for an iPhone App

Another iPhone app question for you folks. Interally we got the go ahead to run with our app. To get this far I had used vector and photoshop assets found on the web to create concept screens, which worked quite well. Basically I made comps in Illustrator and imported them into InDesign with very little annotation at this point (again just concepts.)

3 Feb 2010 - 5:42pm
0
6 years ago
15 replies
Richard Carson
2010

Interaction Design vs Interactive Design

Hi Folks,

I am trying to understand and there are some confusion between the two. Are they the same field of design? Is there a clearly defined difference between the two?

Richard

5 Apr 2007 - 11:42pm
0
9 years ago
15 replies
Austin Govella
2004

What is the one *best* interaction design blog?

I'm updating my feed list. Typically, I find things through
serendipity or links-followed. I figured I'd ask the crowd for wisdom.

What is the one *best* interaction design blog that you absolutely must be read?

--
Austin Govella
Thinking & Making: IA, UX, and IxD
http://thinkingandmaking.com
austin.govella at gmail.com

16 Mar 2010 - 11:42am
0
6 years ago
7 replies
Josie Scott
2009

Best Practices for "Was this helpful?"

Many sites that offer help conclude the information with a feedback question such as "Was this helpful?"  This can be a valuable mechanism to tailor online or in product Help better. 

Our team would like your help:  We'd like to hear what everyone does.  What question do you ask with what scale or input?  How well does that work?  What would you change?  What are some best practices for "Was this helpful?" questions.

Josie Scott
TechSmith Corporation User Experience

13 Jan 2009 - 1:19pm
0
7 years ago
12 replies
Terms:
Kordian Piotr Klecha
2008

Proper layout of article

Articles consist of typical elements: heading, lead, main text and photo(s);
usually there is also some box with "inform a friend", "rate the article",
comments and so on.

I am looking for a studies focusing on this topic: proper web-article
layout.

We are discussing proposed layout of articles in new site; designer's
proposition looks like this one:

http://wiadomosci.wp.pl/kat,1355,title,Narasta-konflikt-Rosja-Ukraina-gazu-jak-nie-bylo

5 Oct 2009 - 3:13pm
0
6 years ago
1 reply
Siegy Adler
2009

Identifying Stakeholder Requirements

Here’s my take on a key first step in the development of any
functional spec – the identification of stakeholder requirements.

Let's start by defining the term 'stakeholder'. A stakeholder can
be anyone who has an interest in the successful completion of a
project. This may include the individual(s) authorizing the project
as well as the folks who will actually be using the application. Once
you have identified the stakeholders, at a minimum, you'll need to
get answers to the following questions:

1.

22 Jun 2010 - 11:47am
0
6 years ago
3 replies
Stew Dean
2007

Looking for great examples of customer reviews for ecommerce.

Hi,    I'm looking to collect some best practice examples to feed into a ratings and reviews project I'm working on for an ecommerce site in the UK. Can you think of any great examples - maybe something you've seen or something you've done you wouldn't mind sharing. 

  Thanks in advance for your help.   Cheers
--
Stew Dean

6 Mar 2009 - 4:24pm
0
7 years ago
7 replies
Alan Cox
2009

Design/UX goals in your company

As it grows, the company I work for is becoming more metric-driven.
Ultimately, I support the idea of having goals and metrics that help
us understand whether we're doing good work, the right work, etc.

I don't expect goals & metrics to ever tell the whole story; the
world is squishy and numbers are unlikely to paint a completely
honest picture. I do think, however, that they'll help us start
conversations and give us something to shoot towards.

I'm curious: what type of goals and metrics exist in your company
that are related to good user experience and good design?