Discussion Archive

6 Dec 2007 - 4:22am
0
3 years ago
12 replies
Andrei Herasimchuk
2004

Liquid Blueprint

Hey all.

For some of you who do web work and have heard of Blueprint, you'll
know it's an XHTML+CSS means for creating nicely structured grid
systems for layout work on the web.

5 Nov 2013 - 12:28pm
0
27 weeks ago
6 replies
jacquelynbrioux
2013

Seeking Advice on HCI / IxD Masters Degree Program Options

Hi everyone,

I'm about to start applying to graduate programs for September, 2014 and I would love to hear your feedback (and possible recommendations) on my selections. 

A bit of background information:

2 Oct 2009 - 10:48am
0
5 years ago
5 replies
Terms:
Brian Mila
2009

Defining a UX vision

Does anyone have any samples of a good UX vision statement? Everyone
talks about how important it is to have a good UX vision, but I
can't find anything that defines exactly what a "good UX vision"
is. I've been trying to develop one from scratch and I'm not sure
how it should be structured or what it should contain. Should it
contain specifics like "we need a dedicated UX group in our company
that all our design teams can use"? I don't want it to be
product-centered, because we build a whole range of applications.

24 Jun 2011 - 4:53am
0
2 years ago
38 replies
Silvia Di Gianf...
2009

Technical skills of an Interaction Designer

Hi all,
as Interaction Designer I think it's a foundamental matter to have a deep knowledge of  "how it works behind the scenes" what we design for people to use.

The question is: which language (HTML, Java, Javascript, DHTML...) do you think an Interaction Designer should be fluent in and at which level?

Thanks,

Silvia

23 Jul 2011 - 5:37am
-1
2 years ago
13 replies
Queen Catherine
2009

I wish I was Apple

HOLY MOTHER OF CRAP!

Apple changes the rules again - they've literally reversed the scroll!!!

My internal jury is still out... 

While it's feeling so deeply wrong to change such rules, it actually feels somewhat right (if you forget the paradigm)

4 Jan 2009 - 1:43pm
0
5 years ago
58 replies
Dan Saffer
2003

Strategic Interaction Design

I'm starting a revision of my book Designing for Interaction.

<http://www.designingforinteraction.com>

In the second edition, I'd like to include a chapter on Strategy, that
is: how to decide WHAT should be designed and WHY.

So when I ask, what should interaction designers know about strategy?
You respond...

10 Oct 2013 - 5:00am
0
martinpolley
2007

Interested in HTML Prototyping? Start here.

Hi there,

If you're interested in prototyping in HTML (because, you know, it's the way of the future, and you don't want to get left behind), but don't know where to start, I just wrote a post that you should find helpful:

The Four-Minute* (HTML) Prototype

It shows you how to prototype a web page easily and quickly. And the best bit? You don't need any prior knowledge of HTML or CSS.

Hope you enjoy it,

Martin

16 Jun 2009 - 4:39am
0
11 weeks ago
16 replies
Debug Design
2009

Music to Design to - What gets your creative juices flowing?

Its over a year since the last post like this...

Music is important to me when designing as it helps inspire, keeps me
creative and helps me stay in the zone.

5 Oct 2009 - 3:13pm
0
5 years ago
1 reply
Siegy Adler
2009

Identifying Stakeholder Requirements

Here’s my take on a key first step in the development of any
functional spec – the identification of stakeholder requirements.

Let's start by defining the term 'stakeholder'. A stakeholder can
be anyone who has an interest in the successful completion of a
project. This may include the individual(s) authorizing the project
as well as the folks who will actually be using the application. Once
you have identified the stakeholders, at a minimum, you'll need to
get answers to the following questions:

1.