Discussion Archive

17 Aug 2006 - 5:16pm
0
8 years ago
22 replies
Robert Hoekman, Jr.
2005

Hypotheses about tasks

OK - so after conversations with several people, all of whom I've been
talking with separately, here are some hypotheses that seem to be taking
shape:

1) "The difficulty of completing a task is a function of the number of steps
involved in the task and the time it takes to perform each step."

2) "The time it takes to perform each step in a task is a function of the
relative complexity of the step and a person's willingness and/or ability to
understand and complete the step."

3) "The more difficult a task, the less likely it is to be completed."

I think this is

25 Apr 2007 - 11:57am
0
bcopello at ari...
2006

Job: Interaction Designer - Location: NYC; Duration: Short term Contract - Recruiter: Ariel Partners

Interactive Designer

An Interactive Designer with specific proficient in Graphic Design is
required to augment an existing design team that is part of an over all
Software Product Development project comprised of Analyst, Developers,
Architects, Testers and Configuration management professionals.

The product is an Enterprise scale, web-based; Time and Attendance
Workforce Management System.

The Interaction Designer would work with the design team and concentrate
in designing Page Layouts/Wireframe's, establish color schemes and
design an enhance interactive and static icons; provid

26 Jan 2005 - 4:49pm
0
Joan Linskey
2003

JOB Posting: UI Architect in Toronto

My company is looking of a UI Architect (UI Developer / Interaction Designer). Here is the posting from Monster, Canada.

10 Feb 2010 - 1:38pm
0
Becky Reed
2008

JOB: Visual Interaction Designer - Boise, ID - Full Time

Visual Interaction Designer
Location: Boise, Idaho
Job Code: 1021R
# of openings: 1

Description
The Visual Interaction Designer ensures design of Healthwise products supports online interaction and learning models to help consumers change behavior and make better health decisions, and ensures look and feel of products are visually appealing, engaging, and audience-appropriate.

19 Mar 2008 - 1:44am
0
6 years ago
3 replies
Ian Shou
2008

principles of content placement hierarchy?

Hello

Sorry if this is not the right way to start a new thread. I'm new to this
site, and couldn't find a way to start a new topic. I know the summary
sounds somewhat cryptic, but I'm not sure how else to put this. I know each
website has its own requirements, but I'm wondering if anyone out there has
any "industry standards" (ie Jakob Nielsen, etc.) for "best practice"
principles of layout in terms of where to place content on a page according
to how important it is to the user. For example, I have a client who has 2
"functions" he wants on his homepage...

12 Jan 2006 - 1:36pm
0
8 years ago
8 replies
Susan Farrell
2004

New shopping interaction

http://www.panic.com/goods
drag and drop shopping
one page checkout

I'd like to tweak the checkout some (e.g.: "ship to different
address?") etc., but I think this is a big leap forward because it's
all visible all the time, and it looks easy and fun to use.

Kudos to Panic.com. They make good OS X software too, in Portland OR.

Susan

1 Feb 2005 - 9:33am
0
9 years ago
7 replies
Dave Malouf
2005

Concept drawings? "prototypes"?

http://www.wired.com/news/space/0,2697,66457,00.html?tw=wn_tophead_1

This is an article in wired.com about concept drawings for NASA and other
space agencies.

The reason I bring it here, is to point out an example of where
non-working-prototypes are valuable total product lifecycle process.

The artist put it this way:

"Conceptual space art provides the initial glimpse at what could be," said
Rawlings.

11 Jun 2008 - 12:14am
0
6 years ago
2 replies
martinpolley
2007

Thermo screenshots

The Adobe MAX 2008 blog has some Thermo screenshots:

http://max.adobe.com/blog/2008/06/thermo-screenshot-exclusive_3238.html

Cheers,

--
Martin Polley
Technical writer, etc.
+972 52 3864280
<http://capcloud.com/>

24 Jul 2007 - 3:47pm
0
Beau Gould
2006

[JOB] UI Developer, NYC [RECRUITER]

UI Developer, NYC

Location: Can work from home, but must live in the tri-state area (NY, NJ,
CT) for occasional meetings.

My client is an early-stage startup founded by entrepreneurs and senior
executives from the financial services and e-commerce industries.

18 Aug 2009 - 11:55am
0
Sean Pook
2008

JOB: UI Design Managing Director; Scandinavia; Recruiter; Full Time

£Senior + significant bonus

Ideal profile: Agency Managing Director, Managing Partner, Mobile UX Team Lead, Head of Mobile UX

A truly unique and special opportunity has arisen in the Scandinavia region for a very senior mobile UI design practitioner/leader/manager to take a significant step in their career to become Managing Director of an award winning design agency.

Candidates must be able to demonstrate superior understanding of designing for mobile interfaces and be recognised as a key player in the industry.