Discussion Archive

25 Aug 2005 - 9:41am
0
Becubed
2004

Job: Interaction Designer (Waterloo, Ontario, Canada)

** Interaction Designer (Contract) **

Quarry Integrated Communications
Waterloo, Ontario, Canada
www.quarry.com

We're looking for an experienced contractor to join the Interaction
Design & Usability group at Quarry Integrated Communications.
Depending on your skills and interests, you'll have the opportunity
to contribute in areas such as information architecture, interaction
design, prototype development, and usability testing.

The duration and terms of this contract are negotiable, although we
anticipate the equivalant of full-time work for several months.

23 Jun 2006 - 10:01am
0
8 years ago
8 replies
Terms:
John Grøtting
2006

Ease of use of travel booking websites

I assume that most people here have used www.google.com. It is
wonderfully easy to use.

If I compare this to travel websites, though, I can't say the same.
Obviously, the tasks are much more complex, but I still feel that
websites like Expedia overload the user and miss out on opportunities
to simplify tasks.

13 Nov 2007 - 9:53am
0
3 years ago
9 replies
Christopher Fahey
2005

IA Wiki 2.0? (was Prototypical)

> what I would rather see is a live document (e.g. a Wiki) ...

I also think this is a great idea. Wasn't there already an IA Wiki?
Seems to be dead now.
http://www.iawiki.org/

Seeing as I never used it, either, there must have been something
wrong with it. What was it? Too little promotion? Not enough
participation? Bad IA? As I recall it was loaded up with content at
the beginning and rarely updated.

One problem is that our community might not be big enough to reliably
and continually generate rich content.

27 Jun 2008 - 2:49pm
0
Cindy Alvarez
2004

Help on quick survey

Hi list -
I'm doing a very quick survey for a Facebook application I'm working on.

31 Mar 2008 - 11:58am
0
Vinita Vora
2008

JOB: Information Architect, Framingham, MA, Staples, Contract

Staples have an immediate need for an IA to work on browser-based
interfaces.

This is a short-term contract position (3-4 weeks) with the possibility to
convert to longer (~8-12 weeks).

3 Apr 2007 - 9:32pm
0
7 years ago
1 reply
Chris Marmo
2007

Online Newspapers as Wikis

Hi guys,

Long time lurker but first time poster. I'm usually a bit too shy to
post but I'd really love to hear people's opinions on a project I'm
working on at the moment.

The main concept of the project is to foster involvement of the
general public in the daily news cycle, and ultimately to improve the
print edition of newspapers through a combination of reader
participation and traditional journalism.

15 May 2010 - 4:38am
0
4 years ago
2 replies
Terms:
Alex Livingstone
2010
24 Mar 2008 - 2:43pm
0
6 years ago
9 replies
Lada Gorlenko
2004

Scenarios and Task in usability testing

> I do not have a particular
> strategy to make scenarios, and scenarios and tasks are the same for me.

Typically, SCENARIOS are treated as end-to-end user activities that lead
to achieving a specific user goals and TASKS are individual actions
within these activities. For example:

Goal: Feed myself before going to work

Scenario: Make a breakfast
Task 1: Pour water into a kettle
Task 2: Put the kettle on
Task 3: Put cereal in a bowl
Task 4: Get milk from a fridge

...

10 Sep 2007 - 11:11am
0
7 years ago
7 replies
Michael Wood
2007

Balancing brainstorm participants

Hi Everyone,

Thanks so much for your help on my question regarding studio orgs, amazon is
rushing me your recommended resources. I have another question for which I
could use some pointers/resources, etc. How do you balance the conversation
when participating in a larger brainstorm or design meeting? How do you make
sure you benefit from quieter folks' opinions, stop the louder folks from
dominating the discussion, reduce interupting, etc.

11 Feb 2006 - 4:46pm
0
Dan Saffer
2003

Interview Excerpt: Marc Rettig

I've been fortunate to get some great interviews with interaction
design luminaries for my upcoming book. Most of the interviews have
been too long to publish in their entirety, so I'm excerpting them on
the book's website and including some (great) material that
unfortunately won't make it into the book.

I've just posted the first excerpt: an interview from Chapter 1 with
Marc Rettig, discussing the History and Future of Interaction Design.