Discussion Archive

29 Jan 2004 - 12:30pm
0
10 years ago
3 replies
Ted Booth
2004

Re: Education formal or informal or both

On the other hand, the benefits of 'going the academic' path as a way
to get into interaction design:
1) you get structured exposure to a wide range of concepts, techniques
and principles in a very short amount of time
2) you are challenged to learn, produce and explore in a much more wide
ranging and rigorous manner than in the commercial world
3) and, depending on your institution of choice, it can be *very*based
in practice, in the doing of the work, as well as knowing the theory
behind it
4) plus, you leave with a formal degree which generally gives you a leg
up over other job-seeker

7 Nov 2005 - 2:49pm
0
9 years ago
4 replies
MEDEIROS Wellin...
2005

Interaction of men with products

Dear all

I was wondering if someone is working with the emotional/affective interaction of men specifically with artefacts/products. Any reference on empirical (or theoretical) research/method regarding this subject is warmly welcome.

21 Aug 2006 - 4:31pm
0
Chris Colosimo
2006

Job: Senior Usability Engineer-Denver, CO Oracle, Full Time

A senior usability engineer conducts usability evaluations, focus groups,

customer research, competitive analysis, and survey research for applications

products. They articulate a usability plan for one or more application product domains.

This person also mentors junior staff members in usability evaluations and

customer research, interfaces with lab administrative staff to run and

maintain Usability Labs, helps maintain department web sites,

and load balance with usability engineers in other groups.

6 May 2005 - 10:55pm
0
9 years ago
1 reply
Wendy Fischer
2004

my new mobile UXD blog

I've decided to enter the blog space. I have a new UxD blog at http://mobileuxd.blogspot.com/.

It will deal primarily with mobile UXD but also touches on other UxD issues, but it is also a personal blog.

20 Jul 2010 - 8:02pm
0
Moses Wolfenstein
2010

Re: [IxDA] Re: [IxDA] Do you actually possess "design" skills

On Tue, Jul 20, 2010 at 8:09 PM, Dave Malouf <dave.ixd@gmail.com> wrote:

You don't learn how to draw b/c you are going to draw your web sites. You learn how to draw, you learn color theory, you learn grid systems, you learn semiotics so you can be a better designer.


23 Jun 2007 - 9:35am
0
Dave Malouf
2005

iPhone and Ajax: onpinch(), mac simulator, and Cringely

How the dev community is talking about multi-touch and iPhone gestures.
Just an FYI forward:

Enjoy!

-- dave

Sent to you by Dave via Google Reader: iPhone and Ajax: onpinch(), mac
simulator, and Cringely via Ajaxian by Dion Almaer on Jun 23, 2007
The iPhone Ajax buzz continues. Joe Hewitt (Firebug) writes about the
new multi-touch events that he hopes show up:

I've read lots of people, while arguing for why iPhone web apps are
lame, assert that web apps won't be able to take advantage of the
iPhone's multi-touch screen. This is nonsense.

2 Oct 2006 - 7:00pm
0
skyburn
2005

Job:User Interface Designer - D&B; San Mateo, CA. - FT

User Interface Designer

The Global Platforms group at Dun and Bradstreet (D&B) is an exemplary
organization with the unique combination of technical entrepreneurial
vibrancy and financial stability. D&B is a Fortune 1000 company and
traded on the NYSE as DNB. The 60-person Global Platforms team is a
core product development team within D&B charged with revolutionizing
the way customers interact with D&B through its flagship product,
DNBi™.

29 Aug 2006 - 8:20am
0
adamya ashk
2004

JOB: Information Architect, Staples, Framingham, MA, USA - Contract

Apologies for cross posting.

------------------------------------------------

Contract Opportunity: Information Architect, Staples

(Please respond to jason.dietz at staples.com)
<Jason.dietz at staples.com>

We have an immediate need for an information architect to work on
browser-based and traditional graphical user interfaces.

This is a short-term contract position (8-10 weeks) and will re

17 Jan 2012 - 1:01pm
0
Samuel Lee
2009

Gesture Recognition - Designing for NUIs

When designing "apps" for gesture recognition, what is most appropriate to use? A UML User Flows or a Service Design Blueprint?

Any insight or suggestions are helpful!

Cheers,

 

Sam

18 Jan 2008 - 6:10am
0
Arne Kjell Vikhagen
2008

C:Art:Media an international master's programme in media art

Call for applications 2008: C:Art:Media is looking for students with a
background from interaction design who want to study a master with focus on
media art. Our aim is to combine compentenses from both BFA and Bsc
students, to create a highly qualified and stimulating environment. If you
have a bachelor from interaction design and are interested pursuing a
career in media arts, C:Art:Media might be something to consider.