Discussion Archive

14 Aug 2007 - 8:55pm
0
Victor Lombardi
2003

[PLUG] New IxD classes in NYC

I'm very very happy to tell you about our new classes at Smart
Experience in New York, two of which are dedicated to interaction
design:

Interaction Design for Web Applications
http://smartexperience.org/classes/ixd-workshop/
Taught by Dave Malouf who you probably know from here on the list and
the Executive Committee of IxDA.

6 May 2005 - 10:55pm
0
9 years ago
1 reply
Wendy Fischer
2004

my new mobile UXD blog

I've decided to enter the blog space. I have a new UxD blog at http://mobileuxd.blogspot.com/.

It will deal primarily with mobile UXD but also touches on other UxD issues, but it is also a personal blog.

31 Mar 2009 - 8:23am
0
5 years ago
1 reply
morville
2010
1 Mar 2007 - 4:25pm
0
Dave Malouf
2005

[Sigia-l] Rooms for the IA Summit

I'm forwarding this on behalf of Dick Hill of ASIS&T regarding the IA
Summit.

19 Sep 2005 - 8:05am
0
Kristen Groh
2005

JOB: IA position, VSA Partners, Chicago

VSA Partners has an immediate opening for an Information Architect.

26 Jun 2007 - 1:02am
0
7 years ago
1 reply
Ferran Alvarez
2005

EVENT: is it worth to assist to Nielsen's User Experience Conference

Nielsen is doing his first spanish event in Barcelona:
http://www.nngroup.com/events/barcelona/

Thinking on experienced professionals, can somebody tell me if it's worth to
assist at its full-day tutorials?

Thanks,

Ferran Alvarez
Information Architect
Bryte Barcelona
http://www.bryte.biz

25 Jul 2007 - 10:05am
0
Victor Lombardi
2003

What classes would you like to take?

Smart Experience is planning new Internet, mobile, and software
classes for this Fall and Winter and we'd love to know what
classes you want, so we created a short survey. It's most relevant
if you live in the New York area, but we'll be creating online classes
in the not too distant future.

25 May 2005 - 5:04pm
0
Michael Albers
2005

CALL FOR PAPERS - ACM SIGDOC 2005

Note that although the call asks for papers by May 27th (I just got a copy
to post), if you contact the chair (Robert
Newman, R.M.Newman at coventry.ac.uk) you can get an extension.

CALL FOR PAPERS - ACM SIGDOC 2005
The 23rd International Conference on Design of Communication
September 21 - 23, 2005; Coventry, UK
www.sigdoc.org/2005

THEME: Documenting & Designing for Pervasive Information

Pervasive computing delivers information technology into new environments
for new purposes - in eve

23 Dec 2008 - 3:49pm
0
6 years ago
3 replies
.pauric
2006

How to Prototype a Game in Under 7 Days

This article of Game Design & Rapid prototyping is worth a read,
especially around the topic of inspiring creativity & ideation.

http://www.gamasutra.com/features/20051026/gabler_pfv.htm

3. Development: Nobody Knows How You Made it, and Nobody Cares

Nobody Cares About Your Great Engineering

Again, it's worth noting that a great engineer does not necessarily
make a great prototyper. "Correct" or "reusable" solutions are often
not what we look for in quick throwaway code.

7 Nov 2007 - 11:11pm
0
7 years ago
4 replies
Eric Scheid
2006

prototyping -- fidelity in more than just pixels?

On 8/11/07 11:08 AM, "Andrei Herasimchuk" <andrei at involutionstudios.com>
wrote:

> First of all, higher fidelity isn't just "almost always better," it
> *is* always better. That's a key point, imho.

It isn't better *when* (not *if*) it introduces noise, which is anything
other than signal.