Discussion Archive

30 Apr 2004 - 6:58am
0
pabini
2004

Success Metrics (was: Visual aspects of interactiondesign...)

MessageHi Frank

Please see my responses below... ***

Pabini Gabriel-Petit

You wrote:
Yes, most of us are after better products from a usability and visual design perspective. However, don't you think that all designs should be evaluated based on unique, pre-identified success metrics?

***Certainly, this makes sense.

For example, an interactive design submitted to Comm Arts is probably going to have success metrics skewed toward innovation in the visual design realm. In that realm, text on gifs *could* be evaluated as good design if extensibility, download time, etc.

28 Nov 2012 - 4:17pm
0
IxDconf
2012

Interaction13 Update: Extended Deadlines

Early Bird Workshop Registration and the Student Design Challenge Deadline has been Extended!

31 Jan 2010 - 2:56pm
0
Jarod Tang
2007

Nokia, Nintendo, Netflix and E-Ink respond to the iPad

Sent to you by jtang via Google Reader: Nokia, Nintendo, Netflix and
E-Ink respond to the iPad via Engadget by Paul Miller on 1/30/10
We're sure just about every company on the map has an opinion on
Apple's new device, but a few big wigs have taken time out of their
busy schedules to weigh in on the device. These are their stories.

- Nokia's Mark Squires, Head of Social Media, was mainly confused by
Apple's statement that it's the biggest mobile device manufacturer,
surpassing Nokia in combined revenue on media players, phones and
laptops.

3 Jul 2008 - 5:20am
0
Petteri Hiisilä
2004

What will thousands of CPU cores unlock?

We have signals that Intel isn't going to settle with 8 or 16
processor cores and then revert back to let's-add-more-MHz contest.
They are going to add 32, 64, 128, 512, 1024 and 2048 cores per CPU.
(Reference: http://tinyurl.com/4pkslx) ... expect to see 8-core 500
Mhz Intel Atom processors for ten dollars each.

We have signals that at least Apple is trying to make it easier for
developers to use those cores.

22 Sep 2008 - 9:33am
0
russwilson
2005

Time breakdown for design tasks - user research vs. IxD, etc.

I seem to recall seeing some data on average design task percentage
breakdowns
for a given type of project... but I can't find it. (It may have been very
specific to a particular
domain, not sure)

For example:
1) User research - 20% of project
2) Interaction design - 20% of project
3) Visual design - 15% of project
etc.

Does anyone have any information on this?

Best regards,
Russ

Russell Wilson
Vice President of Product Design, NetQoS
Blog: http://www.dexodesign.com

2 May 2005 - 7:43am
0
Dave Malouf
2005

Samsung Article in Wired

http://www.wired.com/wired/archive/13.05/samsung.html?tw=wn_tophead_4

I thought people on this list might be interested in this article.

26 Sep 2008 - 3:50am
0
Sean Pook
2008

JOB: Senior User Interface (UI) Designer- UI/UX; Canada; Recruiter; Full Time

£££ + great working culture

You will know someone who has a device created by my client. They continue to dominate their chosen market and are world leaders in creating highly desired and highly functional consumer electronics.

They are seeking to hire a senior UI / UX designer to continue developing their award winning line of product interfaces.

Candidates must have senior UI design experience, wireframing, prototyping, usability research - the whole design flow.

26 Aug 2008 - 7:26am
0
Terms:
Kyle Pero Soucy
2007

NH UPA September Meeting: The Total Customer Experience: The Road Ahead, 9/17/08, 6 PM

**Apologies in advance to those that have received this announcement
more than once.**

Topic: The Total Customer Experience: The Road Ahead

Speaker: Bill Gribbons, Bentley

When:
Wednesday, September 17th
Refreshments & Networking: 6-7:00 PM – Food & beverages will be
provided.
Meeting: 7:00 PM – 8ish

Where:
Mad*Pow Media Solutions, LLC (Google map: http://tinyurl.com/5aewd4)
40 Pleasant Street
Portsmouth, NH 03801

Parking Map: http://tinyurl.com/ytsuz8 (street parking and free
parking

20 Jun 2006 - 8:40pm
0
9 years ago
6 replies
Nathan
2006

Resources for the Business of Design?

I'm doing research into degree programs around the world that offer a
combined business/design degree of some kind. This might be a masters
in design management or design strategy, etc. I don't "business" as
in "running your design business" but how design is successful inside
a corporate structure (either as a client or as an in-house
developer).

3 Apr 2012 - 3:56am
0
3 years ago
2 replies
Andreas Absér
2007

Visual design manual for a software

Hi, 

I need to create a visual design manual as part of a user interface guideline document for a software. Does anyone have any pointers? It would be great with some examples. Thus far I have only found corporate branding manuals online... And those are mostly describing letterheads and other printed material.