Discussion Archive

5 Mar 2006 - 1:05pm
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Vishal Subraman...
2005

Whats in your inspirational toolkit?

Taneem's gift Q made me wonder what toys/artifacts/games/methods do
folks use for inspiring design concepts?

7 Feb 2006 - 9:34am
0
10 years ago
1 reply
Solveig Engbakk
2006

Accessibility issues regarding tree view

Hello everyone,

Are any of you familiar with accessibility issues regarding using tree
views on the Internet? I know that not everyone on this list are big
fans of tree views at all, and that tree views have some usability
problems that affect both those who suffer from disabilities and those
who do not alike. However, I am at the moment only interested in any
issues that affect only users with some kind of disability or affect the
disabled significantly more than people who do not have any
disabilities.

23 May 2009 - 1:38am
0
7 years ago
4 replies
jasonrobb
2009

UX Generalists & Specialists

Hi all,

I'm fairly new to UX/IX design, and I've seen so many people talk
about the benefits/shortcomings of generalists vs. specialists. I had
to take a swing at it, and I think I've cleared up the real issue:

Instead of just asking "which is better" we should be asking
"which is better for our business?"

Too many times the UX civil war seems to revolve around broad skills
or narrow skills, and as far as I can tell, it doesn't matter which
skill set you have. Both are valuable and necessary.

17 Feb 2012 - 10:14am
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Sophie Tsai
2012
2 Nov 2011 - 1:43pm
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Ally
2010

Assistance with Usability Guidelines for User Account Design

Hello,

I was hoping for some assitance with usability guidelines when designing a user account section of a site. I work for an auction site that is a little like eBay but deals with much larger and expensive items.

I wasn't able to locate information or other resources on the subject but as a start to my research, I looking at sites such as eBay and Amazon.

Thanks

Ally

22 Jul 2009 - 8:08am
0
5 years ago
6 replies
Terms:
Michael Tomes
2009

UK Interactive Recruitment Agencies

Does anyone know of any Recruiters in the UK that deal specifically
with Interactive Design Jobs?

Thanks

Michael
MD
www.creativepool.co.uk

9 Jul 2009 - 10:10am
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saturdave
2007

REMINDER: PhillyCHI | UsabilityNJ - Jared Spool: What Makes a Design Seem Intuitive?

PhillyCHI | UsabilityNJ Joint Meeting - Jared Spool: What Makes a
Design Seem Intuitive?

Please join us as Jared Spool discusses crafting intuitive designs
that are not only usable but delight users.

16 Jul 2008 - 4:54pm
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Erin St. Pierre
2008

JOB: UI Designer; Seattle; Erin St. Pierre (Recruiter); Contract - 6-12months

UI DESIGNER - HIGH PROFILE PROJECT

Face it, you like bragging about your work. Maybe not in-your-face
bragging, but being able to say "hey, I did that" feels pretty darn
good. We are seeking a candidate who's confident enough to take on a
project that will touch millions (yes millions) of users. The client is
pushing the limits and looking for an inspired design that breaks
through the product's current branded-interface.

27 Jan 2009 - 5:09am
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SemanticWill
2007

Pattern Languages for Interaction Design

Pattern Languages for Interaction Design
http://www.boxesandarrows.com/view/pattern-languages

So I decided to get people excited about Interaction 09 - I would
interview Erin Malone, Christian Crumlish, and Lucas Pettinati to talk
about design patterns, pattern libraries, styleguides, and innovation.

29 Apr 2010 - 10:07pm
0
Terms:
Stephen Collins
2009

Re: [IxDA] AB testing non-public low-fi prototypes

On Fri, Apr 30, 2010 at 11:32 AM, lisa herrod wrote: > Just wondering if anyone has conducted AB testing on > prototypes? As we're reviewing low-fi prototypes they can't be linked > to the client domain.

Paper or electronic?

I did some recent low-fi/mid-fi testing using Silverback, which worked really nicely. Of course, you're limited to Mac. Not sure what the Windows equivalent would be.

> My personal preference is to do one-to-one interviews but I need to review > this as an option.

Yours and mine both.