Discussion Archive

25 Sep 2010 - 11:22am
4 years ago
2 replies
Richard Carson

Re: [IxDA] Depicting Your Personas

Though I love the fun family orientated use of the Simpsons, in certain industries, this use of character would be appalling when using it to present a type of persona due to a lack of needed sophistication or contrasting of the company's brand, say the client were to be Vogue. I do think an illustration that sat closer to realism would be more effective as a starting point in depicting a persona visually.

Architects and environmental designers often use silhouettes which are very typical and avoids possible stereotyping.

1 Oct 2008 - 1:26pm
Caroline Jarrett

Entry for huge amounts of data

Carl Simpson
> I'm working on project that I think is somewhat unique, and
> unfortunately, I can only describe it in very general terms.
> It's a data entry system for items that contain rather large amounts of
> data. There are about 20 categories of data associated with each item.
> Each category will contain roughly 5 to 10 pieces of actual information
> (numbers, dates, short strings, etc), and many of the categories will
> be used several times for each item.

17 Nov 2006 - 1:10pm
dani malik

JOB: Freelance interaction designer

I'm posting this for a friend. Please send the replies to the email
below, not me.

Traction, a small advertising agency in San Francisco is looking for
a sharp Interaction Designer to help design an innovative RIA for a
commercial web site. Start ASAP and work with a great group of
people. Project schedule is about 6-8 weeks for the interaction
design. Local preferred, but remote is a possibility.

Please contact Jim (at) tractionco (dot) com
[ t ] 415.962.5824 [ m ] 415.279.6883 [ f ] 415.962.581

19 Mar 2008 - 8:45am
7 years ago
3 replies
Eva Kaniasty

Interesting widget - WAS: argument for designing 1024px wide

Here is an interesting way of designing for screen size.

Look in the top right corner of this site to see the equivalent of a font
sizer for screen size.

Has anybody seen this before? I haven't. Other than the fact that I don't
think it's very noticeable, it's an interesting compromise between designing
a completely flexible layout and having to stick to the lowest common
denominator (i.e. 1024).


Eva Kaniasty

23 May 2008 - 9:45am
7 years ago
3 replies
Alexander Baxevanis

Designing Visual Interfaces

Hi all,

many of you may have read or just come across the book "Designing
Visual Interfaces" by Mullet & Sano
(http://www.librarything.com/work/5737/book/29957655). I think it's a
very interesting book and many of the principles described in the book
still hold today. However, most of the examples are very outdated and
also the technology has moved on in some areas (e.g.

11 Apr 2010 - 10:38am
5 years ago
2 replies
Jean Schiller

thumnail sizes on product listing pages

Hi all,

Does anyone know of a guideline for how large a thumbnail image should be on a product listing page?  I know it is dependent on the type of product, but I'm looking for more guidance than that if there is any.

Thanks in advance,


19 Jul 2004 - 2:22pm
11 years ago
1 reply

Good Examples of Physicality in Web Visual Design


I am currently engaged in a Web application project for which the
client would like to incorporate a certain degree of machine-like
physicality in the visual and interaction design (e.g. "like iTunes").
I run up against this request all of the time, and typically argue
that focusing on information display and avoiding the propagation of
extraneous "chrome" is critical in a Web environment, especially,
given the fact that the Web page is already nested within the browser

6 Jun 2008 - 9:46am
7 years ago
11 replies

Yahoo! Search Marketing replies?

Ok, am I the only one who gets an automated reply from Yahoo! Search
Marketing every time I post a message to the list?
Maybe we could do something about it?


On Fri, Jun 6, 2008 at 5:43 PM, Yahoo! Search Marketing <
mailserver at overture.com> wrote:

> Thank you for contacting us.

7 Apr 2005 - 4:55pm
Garrick Van Buren

Re: UCD vs. Visionary (was: Bottom Line Design Awards)


You're absolutely right. Recently, I had the conversation around
whether usability evaluation could drive product innovation or if
usability itself was synonym for 'design-by-committee'.

I think the key in both cases is to keep an eye on the problem being
solved. Malcolm Gladwell talks about the problem with 'first looks' in
his PopTech talk last fall (
http://itconversations.com/shows/detail230.html ). He uses the Aeron
chair as an example - failed on first look, now an icon.