Imapct of Familiarity on the Usability of Product by Older Adults
8 Nov 2006 - 9:55am
7 years ago
As discussed in an earlier post, there is always a tension between
innovation and user expectation. This is especially true for older adults
who have been found to be less capable to use new products/innovative
interfaces than younger people. Therefore, familiarity in design is a key
goal when designing for older adults.
However, to what degree does the familiarity mitigate older adults' physical
decline when interacting with new products? What aspects does familiarity
mean? Which aspects of familiarity facilitate the learning process?
Anyone, please, offer some thoughts on this? If possible, please point to me
some relevant literatures.