What constitutes (design) career 'nirvana'?

26 Feb 2007 - 10:44am
7 years ago
8 replies
490 reads
bhekking
2006

For those of you who have worked for/with frustrating or unsupportive
organizations in the past and have nonetheless been able to find comparitive
career nirvana, what is it that constitutes the nirvana you've been able to
realize?

- Is it organizational 'maturity' (with respect to design)?
- A supportive team or manager?
- An organization that values your contributions?
- Being integrated into the product creation process?
- Being challenged with 'wicked problems' (per Dan Saffer)?
...all of the above?
...something else?

Striving toward nirvana,

Bret Hekking
Interaction Designer
Westborough, MA, USA

____________________________________________________________________________________
Don't get soaked. Take a quick peak at the forecast
with the Yahoo! Search weather shortcut.
http://tools.search.yahoo.com/shortcuts/#loc_weather

Comments

26 Feb 2007 - 11:22am
Ari
2006

good list. let me add one other item:

- seeing your site or application actually launch!

On 2/26/07, Bret Hekking <bhekking at yahoo.com> wrote:
>
> For those of you who have worked for/with frustrating or unsupportive
> organizations in the past and have nonetheless been able to find
> comparitive
> career nirvana, what is it that constitutes the nirvana you've been able
> to
> realize?
>
> - Is it organizational 'maturity' (with respect to design)?
> - A supportive team or manager?
> - An organization that values your contributions?
> - Being integrated into the product creation process?
> - Being challenged with 'wicked problems' (per Dan Saffer)?
> ...all of the above?
> ...something else?
>
> Striving toward nirvana,
>
> Bret Hekking
> Interaction Designer
> Westborough, MA, USA
>
>
>
>
>
> ____________________________________________________________________________________
> Don't get soaked. Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut.
> http://tools.search.yahoo.com/shortcuts/#loc_weather
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
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> Resource Library ........... http://resources.ixda.org
>

--
----------------------------------------------------------------
http://www.flyingyogi.com

26 Feb 2007 - 11:36am
jayeffvee
2007

All of the below, with an extension to one: not only " Being integrated
into the product creation process", but actually heading it up, having
the product creation process being driven by design process checkpoints,
including a post-launch check to see if the project met its goals and
the design is effective...

-----Original Message-----
From: discuss-bounces at lists.interactiondesigners.com
[mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of Ari
Feldman
Sent: Monday, February 26, 2007 11:22 AM
To: Bret Hekking
Cc: discuss at ixda.org
Subject: Re: [IxDA Discuss] What constitutes (design) career 'nirvana'?

good list. let me add one other item:

- seeing your site or application actually launch!

On 2/26/07, Bret Hekking <bhekking at yahoo.com> wrote:
>
> For those of you who have worked for/with frustrating or unsupportive
> organizations in the past and have nonetheless been able to find
> comparitive
> career nirvana, what is it that constitutes the nirvana you've been
able
> to
> realize?
>
> - Is it organizational 'maturity' (with respect to design)?
> - A supportive team or manager?
> - An organization that values your contributions?
> - Being integrated into the product creation process?
> - Being challenged with 'wicked problems' (per Dan Saffer)?
> ...all of the above?
> ...something else?
>
> Striving toward nirvana,
>
> Bret Hekking
> Interaction Designer
> Westborough, MA, USA
>
>
>
>
>
>
________________________________________________________________________
____________
> Don't get soaked. Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut.
> http://tools.search.yahoo.com/shortcuts/#loc_weather
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
> List Help .................. http://listhelp.ixda.org/
> (Un)Subscription Options ... http://subscription-options.ixda.org/
> Announcements List ......... http://subscribe-announce.ixda.org/
> Questions .................. lists at ixda.org
> Home ....................... http://ixda.org/
> Resource Library ........... http://resources.ixda.org
>

--
----------------------------------------------------------------
http://www.flyingyogi.com
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... discuss at ixda.org
List Guidelines ............ http://listguide.ixda.org/
List Help .................. http://listhelp.ixda.org/
(Un)Subscription Options ... http://subscription-options.ixda.org/
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Questions .................. lists at ixda.org
Home ....................... http://ixda.org/
Resource Library ........... http://resources.ixda.org

26 Feb 2007 - 11:38am
Mike Hickman
2007

Another to add to the list

- Ability to iterate new approaches to old problems, e.g. shopping carts,
registration processes, content management.

But right now a big one for me is seeing things launch, it's depressing to
watch good work never launch.

On 2/26/07, Ari Feldman <ari1970 at gmail.com> wrote:
>
> good list. let me add one other item:
>
> - seeing your site or application actually launch!
>
>
> On 2/26/07, Bret Hekking <bhekking at yahoo.com> wrote:
> >
> > For those of you who have worked for/with frustrating or unsupportive
> > organizations in the past and have nonetheless been able to find
> > comparitive
> > career nirvana, what is it that constitutes the nirvana you've been able
> > to
> > realize?
> >
> > - Is it organizational 'maturity' (with respect to design)?
> > - A supportive team or manager?
> > - An organization that values your contributions?
> > - Being integrated into the product creation process?
> > - Being challenged with 'wicked problems' (per Dan Saffer)?
> > ...all of the above?
> > ...something else?
> >
> > Striving toward nirvana,
> >
> > Bret Hekking
> > Interaction Designer
> > Westborough, MA, USA
> >
> >
> >
> >
> >
> >
> ____________________________________________________________________________________
> > Don't get soaked. Take a quick peak at the forecast
> > with the Yahoo! Search weather shortcut.
> > http://tools.search.yahoo.com/shortcuts/#loc_weather
> > ________________________________________________________________
> > Welcome to the Interaction Design Association (IxDA)!
> > To post to this list ....... discuss at ixda.org
> > List Guidelines ............ http://listguide.ixda.org/
> > List Help .................. http://listhelp.ixda.org/
> > (Un)Subscription Options ... http://subscription-options.ixda.org/
> > Announcements List ......... http://subscribe-announce.ixda.org/
> > Questions .................. lists at ixda.org
> > Home ....................... http://ixda.org/
> > Resource Library ........... http://resources.ixda.org
> >
>
>
>
> --
> ----------------------------------------------------------------
> http://www.flyingyogi.com
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
> List Help .................. http://listhelp.ixda.org/
> (Un)Subscription Options ... http://subscription-options.ixda.org/
> Announcements List ......... http://subscribe-announce.ixda.org/
> Questions .................. lists at ixda.org
> Home ....................... http://ixda.org/
> Resource Library ........... http://resources.ixda.org
>

26 Feb 2007 - 11:51am
Jack L. Moffett
2005

I'd also add to the list:

- Being given the time to perform user research at the beginning of a
project, and time to get feedback from those users at the end.

Jack

> On 2/26/07, Bret Hekking <bhekking at yahoo.com> wrote:
>>
>> ...what is it that constitutes the nirvana you've been able to
>> realize?

Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com

In our society,
the scarce factor is not information,
it is time to attend to information.

- Herb Simon

26 Feb 2007 - 12:37pm
Mark Schraad
2006

I will second that!

The current trend for quicker releases is great - and needed. But it needs to be tempered with more pre dev knowledge regarding what the product should be. Launching a boatload of bad products is not the intention of "quick to market".

Mark

On Monday, February 26, 2007, at 11:54AM, "Jack Moffett" <jmoffett at inmedius.com> wrote:
>I'd also add to the list:
>
>- Being given the time to perform user research at the beginning of a
>project, and time to get feedback from those users at the end.
>
>Jack

27 Feb 2007 - 3:55am
dszuc
2005

Hi Bret:

Being *consulted* right through out the dev process - beginning, middle and
end (maps to: Being integrated into the product creation process)

Rgds,
Daniel

-----Original Message-----
From: discuss-bounces at lists.interactiondesigners.com
[mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of Bret
Hekking
Sent: Monday, February 26, 2007 11:44 PM
To: discuss at ixda.org
Subject: [IxDA Discuss] What constitutes (design) career 'nirvana'?

For those of you who have worked for/with frustrating or unsupportive
organizations in the past and have nonetheless been able to find comparitive
career nirvana, what is it that constitutes the nirvana you've been able to
realize?

- Is it organizational 'maturity' (with respect to design)?
- A supportive team or manager?
- An organization that values your contributions?
- Being integrated into the product creation process?
- Being challenged with 'wicked problems' (per Dan Saffer)? ...all of the
above? ...something else?

Striving toward nirvana,

Bret Hekking
Interaction Designer
Westborough, MA, USA

____________________________________________________________________________
________
Don't get soaked. Take a quick peak at the forecast
with the Yahoo! Search weather shortcut.
http://tools.search.yahoo.com/shortcuts/#loc_weather
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... discuss at ixda.org
List Guidelines ............ http://listguide.ixda.org/
List Help .................. http://listhelp.ixda.org/ (Un)Subscription
Options ... http://subscription-options.ixda.org/
Announcements List ......... http://subscribe-announce.ixda.org/
Questions .................. lists at ixda.org
Home ....................... http://ixda.org/
Resource Library ........... http://resources.ixda.org

27 Feb 2007 - 7:19am
Fred Beecher
2006

Hi Bret,

I happen to be in exactly the fortunate position you describe... I left an
unsupportive environment (where I worked for five years... it was great in
the beginning) and moved to one which has really encouraged me as a
practitioner.

I think the list you've come up with below is a good one, as well as the
additions the list has made. Here are two more:

- A demonstrated commitment to professional development (i.e., training)

- Organizational maturity with respect to human interaction (i.e., being
grown-ups and interacting with each other as such)

At my new (well, as of almost two years ago) place of employment, I would
actually get in trouble at review time if I failed to use my training budget
(of course, I typically blow it out of the water so this is not a problem :
). This shows me that the organization truly values its consultants and
understands that the level of our skills directly translates to reputation
and revenue. At the old place, I went to one training when I first started,
then to the UPA conference when it was in our city. That's pretty much it.
Despite some heroic efforts by my direct managers, hardly anything ever
happened regarding training. This fact baffles me... technology is
constantly changing, and we need to keep up with it. For example, we're now
going to have to start designing interactions for small, multi-touch
touchscreens (and I can't wait!). Some of this has already gone on, so we
need to find out the current state of this kind of design before we can
really begin it ourselves.

Regarding maturity, I feel that it is very important to be able to receive
and give constructive feedback. I can walk up to the owner of the company
and talk to her about something that I feel needs to change. She can walk up
to me and talk to me about something I need to do differently. People where
I work tend not to go behind each other's backs... we work with one another
directly. And in my experience, this is the best way to actually get things
done. Indirection creates a closed environment that engenders mistrust.

Alright, rant over. I'm just very passionate about this subject. : )

- Fred

On 2/26/07, Bret Hekking <bhekking at yahoo.com> wrote:
>
> For those of you who have worked for/with frustrating or unsupportive
> organizations in the past and have nonetheless been able to find
> comparitive
> career nirvana, what is it that constitutes the nirvana you've been able
> to
> realize?
>
> - Is it organizational 'maturity' (with respect to design)?
> - A supportive team or manager?
> - An organization that values your contributions?
> - Being integrated into the product creation process?
> - Being challenged with 'wicked problems' (per Dan Saffer)?
> ...all of the above?
> ...something else?
>
> Striving toward nirvana,
>
> Bret Hekking
> Interaction Designer
> Westborough, MA, USA
>
>
>
>
>
> ____________________________________________________________________________________
> Don't get soaked. Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut.
> http://tools.search.yahoo.com/shortcuts/#loc_weather
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
> List Help .................. http://listhelp.ixda.org/
> (Un)Subscription Options ... http://subscription-options.ixda.org/
> Announcements List ......... http://subscribe-announce.ixda.org/
> Questions .................. lists at ixda.org
> Home ....................... http://ixda.org/
> Resource Library ........... http://resources.ixda.org
>

27 Feb 2007 - 8:22am
Dave Malouf
2005

Hi Bret,

I'm now 3 months into my job at Motorola Enterprise Mobility (FKA:
Symbol Technologies). I mention the formerly known as part, b/c the
culture and design climate is all about Symbol and nothing to do with
Motorola at this young stage of our 2 month merger history.

I posted a piece on my blog about why I LOVE it here and I think it
addresses a lot of the point of this thread. It is pretty long,
otherwise I would post it here.

Title: For those of you NOT at Yahoo, Google, or a design consultancy
- hope exists for innies
URL: http://synapticburn.com/comments.php?id=212_0_1_0_C

Oh! 2 months later I feel the same.

Enjoy!

-- dave

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