JOB: Senior Information Architect / Interaction Designer

16 May 2007 - 4:04pm
577 reads
Kyle Cooney
2006

We're seeking an experienced and outgoing Information Architect/Interaction
Designer to help us challenge the status quo as to what it means to deliver
health information and services via the web.

We're looking for someone who:

- Has clear, concise communication skills and a leadership personality to
reach out and work with other departments to help represent the perspective
of our users.

- Loves user centered design practices and can produce common user
experience deliverables in an uncommonly clear and engaging manner.

- Is ready and willing to work within a multidisciplinary team to represent
the user from initial project kickoff, to conceptual designs and
collaborating with our user research team, to seeing your wireframes become
functional specifications via constant reviews and iterations with product,
clinical, legal and marketing teams to become the final documentation for QA
and development teams.

- Is willing to constantly iterate on your designs with an agile development
team to create sites and applications that are grounded on feedback from
real working code.

- Listens well, and can interpret constructive criticism both from our
users, as well as team members from other departments. Can determine if
feedback is appropriate, how to incorporate it when it is, and how to
communicate persuasively against it when it's not.

That all said, it would be really cool if:

- You've worked on health and/or healthcare related projects in the past.

- You've worked on community related sites and believe in the power of
social software when properly applied.

- You have experience working and collaborating with agile based development
teams.

And, at the end of the day, you must have (AKA The Fine Print):

- At least 3-4 years experience as an Information Architect/Interaction
Designer.

- Demonstrated knowledge of overall web site design, including usability,
industry standards, architecture and navigation.

- Demonstrated knowledge of the capabilities and limitations of all and
emerging technologies (AJAX, DHTML, XML, CSS, yada, yada, yada.).

- Demonstrated knowledge of prototyping tools and methodologies for browser
and non-browser based experiences.

- Must be able to show examples of past work, including schematics and other
documentation.

- Proficient with common wireframing tools such as Visio or OmniGraffle, but
willing to do your wireframing work in Illustrator.

For all of that, you'll get:

- A chance to have your work seen by millions of users and have that work
make a difference in their lives.

- A chance to work and collaborate with very bright people in a
multidisciplinary environment who will challenge your conceptions everyday
and make you a better designer than before you started.

- Great benefits, an office right off the metro, gym discounts, fun
coworkers, and easy access to some of DC's best spots to hangout at after
work.

If the above sounds like a fit for yourself, please send your resume, a
cover letter, and salary requirements to:

yann at revolution.com

Preferable that you include a link to your online portfolio if available.

Cheers,

Kyle Cooney
Interaction Designer at Revolution

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