designing mobile interfaces for semi literate andilliterate people
>> but what could be the possibility of designing mobile user interfaces for semi literate and illiterate people.
>> is using regional language a solution?
>> is using more images, icons and combination of real+virtual world a solution?
>> what could be the possible scenario for the people who are novice mobile user and illiterate?
>> are there any good existing interfaces specially made for illiterate people?
Keyur,
The Motorola Motofone is a good example of where the use symbols, icons, colours, lighting and speech feedback help overcome challenges posed to first-time or illiterate users (or users simply frustrated :-) by traditional text-heavy mobile interfaces.
See more about the design process and design principles on the Motofone design team:
http://direct.motorola.com/hellomoto/motofone/experience/experience/index.html
Cheers,
Markus
Comments
Jan Chipchase talked about some of the research that Nokia have done into
this at a recent conference, you can see the video here:
http://www.liftconference.com/videos/view/single/7
Not really any answers, but interesting and on topic :)
On 19/07/07, Markus Grupp <Markus.Grupp at telus.com> wrote:
>
> >> but what could be the possibility of designing mobile user interfaces
> for semi literate and illiterate people.
> >> is using regional language a solution?
> >> is using more images, icons and combination of real+virtual world a
> solution?
> >> what could be the possible scenario for the people who are novice
> mobile user and illiterate?
> >> are there any good existing interfaces specially made for illiterate
> people?
>
> Keyur,
>
> The Motorola Motofone is a good example of where the use symbols, icons,
> colours, lighting and speech feedback help overcome challenges posed to
> first-time or illiterate users (or users simply frustrated :-) by
> traditional text-heavy mobile interfaces.
>
> See more about the design process and design principles on the Motofone
> design team:
>
> http://direct.motorola.com/hellomoto/motofone/experience/experience/index.html
>
> Cheers,
> Markus
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Contextual Research, User Centred Design & Social Design
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