Clickless Web Interface?

17 Sep 2007 - 1:22pm
6 years ago
9 replies
1615 reads
SemanticWill
2007

Immediately reaction - and I can pull down the heuristic about this - when a
form pops up to ask me how I felt about the interface - i accidentally
selected something and voted -
There was no user feedback - and no way to cancel a bad selection. The
ability to get reinforcement from an action, and to escape from a bad one -
or Undo - it a critical human factors flaw in the clickless interface.
Also - there is only one way to navigate and select things. This is very
poor for all non-gestural user navigation interfaces - Kiosks, hand-helds -
etc. I could see an implementation of this working for an iPhone, but not to
retrieve my airline tickets from the kiosk at the airport.

I only had 30 seconds to look at it though... so my opinion isn't even worth
2cents.

On 9/17/07, Mike Scarpiello <mscarpiello at gmail.com> wrote:
>
> I randomly came across this site (though it may have been out there for a
> while) and found it quite interesting.
>
> Comments, opinions on a clickless interface?
>
> http://www.dontclick.it/
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://beta.ixda.org/guidelines
> List Help .................. http://beta.ixda.org/help
> Unsubscribe ................ http://beta.ixda.org/unsubscribe
> Questions .................. list at ixda.org
> Home ....................... http://beta.ixda.org
>

--
~ we

-------------------------------------
n: will evans
t: user experience architect
e: wkevans4 at gmail.com

-------------------------------------

Comments

17 Sep 2007 - 2:02pm
SemanticWill
2007

I didn't even address the accessibility aspect of this GUI. Imagine you have
limited or no access to a mouse and use voice controls or some other input
device. My biggest problem with many flash interfaces is that the gui
designer/developer tends to either ignore, or never have time to think about
accessibility, section 508, and alternative input methods. This interface
was pretty and interesting but responded to no accelerators or short-cut
keys that I could find, and was not navigable without a mouse - and
certainly unusable by a person with impaired sight.

On 9/17/07, Diarmad McNally <diarmad at ixdstudio.com> wrote:
>
> Although it's not smart to force a final selection through a clickless
> interaction as you mention, I have recently noticed an increased use of
> flyouts for second level navigation which appear on the mouseover event and
> revert to standard left-hand nav on the click event. e.g. the naviagation
> on these sites:
>
>
>
> http://www.johnlewis.com/
>
> http://www.marksandspencer.co.uk/
>
>
>
> One advantage of this is that it shortens the user journey by one click
> per menu exploration.
>
> One downside is that it's harder to make accessible.
>
>
>
> Plenty more of both.
>
> *Diarmad McNally**
> *Interaction Design Studio <http://www.ixdstudio.com>
>
>
>
>
>
>
>
> -----Original Message-----
> From: discuss-bounces at lists.interactiondesigners.com [mailto:
> discuss-bounces at lists.interactiondesigners.com] On Behalf Of W Evans
> Sent: 17 September 2007 19:23
> To: Mike Scarpiello
> Cc: discuss at ixda.org
> Subject: Re: [IxDA Discuss] Clickless Web Interface?
>
>
>
> Immediately reaction - and I can pull down the heuristic about this - when
> a
>
> form pops up to ask me how I felt about the interface - i accidentally
>
> selected something and voted -
>
> There was no user feedback - and no way to cancel a bad selection. The
>
> ability to get reinforcement from an action, and to escape from a bad one
> -
>
> or Undo - it a critical human factors flaw in the clickless interface.
>
> Also - there is only one way to navigate and select things. This is very
>
> poor for all non-gestural user navigation interfaces - Kiosks, hand-helds
> -
>
> etc. I could see an implementation of this working for an iPhone, but not
> to
>
> retrieve my airline tickets from the kiosk at the airport.
>
>
>
> I only had 30 seconds to look at it though... so my opinion isn't even
> worth
>
> 2cents.
>
>
>
> On 9/17/07, Mike Scarpiello <mscarpiello at gmail.com> wrote:
>
> >
>
> > I randomly came across this site (though it may have been out there for
> a
>
> > while) and found it quite interesting.
>
> >
>
> > Comments, opinions on a clickless interface?
>
> >
>
> > http://www.dontclick.it/
>
> > ________________________________________________________________
>
> > Welcome to the Interaction Design Association (IxDA)!
>
> > To post to this list ....... discuss at ixda.org
>
> > List Guidelines ............ http://beta.ixda.org/guidelines
>
> > List Help .................. http://beta.ixda.org/help
>
> > Unsubscribe ................ http://beta.ixda.org/unsubscribe
>
> > Questions .................. list at ixda.org
>
> > Home ....................... http://beta.ixda.org
>
> >
>
>
>
>
>
>
>
> --
>
> ~ we
>
>
>
> -------------------------------------
>
> n: will evans
>
> t: user experience architect
>
> e: wkevans4 at gmail.com
>
>
>
> -------------------------------------
>
> ________________________________________________________________
>
> Welcome to the Interaction Design Association (IxDA)!
>
> To post to this list ....... discuss at ixda.org
>
> List Guidelines ............ http://beta.ixda.org/guidelines
>
> List Help .................. http://beta.ixda.org/help
>
> Unsubscribe ................ http://beta.ixda.org/unsubscribe
>
> Questions .................. list at ixda.org
>
> Home ....................... http://beta.ixda.org
>
>
>

--
~ we

-------------------------------------
n: will evans
t: user experience architect
e: wkevans4 at gmail.com

-------------------------------------

17 Sep 2007 - 2:19pm
Oleh Kovalchuke
2006

On 9/17/07, Mike Scarpiello <mscarpiello at gmail.com> wrote:

> I randomly came across this site (though it may have been out there for a
> while) and found it quite interesting.
>
> Comments, opinions on a clickless interface?
>
> http://www.dontclick.it/
>
This website did come on this list before:
http://beta.ixda.org/discuss.php?post=11530

Oleh

---------- Forwarded message ----------
From: Oleh Kovalchuke <tangospring at gmail.com>
Date: Sep 15, 2006 1:23 PM
Subject: Re: [IxDA Discuss] Slick - no click!
To: Davis Marasco <dmarasco at ca.ibm.com>
Cc: discuss at lists.interactiondesigners.com

This is quite good.
However:

- The interface requires fairly precise mouse movements from the user.
Slips are costly to correct, require large mouse movements.
- In the Autopilot example clicks are not eliminated, but replaced
with additional and precise mouse movement - no gain in time or simplicity.
- The real problem arises when user needs to move cursor across the
"reactive" areas to interact with nonadjacent parts of the interface, as in
the recorded examples table (The 'Autopilot' reactive area).
- The fluid interface is somewhat disorienting in spite of thoughtful
addition of animated transitions.

--
Oleh Kovalchuke
Interaction Design is the Design of Time
http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm

17 Sep 2007 - 2:56pm
Alexander Baxevanis
2007

Actually, a clickless interface interface may offer certain benefits
for people with disabilities: I can imagine this working pretty
seamlessly with "eye-gaze control" systems that are already used for
people who have no control of their upper limbs and thus cannot use a
mouse or keyboard.

A quick search in Google for "eye-gaze control" brings up a lot of
interesting links, among them this paper:

http://www.it-c.dk/research/EyeGazeInteraction/Papers/Interact%202003-submit_final.pdf

It describes a typing interface based on eye gaze that generates
"mouse clicks" when your eyes are persistently focusing on one point.

Cheers,
Alex

On 9/17/07, W Evans <wkevans4 at gmail.com> wrote:
> I didn't even address the accessibility aspect of this GUI. Imagine you have
> limited or no access to a mouse and use voice controls or some other input
> device. My biggest problem with many flash interfaces is that the gui
> designer/developer tends to either ignore, or never have time to think about
> accessibility, section 508, and alternative input methods. This interface
> was pretty and interesting but responded to no accelerators or short-cut
> keys that I could find, and was not navigable without a mouse - and
> certainly unusable by a person with impaired sight.

17 Sep 2007 - 1:56pm
Diarmad
2007

Although it's not smart to force a final selection through a clickless
interaction as you mention, I have recently noticed an increased use of
flyouts for second level navigation which appear on the mouseover event and
revert to standard left-hand nav on the click event. e.g. the naviagation on
these sites:

http://www.johnlewis.com/

http://www.marksandspencer.co.uk/

One advantage of this is that it shortens the user journey by one click per
menu exploration.

One downside is that it's harder to make accessible.

Plenty more of both.

Diarmad McNally
Interaction Design Studio <http://www.ixdstudio.com>

-----Original Message-----
From: discuss-bounces at lists.interactiondesigners.com
[mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of W Evans
Sent: 17 September 2007 19:23
To: Mike Scarpiello
Cc: discuss at ixda.org
Subject: Re: [IxDA Discuss] Clickless Web Interface?

Immediately reaction - and I can pull down the heuristic about this - when a

form pops up to ask me how I felt about the interface - i accidentally

selected something and voted -

There was no user feedback - and no way to cancel a bad selection. The

ability to get reinforcement from an action, and to escape from a bad one -

or Undo - it a critical human factors flaw in the clickless interface.

Also - there is only one way to navigate and select things. This is very

poor for all non-gestural user navigation interfaces - Kiosks, hand-helds -

etc. I could see an implementation of this working for an iPhone, but not to

retrieve my airline tickets from the kiosk at the airport.

I only had 30 seconds to look at it though... so my opinion isn't even worth

2cents.

On 9/17/07, Mike Scarpiello <mscarpiello at gmail.com> wrote:

>

> I randomly came across this site (though it may have been out there for a

> while) and found it quite interesting.

>

> Comments, opinions on a clickless interface?

>

> http://www.dontclick.it/

> ________________________________________________________________

> Welcome to the Interaction Design Association (IxDA)!

> To post to this list ....... discuss at ixda.org

> List Guidelines ............ http://beta.ixda.org/guidelines

> List Help .................. http://beta.ixda.org/help

> Unsubscribe ................ http://beta.ixda.org/unsubscribe

> Questions .................. list at ixda.org

> Home ....................... http://beta.ixda.org

>

--

~ we

-------------------------------------

n: will evans

t: user experience architect

e: wkevans4 at gmail.com

-------------------------------------

________________________________________________________________

Welcome to the Interaction Design Association (IxDA)!

To post to this list ....... discuss at ixda.org

List Guidelines ............ http://beta.ixda.org/guidelines

List Help .................. http://beta.ixda.org/help

Unsubscribe ................ http://beta.ixda.org/unsubscribe

Questions .................. list at ixda.org

Home ....................... http://beta.ixda.org

17 Sep 2007 - 3:03pm
Philipp E Sackl
2007

I wrote about this recently, so you might wanna check it out:
http://www.silence-is-golden.com/?p=62

cheers, phil.

/// philipp e sackl

/// face your punishment at
/// www.silence-is-golden.com

/// me at silence-is-golden.com

On 17.09.2007, at 19:13, Mike Scarpiello wrote:

> I randomly came across this site (though it may have been out there
> for a
> while) and found it quite interesting.
>
> Comments, opinions on a clickless interface?
>
> http://www.dontclick.it/
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://beta.ixda.org/guidelines
> List Help .................. http://beta.ixda.org/help
> Unsubscribe ................ http://beta.ixda.org/unsubscribe
> Questions .................. list at ixda.org
> Home ....................... http://beta.ixda.org

17 Sep 2007 - 7:34pm
KS Wang
2007

Quite a number of users I've came across use their mouse to
"think". They "scrub" their mouse cursor over the links/buttons,
and click as a confirmation.

This interface instantly skips the "confirmation" step. It could
pose a problem especially for vertical menus, i.e. if a user wants to
move the cursor from the first option @ the top to the last one @ the
bottom, the options in the middle will bring up the different screens
as it get scrubbed, causing distraction. Also the precise mouse
pointing needed to prevent a mistake will also necessitate the use of
bigger buttons.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://beta.ixda.org/discuss?post=20549

5 Oct 2007 - 1:51pm
paigesaez
2007

There is a totally visual disconnect between the image of the hand
moving the mouse and pointer on screen. It took me a while to discern
that I was still making choices with the pointer not the "image of a
hand as substitution of the pointer". And I agree, that the pop-ups
are highly distracting.
The site seems to be introducing navigation without clicking as a
"game" which is fine...I love learning through games but then you
need to include reward systems as well.
As such it follows that a non-click interface should not discourage
clicking in such a harsh way. It is incredibly distracting to my
experience with the site to be reprimanded for performing an action I
deem inherent to making a decision.

Rather give me options or suggestions, it's a kin to blindfolding me
and leading me into a foreign store and asking me to find the sale
item. I need more direction that just opening the door for me.
I think this has killer potential btw... just trying to offer some
feedback!

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the improved ixda.org
http://beta.ixda.org/discuss?post=20549

6 Oct 2007 - 11:30pm
John Rues
2007

The concept is interesting.

I was interested in the idea at first then what seemed to be an good
new approach suddenly became a usability nightmare.

Not sure if this has been tested with average web users but I pretty
much guess that the bounce rate would go sky high.

John.

http://www.stepmiles.com

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=20549

9 Oct 2007 - 8:02am
Diego Moya
2005

On 18/09/2007, KS Wang <kswang81 en gmail.com> wrote:
>
> Quite a number of users I've came across use their mouse to
> "think". They "scrub" their mouse cursor over the links/buttons,
> and click as a confirmation.
>
> This interface instantly skips the "confirmation" step.

Just two lines to point that this confirmation step can be replaced with the
"crossing" idiom proposed by Accot and Zhai:

http://en.wikipedia.org/wiki/Crossing_Based_Interfaces
http://www.cs.umd.edu/hcil/crossy/

No need for the "click" action, in a technique more appropriate to pen-like
input devices.

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