Looking for guidance

2 Oct 2007 - 8:43am
7 years ago
4 replies
358 reads
Michael Micheletti
2006

Hi Holly, and welcome!

Bill Moggridge's book "Designing for Interactions" has good stories about
how different designers solved a variety of problems. It's a big book that
touches on design issues over the last couple of decades.

Themes I get from the book include: How do you focus tightly in order to
create the exact right thing? What do breakthroughs look like and how do
they happen? How did the great shops like Xerox Parc and IDEO consistently
turn out great work? What are the roots of modern interaction design and
what can we learn from them? You get the idea. Bill's book is a provocative
"How We Came To Be Here" overview of our craft. You may find in it
somewheres that pebble in the water that expands into your paper. Hope this
is helpful, good luck in your work,

Michael Micheletti

On 10/1/07, Holly Murphy <hollithia at gmail.com> wrote:
>
> ...
> Any personal issues that are faced repeatedly or books and/or articles
> that would be helpful are greatly appreciated.
>
> Thanks,
> Holly
>

Comments

2 Oct 2007 - 9:06am
SemanticWill
2007

Bill's book is great - I try to read a little every day - it's a tomb! Alot
of good discussions in there about IxD.

Also check out the debate/conversation:
"DesignVision: A conversation about the role of design-driven leadership in
the product development
process<www.lukew.com/resources/articles/DesignVision.pdf>"
which is a thoughtful discussion between LukeW, Bob Baxley, Jim Leftwich and
Dirk Knemeyer... It's a fun read. Along those same lines - check out Bob
Baxley's article in Boxes&Arrows Introducing Interaction Design
<http://www.boxesandarrows.com/view/introducing_interaction_design>

Some ideas off the top of my head - some have been done, some are
contentious, some could use more research...

1. Ethical Issues for Interaction Designers
2. Myths of the perfect interface metaphor
3. Why Agile wants to kill User Centered Design
4. AJAX Web 2.0 Goodness - Just because you "can" do something (using
scriptalicous etc) - doesn't mean it's good interaction design
5. Designing for Privacy: Why Interaction Designers Should Think Before
Creating Yet Another Social Networking App.

At least those things are interesting to me if I had alot more free time to
research them.

--
~ will

IxDA Interaction 08 | Savannah
http://interaction08.ixda.org/
-------------------------------------------------------
will evans
user experience architect
wkevans4 at gmail.com
-------------------------------------------------------

On 10/2/07, Michael Micheletti <michael.micheletti at gmail.com> wrote:
>
> Hi Holly, and welcome!
>
> Bill Moggridge's book "Designing for Interactions" has good stories about
> how different designers solved a variety of problems. It's a big book that
> touches on design issues over the last couple of decades.
>
> Themes I get from the book include: How do you focus tightly in order to
> create the exact right thing? What do breakthroughs look like and how do
> they happen? How did the great shops like Xerox Parc and IDEO consistently
> turn out great work? What are the roots of modern interaction design and
> what can we learn from them? You get the idea. Bill's book is a
> provocative
> "How We Came To Be Here" overview of our craft. You may find in it
> somewheres that pebble in the water that expands into your paper. Hope
> this
> is helpful, good luck in your work,
>
> Michael Micheletti
>
> On 10/1/07, Holly Murphy <hollithia at gmail.com> wrote:
> >
> > ...
> > Any personal issues that are faced repeatedly or books and/or articles
> > that would be helpful are greatly appreciated.
> >
> > Thanks,
> > Holly
> >
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
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>

7 Oct 2007 - 5:14pm
Anonymous

Thanks to everyone who has replied. I have purchased Bill Moggridge's
book. At first glance it looks quite intimidating. I have not began to
read it yet, I will let you know what I think.

Holly

On 10/3/07, nmccrave at auragen.com <nmccrave at auragen.com> wrote:
>
>
>
> Hi Holly,
>
> I find that most all process/design issues can be overcome in time and with
> experience. The tricky spot is actually getting buy in, getting clients to
> understand deliverables and process, etc. They often want to start seeing
> designs right away and don't understand why all the planning is important.
> So, for me, it's actually the selling & relationship portions that I have
> the most trouble with.
>
> Not sure if that helps, but good luck with your project.
>
> Nancy
>
>
> -----Original Message-----
> From: discuss-bounces at lists.interactiondesigners.com on
> behalf of Holly Murphy
> Sent: Mon 10/1/2007 4:12 PM
> To: discuss at ixda.org
> Subject: [IxDA Discuss] Looking for guidance
>
> Hello group,
> I have been a member a little over a month. This is my first post. I
> enjoy reading all the conversations. This group seems friendly and the
> comments and advice are always sincere. Now, I am the one looking for
> a little guidance and/or advice.
>
> I am a grad student at Kent State University. I am studying IA. This
> semester I am required to write a research paper. I have chosen the
> topic of issues in interaction design. This topic is broad and I would
> like some ideas for narrowing this topic.
>
> Any personal issues that are faced repeatedly or books and/or articles
> that would be helpful are greatly appreciated.
>
> Thanks,
> Holly
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://beta.ixda.org/guidelines
> List Help .................. http://beta.ixda.org/help
> Unsubscribe ................
> http://beta.ixda.org/unsubscribe
> Questions .................. list at ixda.org
> Home ....................... http://beta.ixda.org
>
>

8 Oct 2007 - 12:57pm
Dan Saffer
2003

On Oct 7, 2007, at 4:14 PM, Holly Murphy wrote:

> Thanks to everyone who has replied. I have purchased Bill Moggridge's
> book. At first glance it looks quite intimidating. I have not began to
> read it yet, I will let you know what I think.
>

The Moggridge book is good for historical issues in interaction
design. I'm not sure it addresses current issues in interaction
design very well, if that is your focus. A long look at the topics
and tags that occasionally resurface on this list

<http://beta.ixda.org/>

would probably be a better place to start. Off the top of my head:

- Accessability
- Internationalization
- Cross-platform interactions
- Relation of design to business
- Design in different development environments

Dan

8 Oct 2007 - 2:30pm
SemanticWill
2007

Dan is right - this list and to a lesser extent sigia-l are alot more
current

will evans
user experience architect
wkevans4 at gmail.com
617.281.1281

On Oct 8, 2007, at 2:57 PM, Dan Saffer <dan at odannyboy.com> wrote:

>
> On Oct 7, 2007, at 4:14 PM, Holly Murphy wrote:
>
>> Thanks to everyone who has replied. I have purchased Bill Moggridge's
>> book. At first glance it looks quite intimidating. I have not began
>> to
>> read it yet, I will let you know what I think.
>>
>
> The Moggridge book is good for historical issues in interaction
> design. I'm not sure it addresses current issues in interaction
> design very well, if that is your focus. A long look at the topics
> and tags that occasionally resurface on this list
>
> <http://beta.ixda.org/>
>
> would probably be a better place to start. Off the top of my head:
>
> - Accessability
> - Internationalization
> - Cross-platform interactions
> - Relation of design to business
> - Design in different development environments
>
>
> Dan
>
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://gamma.ixda.org/unsubscribe
> List Guidelines ............ http://gamma.ixda.org/guidelines
> List Help .................. http://gamma.ixda.org/help

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