Years 1 and 2 [was: Where are all the designers?]

22 Feb 2008 - 1:08pm
6 years ago
3 replies
473 reads
Barbara Ballard
2005

On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
<uxlists at maryaustin-keller.com> wrote:
> I think this is a serious problem with both our area and the general
> software industry. There are so few junior job postings. Most are for 3-5
> years or more. Yet, how do you get those 3-5 years without year 1! Yes, I
> have 3-5 years experience, but I think we all are doing ourselves a
> disservice by not hiring junior folks. If you're out there hiring, try to
> consider a junior position, even as a contractor position if necessary.

I've been working my way through "Managing the Professional Service
Firm" by David Maister. He makes a compelling argument that such a
firm actually increases profit per partner *only* by increasing the
number of juniors, as that is the only source of leverage (partners
only have so much time in the week and prices are market driven).

I was going to do it anyhow, but now I'm actively and resolutely
looking for juniors. In Kansas. We haven't posted yet, but it'll be
probably April or May.

--
Barbara Ballard
barbara at littlespringsdesign.com 1-785-838-3003

Comments

22 Feb 2008 - 2:59pm
Michael Martine...
2008

I've been studying interactive design/HCI topics the last few months without
much structure. Currently trying to find some sort of undergraduate
interactive programs to enroll in. Is there a general consensus of what
skills a junior designer should be able to bring to the table?

PS: My first post on this list, hi everybody! :)

-Mike

On Fri, Feb 22, 2008 at 11:08 AM, Barbara Ballard <
barbara at littlespringsdesign.com> wrote:

> On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
> <uxlists at maryaustin-keller.com> wrote:
> > I think this is a serious problem with both our area and the general
> > software industry. There are so few junior job postings. Most are for
> 3-5
> > years or more. Yet, how do you get those 3-5 years without year 1!
> Yes, I
> > have 3-5 years experience, but I think we all are doing ourselves a
> > disservice by not hiring junior folks. If you're out there hiring, try
> to
> > consider a junior position, even as a contractor position if necessary.
>

22 Feb 2008 - 3:47pm
david.shaw6@gma...
2004

Welcome to the list Michael! This topic has been discussed quite a
bit, but I don't think there's real consensus yet between everyone
(especially for courses). Robert Reimann did a post a while back
titled "Most important skills of an IX Designer". This was actually a
great post and may help guide you while there aren't any real US
undergrad programs in Interaction Design (you may have to search for
the post on the IXDA site - let me know if you don't find it, I think
I still have it).

One other thing you might look into is some type of mentorship or
internship if you are in school. I know that my company loves to have
summer interns, but I'm not sure of the details on this summer yet.
It's a great way not only to get experience, but network and make
connections!

Good luck!
David

On Fri, Feb 22, 2008 at 12:59 PM, Michael Martinez-Campos
<michael.martinezcampos at gmail.com> wrote:
> I've been studying interactive design/HCI topics the last few months without
> much structure. Currently trying to find some sort of undergraduate
> interactive programs to enroll in. Is there a general consensus of what
> skills a junior designer should be able to bring to the table?
>
> PS: My first post on this list, hi everybody! :)
>
> -Mike
>
> On Fri, Feb 22, 2008 at 11:08 AM, Barbara Ballard <
> barbara at littlespringsdesign.com> wrote:
>
> > On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
> > <uxlists at maryaustin-keller.com> wrote:
> > > I think this is a serious problem with both our area and the general
> > > software industry. There are so few junior job postings. Most are for
> > 3-5
> > > years or more. Yet, how do you get those 3-5 years without year 1!
> > Yes, I
> > > have 3-5 years experience, but I think we all are doing ourselves a
> > > disservice by not hiring junior folks. If you're out there hiring, try
> > to
> > > consider a junior position, even as a contractor position if necessary.
> >
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
"Art provokes thinking, design solves problems"

w: http://www.davidshaw.info

26 Feb 2008 - 6:08pm
natekendrick
2005

There is no standard for "junior designer". We are still in a very
nascent design industry... while the trend for companies in the last 6
months is to call the position "interaction designer w/ 3-5 years
experience" it never really means that. The recruiter is looking at a
realistic 1-3 years of applicable experience, with 3-5 total working
experience.

Do a quick Spotlight subject line search in this list for "job" and
you see nearly all postings are boilerplate descriptions.

Recruiters are up against a very small pool of qualified candidates,
that IMO, there's no impetus to really get into the details of a job
description. That may sound counterintuitive, but in reality
recruiters want shotgun blasts that don't discriminate. I think we see
an opposite trend in engineering jobs - it is mature enough that
keywords, acronyms, and certifications in your resume will get you
that interview irregardless of experience.

I hire junior designers (0-2 years experience) simply because of the
myth of 3-5 year designers. They exist, don't get me wrong, but you
have to realize they existed during the fallout of post 2000-1. Late
2005 we started to recover in the internet industry, and only the best
(or tenacious) got "real" experience during the time between 1999-2005.

Anyone that consistently worked during that period should be
immediately called a "senior designer" to a "design director". Anyone
after, "junior designer".

-N

On Feb 22, 2008, at 1:47 PM, David Shaw wrote:

> Welcome to the list Michael! This topic has been discussed quite a
> bit, but I don't think there's real consensus yet between everyone
> (especially for courses). Robert Reimann did a post a while back
> titled "Most important skills of an IX Designer". This was actually a
> great post and may help guide you while there aren't any real US
> undergrad programs in Interaction Design (you may have to search for
> the post on the IXDA site - let me know if you don't find it, I think
> I still have it).
>
> One other thing you might look into is some type of mentorship or
> internship if you are in school. I know that my company loves to have
> summer interns, but I'm not sure of the details on this summer yet.
> It's a great way not only to get experience, but network and make
> connections!
>
> Good luck!
> David
>
>
> On Fri, Feb 22, 2008 at 12:59 PM, Michael Martinez-Campos
> <michael.martinezcampos at gmail.com> wrote:
>> I've been studying interactive design/HCI topics the last few
>> months without
>> much structure. Currently trying to find some sort of undergraduate
>> interactive programs to enroll in. Is there a general consensus of
>> what
>> skills a junior designer should be able to bring to the table?
>>
>> PS: My first post on this list, hi everybody! :)
>>
>> -Mike
>>
>> On Fri, Feb 22, 2008 at 11:08 AM, Barbara Ballard <
>> barbara at littlespringsdesign.com> wrote:
>>
>>> On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
>>> <uxlists at maryaustin-keller.com> wrote:
>>>> I think this is a serious problem with both our area and the
>>>> general
>>>> software industry. There are so few junior job postings. Most
>>>> are for
>>> 3-5
>>>> years or more. Yet, how do you get those 3-5 years without year 1!
>>> Yes, I
>>>> have 3-5 years experience, but I think we all are doing ourselves a
>>>> disservice by not hiring junior folks. If you're out there
>>>> hiring, try
>>> to
>>>> consider a junior position, even as a contractor position if
>>>> necessary.
>>>
>> ________________________________________________________________
>> Welcome to the Interaction Design Association (IxDA)!
>> To post to this list ....... discuss at ixda.org
>> Unsubscribe ................ http://www.ixda.org/unsubscribe
>> List Guidelines ............ http://www.ixda.org/guidelines
>> List Help .................. http://www.ixda.org/help
>>
>
>
>
> --
> "Art provokes thinking, design solves problems"
>
> w: http://www.davidshaw.info
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help

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