I'm looking for a history book on interaction. Something that starts
with what would be considered the first UI (punch cards, maybe?) and
moves up through command line interfaces, console based menu
interfaces, introduction of GUIs and WIMP interaction, and closing
with current trends. Ideally, this book would cover key design
decisions at each step, including what was gained and lost, and why
the losses were considered acceptable.
Does such a thing exist? If not, does anybody have suggestions on how
to find this information other than digging up old CHI papers and
following references until I get to the beginning of (UI) time?