Interesting interface design
15 Sep 2008 - 1:48pm
20 replies
3022 reads
Kind of uncomfortable in the beginning. Any thoughts?
Kind of uncomfortable in the beginning. Any thoughts?
Comments
Uncomfortable is a good word.
It isn't the navigation and not-clicking that cause it for me. It is
the way the menus and text swirl nto view with some of the angled
shapes that then form the background color fields.
I wonder if that transition were more subtle if it would be more
effective.
The first couple of times I wanted to click out of a reaction to the
design and not because I wanted to click.
It was more a clicking in visual self-defense.
Jennifer
On Sep 15, 2008, at 2:48 PM, Philippos Savvides wrote:
> http://www.dontclick.it/
>
> Kind of uncomfortable in the beginning. Any thoughts?
>
>
> ________________________________________________________________
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Jennifer Vignone
jennifervignone at earthlink.net
www.vignone.com
&
(_o____
/\
Me dizzy.
On Tue, Sep 16, 2008 at 10:03 AM, Jennifer Vignone <
jennifervignone at earthlink.net> wrote:
> Uncomfortable is a good word.
> It isn't the navigation and not-clicking that cause it for me. It is the
> way the menus and text swirl nto view with some of the angled shapes that
> then form the background color fields.
> I wonder if that transition were more subtle if it would be more effective.
> The first couple of times I wanted to click out of a reaction to the design
> and not because I wanted to click.
> It was more a clicking in visual self-defense.
>
> Jennifer
>
>
>
>
> On Sep 15, 2008, at 2:48 PM, Philippos Savvides wrote:
>
> http://www.dontclick.it/
>>
>> Kind of uncomfortable in the beginning. Any thoughts?
>>
>>
>> ________________________________________________________________
>> Welcome to the Interaction Design Association (IxDA)!
>> To post to this list ....... discuss at ixda.org
>> Unsubscribe ................ http://www.ixda.org/unsubscribe
>> List Guidelines ............ http://www.ixda.org/guidelines
>> List Help .................. http://www.ixda.org/help
>>
>
> Jennifer Vignone
> jennifervignone at earthlink.net
> www.vignone.com
> &
> (_o____
> /\
>
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
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>
--
Brett Lutchman
Web Slinger.
On Mon, 15 Sep 2008 11:48:23 -0700, Philippos wrote:
>http://www.dontclick.it/
>
>Kind of uncomfortable in the beginning. Any thoughts?
I don't find it uncofortable, but there aren't any cues to let you
know what you'll get a reaction to (i.e. the equivalent of more
content on click), and what you won't. I don't miss clicking per se, I
miss knowing what's just static, and what's a hotspot. The advantage
of clicking as well is that you are making a statement that you want
the new content, not just that you happen to have moved themouse
there.
* Nick Gassman - Usability and Standards Manager - http://ba.com *
* I vote for reply-to to go to the list*
What's so bad about clicking? Pointing is the harder part.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
I liked this interface. Not that we have to get rid of clicking. For a
button that is still a very good interaction.
The experiments show a few nice complimentary interactions to make
information and functionality accessible while keeping all parts in a
logical context.
- Yohan
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
May be this kind of interaction model is better suited for gestural input or
tangible interactions.
Let's say for multi touch application this interaction model (especially few
gestures that are shown on the site to click a button) are interesting.
Kumar
On Wed, Sep 17, 2008 at 12:57 PM, Yohan Creemers <yohan at ylab.nl> wrote:
> I liked this interface. Not that we have to get rid of clicking. For a
> button that is still a very good interaction.
>
> The experiments show a few nice complimentary interactions to make
> information and functionality accessible while keeping all parts in a
> logical context.
>
> - Yohan
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=32969
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
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>
--
Kumar Ahir
Interaction Design, M. Des 06-08
IDC, IIT Bombay
We are so condition for so many years with mouse clicking to confirm our
action. Without mouse click it doesn't give user the confirmation status of
his/her action or selection.
Agree with Kumar, it might be more suitable for gestural inputs like VR,
immersive environment, where you use hand gesture to move things.
Donny Chan
UX Researcher
It really caused trouble when I wanna move cursor across the screen,
for example from the top to the bottom. Just too sensitive.
Unexpected results frequently occured by moving mouse.
But it's definitely a new idea which may shed light on the
interactive ways, and can be certainly improved.
Alethea
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
I like it as a concept, but I don't think it will be usable for the
web anytime soon. The navigation elements move avay from the original
location. I wantet to click "The click ergonomy" and ended up on the
Click history page.
With some research and testing on mouse movements from element to
element it will become a lot better. Right now it requires a clear
path between all the various navigation elements.
Any thoughts regarding how to put a no click interface to use?
Andreas
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
I'd have to agree. The lack of user control of what is displayed is
nerve-wracking. That coupled with the speed of transition, as well as
a considerable lack of clues of the 'hotspots' and their effects
makes me want to, well, click to navigate out of the interface.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
Agree. Statement may be true: clicking is not necessary
at all; but it's similiar problem to the steering wheel on the
right side - convention we have learned to and which cannot
be breaken effortless. Click means "confirm, proceed, make
a decision, take on" - and personally I like to have a right to
make this decision or make it not, even in the last moment
(i.e. when mouse pointer is already over the clickable area).
Greetings,
Kordian Piotr Klecha
2008/9/17 FoongYeen Chan <chan.foongyeen at gmail.com>
We are so condition for so many years with mouse clicking to confirm our
> action. Without mouse click it doesn't give user the confirmation status of
> his/her action or selection.
>
> Agree with Kumar, it might be more suitable for gestural inputs like VR,
> immersive environment, where you use hand gesture to move things.
>
>
> Donny Chan
> UX Researcher
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
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>
I love it!
It pushes the ideas to certain boundaries. Now manufacturers of
mouse can forgo the button altogether!
I heard from a colleague that there was a PBS documentary about
changing the paradigm of human computer interaction and it showed
many examples of exploring those ideas.
I think this site does exactly that! I also love the recordings.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
I'm not trying to kill the discussion, but thought people may be
interested in knowing that this was brought up at least twice before
on the list. You can see relevant threads here:
September 7, 2006: http://www.ixda.org/discuss.php?post=11530
September 17, 2007: http://www.ixda.org/discuss.php?post=20549
Who wants to volunteer to post it in September of 2009? ;)
Continue on...
Jack
Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com
Good designers relentlessly generate lots of ideas
and open-mindedly consider alternative solutions.
At no time are good designers frightened to entertain
a crazy, competing, or uncomfortable idea.
- Karl Ulrich
> Any thoughts regarding how to put a no click interface to use?
There was one aspect of the no-click interface that worked for me: the
timed trigger button. As you hover over the button, it "fills" itself
with a darker color like a progress bar and then triggers when the
progress reaches the full point. It gives you a little bit of a "comfort
delay" instead of the BAM! BAM! BAM! of the rest of the experience (the
first BAM! made me jump out of my seat... not fun.).
So I guess it seems to me that a slower, more fluid approach might make
more sense, in which the interface slowly reveals something about what
is going to happen if you move to a particular region, but allows you
time to move out in case you didn't really want to do that. I move my
mouse cursor around to random spots on the screen so I could imagine
myself accidentally moving to or hovering over a region that enacted
something that I really didn't want to do.
It brings up some good questions, however.
evan k. stone | ux | dragnet solutions, inc.
Good Points:
1. It was interesting way of going through information
Bad Points:
1. If response after gesture takes too long, user doesn't know if he
did the right thing.
2. Two of the tests failed to load in my browser and there was no way
for me to know what to do next, because there was no feedback and no
way for me to tell the system that the test didn't load.
3. Why SHIFT+Tab and not just Tab. Actually I did use SHIFT+Tab and it
jumped but as soon as I started typing, it jumped back because my
mouse was still hovering over the first field. Device conflict?
Funny thing was, that when I left the site I found myself doing mouse-
overs on other sites and waiting for something to happen. :)
My thoughts exactly. Mouse targeting is far more difficult. An
inverse test to this project might be one that minimizes moving the
mouse by adding snap functionality to links.
IxDA Discussion
Interesting interface design
Comment by Mark Young
http://www.ixda.org/discuss.php?post=32969#32999
As we are discussing about donclick.com, i think this one also might end up
in some interesting discussion.
Using gestures to navigate through the website. (webcam is needed for
gesture based interaction)
Here you are.
http://www.hrp.com/
On Wed, Sep 17, 2008 at 11:34 PM, Matt Anderson <matt.anderson at citrix.com>wrote:
> My thoughts exactly. Mouse targeting is far more difficult. An
> inverse test to this project might be one that minimizes moving the
> mouse by adding snap functionality to links.
>
>
> IxDA Discussion
> Interesting interface design
>
> Comment by Mark Young
> http://www.ixda.org/discuss.php?post=32969#32999
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
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>
--
Keyur Sorathia
Towards Better Interaction
IDII+DA - 07, Italy.
mobile : +91 98198 15448
http://towardsbetterinteraction.wordpress.com/
Hey,
I was about to dig out an older discussion, I didn't know there two, and the
fact that all three happens in September. Spookey...
However, I think that the concept is far more interesting in the light of
later touch-screen, multitouch and gesture technology. We might see some of
the concept come down to this.
---
Håkan Reis
Dotway AB
+46(768)510033
My blog || http://blog.reis.se
My company || http://dotway.se
Our conference || http://oredev.org - See you in 2008
On Wed, Sep 17, 2008 at 17:25, Jack Leon Moffett <jackmoffett at mac.com>wrote:
> I'm not trying to kill the discussion, but thought people may be interested
> in knowing that this was brought up at least twice before on the list. You
> can see relevant threads here:
>
> September 7, 2006: http://www.ixda.org/discuss.php?post=11530
> September 17, 2007: http://www.ixda.org/discuss.php?post=20549
>
> Who wants to volunteer to post it in September of 2009? ;)
>
> Continue on...
>
> Jack
>
>
> Jack L. Moffett
> Interaction Designer
> inmedius
> 412.459.0310 x219
> http://www.inmedius.com
>
>
> Good designers relentlessly generate lots of ideas
> and open-mindedly consider alternative solutions.
> At no time are good designers frightened to entertain
> a crazy, competing, or uncomfortable idea.
>
> - Karl Ulrich
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>
i was introduced to this website (dontclick.it) a couple of years ago.
It felt uncomfortable because it was not the norm to navigate the way
this website was constructed. It was innovative at the time it was
launched. A solution to probably where touch screens were not as
famous as they are today. However, this interface provided me with an
understanding that the mouse behaved intuitively. Strange thing for a
mouse to do! ;-).
It did make me sit up and take notice but if the transition effect
were less busy the interface would have worked even better. As i see
the transition confined within a space made me feel uncomfortable
while navigation.
The concept "don't click" rocks, only that it needs to be executed
smart.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969
The Web site is also not accessible for those with certain disabilities,
which could be a major factor in some instances.
Also - when I composed and attempted to send a message regarding my
concerns, the content was completely erased and unsuccessfully sent.
HMMMM....
On Thu, Sep 18, 2008 at 2:14 AM, Sachin Ghodke <sachyn.ghodke at gmail.com>wrote:
> i was introduced to this website (dontclick.it) a couple of years ago.
> It felt uncomfortable because it was not the norm to navigate the way
> this website was constructed. It was innovative at the time it was
> launched. A solution to probably where touch screens were not as
> famous as they are today. However, this interface provided me with an
> understanding that the mouse behaved intuitively. Strange thing for a
> mouse to do! ;-).
>
> It did make me sit up and take notice but if the transition effect
> were less busy the interface would have worked even better. As i see
> the transition confined within a space made me feel uncomfortable
> while navigation.
>
> The concept "don't click" rocks, only that it needs to be executed
> smart.
>
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=32969
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>
--
Thanks,
Laura L. Schertler