Interesting interface design

15 Sep 2008 - 1:48pm
5 years ago
20 replies
3343 reads
Philippos Savvides
2008

http://www.dontclick.it/

Kind of uncomfortable in the beginning. Any thoughts?

Comments

16 Sep 2008 - 9:03am
Jennifer Vignone
2008

Uncomfortable is a good word.
It isn't the navigation and not-clicking that cause it for me. It is
the way the menus and text swirl nto view with some of the angled
shapes that then form the background color fields.
I wonder if that transition were more subtle if it would be more
effective.
The first couple of times I wanted to click out of a reaction to the
design and not because I wanted to click.
It was more a clicking in visual self-defense.

Jennifer

On Sep 15, 2008, at 2:48 PM, Philippos Savvides wrote:

> http://www.dontclick.it/
>
> Kind of uncomfortable in the beginning. Any thoughts?
>
>
> ________________________________________________________________
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Jennifer Vignone
jennifervignone at earthlink.net
www.vignone.com
&
(_o____
/\

16 Sep 2008 - 9:05am
Anonymous

Me dizzy.

On Tue, Sep 16, 2008 at 10:03 AM, Jennifer Vignone <
jennifervignone at earthlink.net> wrote:

> Uncomfortable is a good word.
> It isn't the navigation and not-clicking that cause it for me. It is the
> way the menus and text swirl nto view with some of the angled shapes that
> then form the background color fields.
> I wonder if that transition were more subtle if it would be more effective.
> The first couple of times I wanted to click out of a reaction to the design
> and not because I wanted to click.
> It was more a clicking in visual self-defense.
>
> Jennifer
>
>
>
>
> On Sep 15, 2008, at 2:48 PM, Philippos Savvides wrote:
>
> http://www.dontclick.it/
>>
>> Kind of uncomfortable in the beginning. Any thoughts?
>>
>>
>> ________________________________________________________________
>> Welcome to the Interaction Design Association (IxDA)!
>> To post to this list ....... discuss at ixda.org
>> Unsubscribe ................ http://www.ixda.org/unsubscribe
>> List Guidelines ............ http://www.ixda.org/guidelines
>> List Help .................. http://www.ixda.org/help
>>
>
> Jennifer Vignone
> jennifervignone at earthlink.net
> www.vignone.com
> &
> (_o____
> /\
>
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
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>

--
Brett Lutchman
Web Slinger.

16 Sep 2008 - 3:03pm
netwiz
2010

On Mon, 15 Sep 2008 11:48:23 -0700, Philippos wrote:

>http://www.dontclick.it/
>
>Kind of uncomfortable in the beginning. Any thoughts?

I don't find it uncofortable, but there aren't any cues to let you
know what you'll get a reaction to (i.e. the equivalent of more
content on click), and what you won't. I don't miss clicking per se, I
miss knowing what's just static, and what's a hotspot. The advantage
of clicking as well is that you are making a statement that you want
the new content, not just that you happen to have moved themouse
there.
* Nick Gassman - Usability and Standards Manager - http://ba.com *
* I vote for reply-to to go to the list*

17 Sep 2008 - 12:23am
Mark Young
2008

What's so bad about clicking? Pointing is the harder part.

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Posted from the new ixda.org
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17 Sep 2008 - 2:27am
Yohan Creemers
2008

I liked this interface. Not that we have to get rid of clicking. For a
button that is still a very good interaction.

The experiments show a few nice complimentary interactions to make
information and functionality accessible while keeping all parts in a
logical context.

- Yohan

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Posted from the new ixda.org
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17 Sep 2008 - 2:31am
Kumar
2007

May be this kind of interaction model is better suited for gestural input or
tangible interactions.
Let's say for multi touch application this interaction model (especially few
gestures that are shown on the site to click a button) are interesting.

Kumar

On Wed, Sep 17, 2008 at 12:57 PM, Yohan Creemers <yohan at ylab.nl> wrote:

> I liked this interface. Not that we have to get rid of clicking. For a
> button that is still a very good interaction.
>
> The experiments show a few nice complimentary interactions to make
> information and functionality accessible while keeping all parts in a
> logical context.
>
> - Yohan
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=32969
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
Kumar Ahir
Interaction Design, M. Des 06-08
IDC, IIT Bombay

17 Sep 2008 - 2:41am
Chan FoongYeen
2008

We are so condition for so many years with mouse clicking to confirm our
action. Without mouse click it doesn't give user the confirmation status of
his/her action or selection.

Agree with Kumar, it might be more suitable for gestural inputs like VR,
immersive environment, where you use hand gesture to move things.

Donny Chan
UX Researcher

17 Sep 2008 - 5:00am
Alethea778
2008

It really caused trouble when I wanna move cursor across the screen,
for example from the top to the bottom. Just too sensitive.
Unexpected results frequently occured by moving mouse.

But it's definitely a new idea which may shed light on the
interactive ways, and can be certainly improved.

Alethea

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Posted from the new ixda.org
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16 Sep 2008 - 11:14am
Andreas Ringdal
2008

I like it as a concept, but I don't think it will be usable for the
web anytime soon. The navigation elements move avay from the original
location. I wantet to click "The click ergonomy" and ended up on the
Click history page.

With some research and testing on mouse movements from element to
element it will become a lot better. Right now it requires a clear
path between all the various navigation elements.

Any thoughts regarding how to put a no click interface to use?

Andreas

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Posted from the new ixda.org
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16 Sep 2008 - 10:31am
Darlene Arriola
2008

I'd have to agree. The lack of user control of what is displayed is
nerve-wracking. That coupled with the speed of transition, as well as
a considerable lack of clues of the 'hotspots' and their effects
makes me want to, well, click to navigate out of the interface.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
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17 Sep 2008 - 4:18am
Kordian Piotr Klecha
2008

Agree. Statement may be true: clicking is not necessary
at all; but it's similiar problem to the steering wheel on the
right side - convention we have learned to and which cannot
be breaken effortless. Click means "confirm, proceed, make
a decision, take on" - and personally I like to have a right to
make this decision or make it not, even in the last moment
(i.e. when mouse pointer is already over the clickable area).

Greetings,
Kordian Piotr Klecha

2008/9/17 FoongYeen Chan <chan.foongyeen at gmail.com>

We are so condition for so many years with mouse clicking to confirm our
> action. Without mouse click it doesn't give user the confirmation status of
> his/her action or selection.
>
> Agree with Kumar, it might be more suitable for gestural inputs like VR,
> immersive environment, where you use hand gesture to move things.
>
>
> Donny Chan
> UX Researcher
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

17 Sep 2008 - 9:55am
Benjamin Ho
2007

I love it!

It pushes the ideas to certain boundaries. Now manufacturers of
mouse can forgo the button altogether!

I heard from a colleague that there was a PBS documentary about
changing the paradigm of human computer interaction and it showed
many examples of exploring those ideas.

I think this site does exactly that! I also love the recordings.

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Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969

17 Sep 2008 - 10:25am
Jack L. Moffett
2005

I'm not trying to kill the discussion, but thought people may be
interested in knowing that this was brought up at least twice before
on the list. You can see relevant threads here:

September 7, 2006: http://www.ixda.org/discuss.php?post=11530
September 17, 2007: http://www.ixda.org/discuss.php?post=20549

Who wants to volunteer to post it in September of 2009? ;)

Continue on...

Jack

Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com

Good designers relentlessly generate lots of ideas
and open-mindedly consider alternative solutions.
At no time are good designers frightened to entertain
a crazy, competing, or uncomfortable idea.

- Karl Ulrich

17 Sep 2008 - 11:49am
Evan K. Stone
2008

> Any thoughts regarding how to put a no click interface to use?

There was one aspect of the no-click interface that worked for me: the
timed trigger button. As you hover over the button, it "fills" itself
with a darker color like a progress bar and then triggers when the
progress reaches the full point. It gives you a little bit of a "comfort
delay" instead of the BAM! BAM! BAM! of the rest of the experience (the
first BAM! made me jump out of my seat... not fun.).

So I guess it seems to me that a slower, more fluid approach might make
more sense, in which the interface slowly reveals something about what
is going to happen if you move to a particular region, but allows you
time to move out in case you didn't really want to do that. I move my
mouse cursor around to random spots on the screen so I could imagine
myself accidentally moving to or hovering over a region that enacted
something that I really didn't want to do.

It brings up some good questions, however.

evan k. stone | ux | dragnet solutions, inc.

17 Sep 2008 - 1:25pm
AJ Kock
2007

Good Points:
1. It was interesting way of going through information

Bad Points:
1. If response after gesture takes too long, user doesn't know if he
did the right thing.
2. Two of the tests failed to load in my browser and there was no way
for me to know what to do next, because there was no feedback and no
way for me to tell the system that the test didn't load.
3. Why SHIFT+Tab and not just Tab. Actually I did use SHIFT+Tab and it
jumped but as soon as I started typing, it jumped back because my
mouse was still hovering over the first field. Device conflict?

Funny thing was, that when I left the site I found myself doing mouse-
overs on other sites and waiting for something to happen. :)

17 Sep 2008 - 1:04pm
Matthew Anderson
2008

My thoughts exactly. Mouse targeting is far more difficult. An
inverse test to this project might be one that minimizes moving the
mouse by adding snap functionality to links.

IxDA Discussion
Interesting interface design

Comment by Mark Young
http://www.ixda.org/discuss.php?post=32969#32999

17 Sep 2008 - 11:14pm
keyur sorathia
2007

As we are discussing about donclick.com, i think this one also might end up
in some interesting discussion.
Using gestures to navigate through the website. (webcam is needed for
gesture based interaction)

Here you are.
http://www.hrp.com/

On Wed, Sep 17, 2008 at 11:34 PM, Matt Anderson <matt.anderson at citrix.com>wrote:

> My thoughts exactly. Mouse targeting is far more difficult. An
> inverse test to this project might be one that minimizes moving the
> mouse by adding snap functionality to links.
>
>
> IxDA Discussion
> Interesting interface design
>
> Comment by Mark Young
> http://www.ixda.org/discuss.php?post=32969#32999
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
Keyur Sorathia
Towards Better Interaction
IDII+DA - 07, Italy.
mobile : +91 98198 15448
http://towardsbetterinteraction.wordpress.com/

18 Sep 2008 - 12:35am
Håkan Reis
2006

Hey,

I was about to dig out an older discussion, I didn't know there two, and the
fact that all three happens in September. Spookey...

However, I think that the concept is far more interesting in the light of
later touch-screen, multitouch and gesture technology. We might see some of
the concept come down to this.

---

Håkan Reis
Dotway AB
+46(768)510033

My blog || http://blog.reis.se
My company || http://dotway.se
Our conference || http://oredev.org - See you in 2008

On Wed, Sep 17, 2008 at 17:25, Jack Leon Moffett <jackmoffett at mac.com>wrote:

> I'm not trying to kill the discussion, but thought people may be interested
> in knowing that this was brought up at least twice before on the list. You
> can see relevant threads here:
>
> September 7, 2006: http://www.ixda.org/discuss.php?post=11530
> September 17, 2007: http://www.ixda.org/discuss.php?post=20549
>
> Who wants to volunteer to post it in September of 2009? ;)
>
> Continue on...
>
> Jack
>
>
> Jack L. Moffett
> Interaction Designer
> inmedius
> 412.459.0310 x219
> http://www.inmedius.com
>
>
> Good designers relentlessly generate lots of ideas
> and open-mindedly consider alternative solutions.
> At no time are good designers frightened to entertain
> a crazy, competing, or uncomfortable idea.
>
> - Karl Ulrich
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

18 Sep 2008 - 1:14am
Sachin Ghodke
2008

i was introduced to this website (dontclick.it) a couple of years ago.
It felt uncomfortable because it was not the norm to navigate the way
this website was constructed. It was innovative at the time it was
launched. A solution to probably where touch screens were not as
famous as they are today. However, this interface provided me with an
understanding that the mouse behaved intuitively. Strange thing for a
mouse to do! ;-).

It did make me sit up and take notice but if the transition effect
were less busy the interface would have worked even better. As i see
the transition confined within a space made me feel uncomfortable
while navigation.

The concept "don't click" rocks, only that it needs to be executed
smart.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=32969

27 Sep 2008 - 7:40pm
llschertler
2008

The Web site is also not accessible for those with certain disabilities,
which could be a major factor in some instances.

Also - when I composed and attempted to send a message regarding my
concerns, the content was completely erased and unsuccessfully sent.

HMMMM....

On Thu, Sep 18, 2008 at 2:14 AM, Sachin Ghodke <sachyn.ghodke at gmail.com>wrote:

> i was introduced to this website (dontclick.it) a couple of years ago.
> It felt uncomfortable because it was not the norm to navigate the way
> this website was constructed. It was innovative at the time it was
> launched. A solution to probably where touch screens were not as
> famous as they are today. However, this interface provided me with an
> understanding that the mouse behaved intuitively. Strange thing for a
> mouse to do! ;-).
>
> It did make me sit up and take notice but if the transition effect
> were less busy the interface would have worked even better. As i see
> the transition confined within a space made me feel uncomfortable
> while navigation.
>
> The concept "don't click" rocks, only that it needs to be executed
> smart.
>
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=32969
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
Thanks,

Laura L. Schertler

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