I've been teaching interaction design (often still called "multimedia
authoring" in many of my institutions, ugh!) for some time, but I
always feel it's a battle between tools, principles and techniques.
Over the years I've tried to steer away from any specific technology
(they all think they should learn Flash) and focus on process and
principles because I feel they have longevity.
So, tapping the hive brain out there. What would you like to see
students taught about your discipline? What would you teach a total
beginner or someone moving into the area (as often happens with
Any thoughts for some fresh and interesting project briefs?