IxDA SF Presents Interaction09 Redux - Saturday, March 14, 2009
26 Feb 2009 - 8:57pm
San Francisco IxDA
IxDA SF presents Interaction09 Redux - Saturday, March 14th
Earlier this month, 460 interaction designers converged in Vancouver to
discuss, debate, and share a spectrum of topics that are important to
of practice. The Interaction09 conference featured three days of tactical
workshops, smart sessions filled with practical advice, and a fantastic
collection of inspirational keynotes.
As you might expect, many of the contributors to the event came from our own
Bay Area backyard. To take advantage of that fact, our next IxDA SF event
will be a redux of the Interaction09 conference. Last year we followed up
the inaugural Interaction conference with a redux of Alan Cooper's keynote
-- this year we're going to deliver a whole sampling of conference sessions
with a 1/2 day event!
Our day will start at noon, and our currently schedule sessions are:
"Well, we did all this research … now what?"
Steve Portigal, Portigal Consulting (http://tr.im/gN6P)
"Feeling: What makes an engaging product experience?"
Kumi Akiyoshi, Adaptive Path (http://tr.im/gN78)
"Postcard Patterns: An Agile UI Pattern Creation Process"
Ian Swinson, Salesforce (http://tr.im/gN7c)
"What’s in a game? A look at game design best practices as prime influencers
of interaction design."
Nadya Direkova, Razorfish (http://tr.im/gN7q)
"Each One, Teach One (and Other Ideas for Delivering on the Promise)"
Kim Goodwin, Cooper (http://tr.im/gN7x)
SPACE for this EVENT is LIMITED, so you MUST RSVP at ixdasf.org (forwards
to ixdasf.ning.com, and please update the RSVP if your plans change).
We're asking for a $20 suggested donation to cover chair rentals, snacks,
Adaptive Path will be hosting the event at their office:
363 Brannan Street between (2nd and 3rd), SF