(obs: this ithe the WebApps guideline. For native apps guideline you need a
developer account to get it in http://developer.apple.com/iphone/. But both
have essentially the same UX info)
Cheers,
R. Seiji Sato
Interaction Designer http://www.rseiji.com
+55 11 8297-2930
São Paulo, Brasil
As far as tools go, if you are looking to just put together some
screencaps of potential interfaces, Teehan lax has a nice psd
template: http://www.teehanlax.com/blog/?p=447
Comments
Hi Maurice,
For developement, Aptana Studio has a great plugin for it:
http://aptana.com/iphone
Guidelines and creation issues, I belive that Apple's own guideline is the
best resource:
http://developer.apple.com/safari/library/documentation/InternetWeb/Conceptual/iPhoneWebAppHIG/Introduction/chapter_1_section_1.html
(obs: this ithe the WebApps guideline. For native apps guideline you need a
developer account to get it in http://developer.apple.com/iphone/. But both
have essentially the same UX info)
Cheers,
R. Seiji Sato
Interaction Designer
http://www.rseiji.com
+55 11 8297-2930
São Paulo, Brasil
As far as tools go, if you are looking to just put together some
screencaps of potential interfaces, Teehan lax has a nice psd
template: http://www.teehanlax.com/blog/?p=447
I adapted it to illustrator here:
http://dfarkasdesign.com/downloadfiles/iphoneelements.ai
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=39545