The longer that thread gets, the crankier I get, so I'm starting a new one
specifically to talk about Jesse James Garrett's talk at the IA Summit last
weekend. It's what he wanted us to do, anyway.
> If you truly believe that, then I don't understand how you could have a > million problems with JJG's closing keynote. I'm still interested to know a > few. >
JJG had me for the majority of his keynote, but a few points lost me:
-) He alluded to some sort of war between the IA and IxD communities, and
that interaction designers were eating IA's lunch. Is this really a zero-sum
game? Talk like this only serves to drive our peeps further apart. I
expected better from a respected thought leader and someone that's been
around a while.
-) Instead of defining User Experience Design as a term to umbrella our
*practices*, he focused on umbrella-ing the *people*. A step backard if
we're trying to get away from defining job titles!
-) Even further, he proposed that UX is and always will be the only umbrella
for what each of us does, when in fact there are other ways IA and IxD
intersect with the rest of the design world; we're more than web, desktop,
and mobile designers. It's what we do now, but there are so many
non-computing problems coming down the pike that we'll be involved with that
won't fit the UX mold.
-) I LOVED the fact that he said that our practices will make the next leap
when a someone creates a truly design-led company that "makes stuff," that
kicks everyone's asses and leaves them playing catch up. By the way, that
person will not wear ANY of our titles, which made his focus on the "User
Experience Designer" title even more disappointing to me. But I have to
reiterate that I LOVE the concept of a designer creating an entity that
comes out of left field and challenges the way that people outside of our
community think. Outside of our community, people!
Thought I'd end on a positive note. It's Friday, after all ...