interesting quote, "Experience design is not about controlling the experience you try to give them"

14 Apr 2009 - 11:01pm
5 years ago
4 replies
2071 reads
Jarod Tang
2007

It's from inspireUX<http://www.inspireux.com/2009/04/13/experience-design-is-not-about-trying-to-control-the-users-experience/>
.“Experience design is more about the kind of experience users actually
have than about controlling the experience you try to give them.” - Robin
Good

User experience design sometimes is a bit miss-leading ( or easy to lead
understanding ), this more or less leads by the name expanding tradition
(let's call it expand-ism), e.g. if we start from usability design, it is
being tried to cover as much topic as possible(on proof is the different
understanding of usibility design), as well, it's now seems happens on UX.

Besides, Alan Cooper gave a quite good reasoning on UX in his AF 2/3.0, UX
is something from the user, which be enabled instead of designed directly.
This is worth twice thinking. At the same time, IMHO, UX‘s gem may lies at
describing the quality of (interaction here) design (some people, as well as
myself, may prefer call the practice by its target problem domain instead of
quality description, but as previous described, there're different version
of UX from different understanding, :)).

[this thread is not intend to fire another naming war, :),
it'll definitely falls in vein by expand-ism ]
Cheers,
-- Jarod

--
http://designforuse.blogspot.com/

Comments

14 Apr 2009 - 11:27pm
Angel Marquez
2008

I just submitted one off the top of my head:
user experience is a projects center of gravity that pulls various fragments
of design disciplines & principles together that give the finish product
that shine, that glow, that luster, that compels and attracts...

Something like that...After I clicked submit my quote disappeared.

I want residuals, royalties! I feel like a capitalist beatnik...

2009/4/14 Jarod Tang <jarod.tang at gmail.com>

> It's from inspireUX<
> http://www.inspireux.com/2009/04/13/experience-design-is-not-about-trying-to-control-the-users-experience/
> >
> .“Experience design is more about the kind of experience users actually
> have than about controlling the experience you try to give them.” - Robin
> Good
>
> User experience design sometimes is a bit miss-leading ( or easy to lead
> understanding ), this more or less leads by the name expanding tradition
> (let's call it expand-ism), e.g. if we start from usability design, it is
> being tried to cover as much topic as possible(on proof is the different
> understanding of usibility design), as well, it's now seems happens on UX.
>
> Besides, Alan Cooper gave a quite good reasoning on UX in his AF 2/3.0, UX
> is something from the user, which be enabled instead of designed directly.
> This is worth twice thinking. At the same time, IMHO, UX‘s gem may lies at
> describing the quality of (interaction here) design (some people, as well
> as
> myself, may prefer call the practice by its target problem domain instead
> of
> quality description, but as previous described, there're different version
> of UX from different understanding, :)).
>
> [this thread is not intend to fire another naming war, :),
> it'll definitely falls in vein by expand-ism ]
> Cheers,
> -- Jarod
>
> --
> http://designforuse.blogspot.com/
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
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>

15 Apr 2009 - 4:07am
dirtandrust
2008

I wrote something similar on my blog, http://thesalon.blogspot.com.
Basically, Interaction Design: Simplify It is a reaction to comments
made that IxD elicits responses from users. I believe IxD facilitates
instead.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=41243

15 Apr 2009 - 5:35am
Roundand
2009

(As I just commented on Nathaniel's post)
I googled "define:elicit" and got some interesting definition - my favourite
(in this context) was:

"To evoke, educe (emotions, feelings, responses, etc.); to generate, obtain,
or provoke as a response or answer; To draw out, bring out, bring forth
(something latent); to obtain information from someone or something; To use
logic to arrive at truth; to derive by reason; deduce; construe"

I like the "(something latent)" - I don't take "elicit behaviour" as getting
users to do what they don't actually want to do, more to do that which will
actually achieve their aims. For example, if the user wants to delete a
tweet, you want him to click on the "dustbin" icon, you want to "elicit"
that behaviour.

I think your definition does apply, but at a more general level. I like the
"elicit" definition as being more specific.

2009/4/15 Nathaniel Flick <natobasso at gmail.com>

> I wrote something similar on my blog, http://thesalon.blogspot.com.
> Basically, Interaction Design: Simplify It is a reaction to comments
> made that IxD elicits responses from users. I believe IxD facilitates
> instead.
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=41243
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
"Tigers walk behind me, they're there to remind me - I'm lost but I'm not
afraid" David Byrne and Brian Eno: Life is long

15 Apr 2009 - 1:00pm
Angel Marquez
2008

Uh yea, elicit to me has a risky connotation. I think a good interaction
designer can dream up new ideas based on research and channel them onto a
piece of paper.

Woo Hoo!
http://www.inspireux.com/2009/04/15/user-experience-is-the-center-of-gravity-of-a-project/

On Wed, Apr 15, 2009 at 3:35 AM, Francis Norton <francis.norton at gmail.com>wrote:

> (As I just commented on Nathaniel's post)
> I googled "define:elicit" and got some interesting definition - my
> favourite
> (in this context) was:
>
> "To evoke, educe (emotions, feelings, responses, etc.); to generate,
> obtain,
> or provoke as a response or answer; To draw out, bring out, bring forth
> (something latent); to obtain information from someone or something; To use
> logic to arrive at truth; to derive by reason; deduce; construe"
>
> I like the "(something latent)" - I don't take "elicit behaviour" as
> getting
> users to do what they don't actually want to do, more to do that which will
> actually achieve their aims. For example, if the user wants to delete a
> tweet, you want him to click on the "dustbin" icon, you want to "elicit"
> that behaviour.
>
> I think your definition does apply, but at a more general level. I like the
> "elicit" definition as being more specific.
>
> 2009/4/15 Nathaniel Flick <natobasso at gmail.com>
>
> > I wrote something similar on my blog, http://thesalon.blogspot.com.
> > Basically, Interaction Design: Simplify It is a reaction to comments
> > made that IxD elicits responses from users. I believe IxD facilitates
> > instead.
> >
> >
> > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> > Posted from the new ixda.org
> > http://www.ixda.org/discuss?post=41243
> >
> >
> > ________________________________________________________________
> > Welcome to the Interaction Design Association (IxDA)!
> > To post to this list ....... discuss at ixda.org
> > Unsubscribe ................ http://www.ixda.org/unsubscribe
> > List Guidelines ............ http://www.ixda.org/guidelines
> > List Help .................. http://www.ixda.org/help
> >
>
>
>
> --
> "Tigers walk behind me, they're there to remind me - I'm lost but I'm not
> afraid" David Byrne and Brian Eno: Life is long
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

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