RE: redhat designer

14 Jan 2004 - 12:41am
401 reads
Naznin Rao
2004

hi Seth,
please tell me more about this job...I am currently studying New Media at
NID- National Institute Of Design, Ahmedabad, INDIA...doing a four months
internship with HP Labs as part of my 4th semester. But am quite interested
in Experience Design as a career...so if you could please tell me more about
his project you are talkin about and the requirements.
You can mail me at naznin at nid.edu. since this might interfere the group
discussions...
thanks.

Naznin Rao
PGDPD, New Media
National Institute of Design
Paldi, Ahmedabad.
INDIA

M: +9198458 25638

-----Original Message-----
From:
discuss-interactiondesigners.com-bounces at lists.interactiondesigners.com
[mailto:discuss-interactiondesigners.com-bounces at lists.interactiondesign
ers.com]On Behalf Of
discuss-interactiondesigners.com-request at lists.interactiondesigners.com
Sent: Wednesday, January 14, 2004 12:05 AM
To: discuss-interactiondesigners.com at lists.interactiondesigners.com
Subject: Discuss-interactiondesigners.com Digest, Vol 4, Issue 8

Send Discuss-interactiondesigners.com mailing list submissions to
discuss-interactiondesigners.com at lists.interactiondesigners.com

To subscribe or unsubscribe via the World Wide Web, visit
http://lists.interactiondesigners.com/listinfo.cgi/discuss-interactiondesig
ners.com

or, via email, send a message with subject or body 'help' to
discuss-interactiondesigners.com-request at lists.interactiondesigners.com

You can reach the person managing the list at
discuss-interactiondesigners.com-owner at lists.interactiondesigners.com

When replying, please edit your Subject line so it is more specific
than "Re: Contents of Discuss-interactiondesigners.com digest..."

Today's Topics:

1. OK/Cancel buttons: no mnemonic; why? (Sandeep Jain)
2. Table data entry, dialog win, and widget focus; (Sandeep Jain)
3. RE: Links to new windows (Sandeep Jain)
4. Re: OK/Cancel buttons: no mnemonic; why? (Gerard Torenvliet)
5. Re: design guidelines for a wizard (Bob Baxley)
6. re:discussion archives, the lack of (Jim Jarrett)
7. getting your discussion list password (Jim Jarrett)
8. IxD job @ Red Hat in Westford, MA (Seth Nickell)

----------------------------------------------------------------------

Message: 1
Date: Mon, 12 Jan 2004 18:02:11 -0800 (PST)
From: Sandeep Jain <sandeepblues at yahoo.com>
Subject: [ID Discuss] OK/Cancel buttons: no mnemonic; why?
To: discuss at interactiondesigners.com
Message-ID: <20040113020211.60611.qmail at web80006.mail.yahoo.com>
Content-Type: text/plain; charset=us-ascii

There is an MS User Experience guideline that
OK/Cancel buttons should not have mnemonics. Would
you know why? Is it to prevent accidents? Seems
rather conservative, given that pressing (Alt+O) or
(Alt+C) couldn't easily be pressed accidentally.

Sandeep

------------------------------

Message: 2
Date: Mon, 12 Jan 2004 18:08:42 -0800 (PST)
From: Sandeep Jain <sandeepblues at yahoo.com>
Subject: [ID Discuss] Table data entry, dialog win, and widget focus;
To: id-discuss <discuss at interactiondesigners.com>
Message-ID: <20040113020842.58023.qmail at web80002.mail.yahoo.com>
Content-Type: text/plain; charset=us-ascii

If I have a dialog box, with a multi-column table in
it, where the user can enter data directly into each
column, then...

the tab key should move the user from column to the
next column, and maybe, wrapped around, and Enter key
should go to the next row etc. (like a spreadsheet).
Correct?

However, when the user is done entering, a "natural"
instinct after using the keyboard to do data entry, is
to press Tab to hop to the OK button, and press Enter,
instead of using the mouse.

What is a conventional alternative to saying "OK" in
the dialog via keyboard?

Sandeep

------------------------------

Message: 3
Date: Mon, 12 Jan 2004 18:14:56 -0800 (PST)
From: Sandeep Jain <sandeepblues at yahoo.com>
Subject: RE: [ID Discuss] Links to new windows
To: Anirudha Joshi <anirudha at iitb.ac.in>,
discuss at interactiondesigners.com
Message-ID: <20040113021456.59102.qmail at web80002.mail.yahoo.com>
Content-Type: text/plain; charset=us-ascii

Actually, I think the convention is that "..." should
be used when the UI expects some input from the user
in another window. That is not applicable here.

It would be nice if the mouse cursor changed when
hovering over a link that pops a new window. Changed
to what? I dunno, ask a graphic artist. That would be
a browser feature I guess.

Sandeep

--- Anirudha Joshi <anirudha at iitb.ac.in> wrote:
> It is a nice idea to use ... (ellipsis) at the end
> of the link to
> indicate a new window. This has become almost a GUI
> standard. I remember
> someone once told me that anything with a ... opens
> a new window long
> ago, and that was it. I remembered for ever.
> Anirudha
>
>
> -----Original Message-----
> From:
>
discuss-interactiondesigners.com-bounces at lists.interactiondesigners.com
>
[mailto:discuss-interactiondesigners.com-bounces at lists.interactiondesign
> ers.com] On Behalf Of Hoekema, Jim {PBG}
> Sent: Friday, January 09, 2004 1:07 PM
> To:
>
'discuss-interactiondesigners.com at lists.interactiondesigners.com'
> Subject: [ID Discuss] Links to new windows
>
>
>
> It always bothers me when links on a website lead to
> a new window when
> I'm
> not expecting, especially when they open a PDF. For
> that matter, it
> bothers
> me when I do expect a new window and it doesn't
> happen (an external
> site).
>
> It seems to me this is an area where the web could
> use a new convention,
> so
> that users would better understand the consequences
> of an interaction
> before
> taking it.
>
> I sometimes add "(pdf)" or "(ppt)" etc after the
> link, which helps a
> little.
> But would the web be a better place if there were
> convention that always
> indicated "new window"?
>
> Any thoughts? Any good examples out there?
>
> - Jim Hoekema
> www.hoekema.com
> _______________________________________________
> Interaction Design Discussion List
> discuss at interactiondesigners.com
> --
> to change your options (unsubscribe or set digest):
> http://discuss.interactiondesigners.com
> --
> Questions: lists at interactiondesigners.com
> --
> Announcement Online List (discussion list members
> get announcements
> already)
> http://interactiondesigners.com/announceList/
> --
> http://interactiondesigners.com/
>
> _______________________________________________
> Interaction Design Discussion List
> discuss at interactiondesigners.com
> --
> to change your options (unsubscribe or set digest):
> http://discuss.interactiondesigners.com
> --
> Questions: lists at interactiondesigners.com
> --
> Announcement Online List (discussion list members
> get announcements already)
> http://interactiondesigners.com/announceList/
> --
> http://interactiondesigners.com/

------------------------------

Message: 4
Date: Mon, 12 Jan 2004 21:38:12 -0500
From: "Gerard Torenvliet" <g_torenvliet at hotmail.com>
Subject: Re: [ID Discuss] OK/Cancel buttons: no mnemonic; why?
To: <discuss at interactiondesigners.com>, "Sandeep Jain"
<sandeepblues at yahoo.com>
Message-ID: <Law9-OE14hVOJwnzsLq0000d5ec at hotmail.com>
Content-Type: text/plain; charset="iso-8859-1"

Sandeep wrote:

> There is an MS User Experience guideline that
> OK/Cancel buttons should not have mnemonics. Would
> you know why? Is it to prevent accidents? Seems
> rather conservative, given that pressing (Alt+O) or
> (Alt+C) couldn't easily be pressed accidentally.

I think OK and Cancel don't have mnemonics because mnemonics are just a
means to an end - a way to remember what key to press to activate a command.

In any dialog, ESC should always perform the same action as Cancel, and
Enter should perform the same action as OK. These keys don't have mnemonics,
but they should work. Because they are supposed to be used everywhere, users
should just know them (as opposed to needing a mnemonic to remember them).

Regards,
-Gerard
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
http://lists.interactiondesigners.com/private.cgi/discuss-interactiondesigne
rs.com/attachments/20040112/38eccd20/attachment-0001.html

------------------------------

Message: 5
Date: Tue, 13 Jan 2004 10:16:55 -0800
From: Bob Baxley <bob at bobbaxley.com>
Subject: Re: [ID Discuss] design guidelines for a wizard
To: "Lord, Ralph" <rsl3 at cdc.gov>
Cc: discuss at interactiondesigners.com
Message-ID: <AB366874-45F4-11D8-926A-000A957E5428 at bobbaxley.com>
Content-Type: text/plain; charset=US-ASCII; format=flowed

Is this comedy? I thought we placed a moratorium on all things funny a
few years back? Don't you remember when we all took that oath to be
serious, rigorous and disciplined whenever we talked about design or
Design or DESIGN? I'd say this is definitely a break from our
established guidelines but you know what? it works.

Good stuff *^)

------------------------------------------
Bob Baxley :: bob at bobbaxley.com
Professional :: www.baxleydesign.com
Personal :: www.drowninginthecurrent.com

On Jan 12, 2004, at 11:48 AM, Lord, Ralph wrote:

> I didn't have time to read the whole post, but here's some guidelines
> for designing a wizard:
>
> 1. pointy hat - all wizards must have a pointy hat (stars and moons or
> rune-like symbols make good decorations for the hat)
>
> 2. magic staff - size really does matter here. Fairy godmothers and
> witches have magic wands. Wizards (and warlocks) have really big magic
> staffs. Rap and hip-hop stars have big staffs, too, but they perform
> more of a ceremonial role and carry the guns.
>
> 3. long beard - don't give your wizard a big bushy beard. That just
> makes him look like an anorexic Santa with the wrong clothes. Which
> brings to mind:
>
> 4. gauntness - lean, gaunt wizards look wiser and scarier than plump,
> healthy ones. Exhibit A: who would make a more convincing wizard? -
> Phil
> Jackson or Ruben Studdard?
>
> 5. Tall - who ever heard of a short wizard? (ok, Yoda doesn't count,
> although he does exhibit many wizardlike qualities, he's just too dang
> short) Not guiness book of records tall, but at least NBA forward tall.
>
> 6. piercing gaze - don't give your wizard bambi eyes. Make sure his
> gaze
> is steely and can also exhibit a "seeking with the mind's eye" far-off
> look when he wants to be left alone.
>
> 7. clear diction - nothing worse than a wizard who mumbles his
> incantations and pronouncements of doom. People will just treat him
> like their crazy grandfather if they can't understand what he's saying.
>
> 8. smoke bombs and flash grenades - he'll need a good supply of these
> for dramatic entries and exits
>
> 9. pockets - lots and lots of pockets (this is so often overlooked and
> causes some really good wizards to suffer from not being able to carry
> enough stuff) in his:
>
> 10. flowing robe - or kimono or sari or whatever you want to call it.
> Lots of room for personal tastes here, just stay away from pants and
> shirts.
>
> 11. and lastly - NO FEET - OK, he's going to have some feet, but don't
> show them, ever. There's no way to make a wizard's feet look good. If
> it's summer, it's ok for them to walk around barefooted (and bare feet
> are the best feet for a wizard), but at any other time there's just not
> any kind of appropriate wizard footwear. Yes, sandals will do in a
> pinch, but boots? Sneakers? Rockports? (which is probably what he's
> really wearing under the robes, you know, he's old and they have great
> support). No, shoes and feet pose too many difficulties, just keep them
> hidden.
>
> OK, I hope this cursory look at some design guidelines for a wizard
> helps. Good luck with your wizard!
>
> RL
> Atlanta
>
>
>
> _______________________________________________
> Interaction Design Discussion List
> discuss at interactiondesigners.com
> --
> to change your options (unsubscribe or set digest):
> http://discuss.interactiondesigners.com
> --
> Questions: lists at interactiondesigners.com
> --
> Announcement Online List (discussion list members get announcements
> already)
> http://interactiondesigners.com/announceList/
> --
> http://interactiondesigners.com/
>

------------------------------

Message: 6
Date: Mon, 12 Jan 2004 12:28:37 -0800 (PST)
From: Jim Jarrett <Jim at JarrettInteractionDesign.com>
Subject: re:[ID Discuss] discussion archives, the lack of
To: discuss at interactiondesigners.com
Message-ID: <4779791.1073939317356.JavaMail.www-data at two.oddpost.com>
Content-Type: text/plain; charset=us-ascii

Actually, there is an archive of this discussion group... I think it is
available to anyone subscribed to the list IF you know the e-mail address
you subscribed with and IF you were sent a password by the list server when
you subscribed. (Supposedly, all of us are reminded monthly of our
subscription options - including our password, but I only ever remember
seeing one, and I don't remember my password).

Dave Heller is off getting married and such. I'll have him look into the
technical feasibility of making the archive public. He should be back in a
week or so.

Cheers,
Jim Jarrett

_____
http://www.JarrettInteractionDesign.com

------------------------------

Message: 7
Date: Mon, 12 Jan 2004 12:34:17 -0800 (PST)
From: Jim Jarrett <Jim at JarrettInteractionDesign.com>
Subject: [ID Discuss] getting your discussion list password
To: discuss at interactiondesigners.com
Message-ID: <22922349.1073939657116.JavaMail.www-data at two.oddpost.com>
Content-Type: text/plain; charset=us-ascii

If you go to this link:
http://lists.interactiondesigners.com/listinfo.cgi/discuss-interactiondesign
ers.com

You can manage your subscription, including having your password sent to you
(you need to know what e-mail you are subscribed to). Once you have the
e-mail address and password, you can get to the archives from the above link
as well.

Apologies for the horrendous user interface of MailMan (the list manager),
but it's free and provides the mechanisms we need.

Cheers,
Jim

_____
http://www.JarrettInteractionDesign.com

------------------------------

Message: 8
Date: Mon, 12 Jan 2004 18:49:38 -0500
From: Seth Nickell <snickell at redhat.com>
Subject: [ID Discuss] IxD job @ Red Hat in Westford, MA
To: discuss at interactiondesigners.com
Message-ID: <1073951378.7200.49.camel at localhost.localdomain>
Content-Type: text/plain; charset="us-ascii"

We're looking for an interaction designer to work on the Red Hat/Linux
desktop & applications. Location is Westford, MA (~40 minutes NW of
Cambridge). The official job blurb is attached.

My personal sell: its an awesome opportunity for somebody who wants to
shape the OS environment, not "just" a specific program. The position is
best suited to somebody who enjoys working on a different thing each
week and isn't tied to a particular method but is willing to do what it
takes to provide a top notch user experience. The job will involve
working with Open Source communities in addition to the Red Hat desktop
team, so an ability to work your way into the hearts and minds of people
who technically can do whatever they want is beneficial.

In short, we are looking for a creative ADHD megalomaniac with good
people skills. ;-)

-Seth (interaction designer, Red Hat)
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
http://lists.interactiondesigners.com/private.cgi/discuss-interactiondesigne
rs.com/attachments/20040112/d9c2a2c3/designer-blurb.html

------------------------------

_______________________________________________
Interaction Design Discussion List
discuss at interactiondesigners.com
--
to change your options (unsubscribe or set digest):
http://discuss.interactiondesigners.com
--
Questions: lists at interactiondesigners.com
--
Announcement Online List (discussion list members get announcements already)
http://interactiondesigners.com/announceList/
--
http://interactiondesigners.com/

End of Discuss-interactiondesigners.com Digest, Vol 4, Issue 8
**************************************************************

Syndicate content Get the feed