I am working on a software interface which is going to be used by
healthcare professionals while counseling and fitting medical
instruments for patients at the same time. Setup is usually a
computer on a desk, operated by the healthcare professional while his
patient is sitting on the oposite side.
The current UI is optimzed for 1024 by 768. What we could observe
while visiting users is the fact, that most of them use 17" to 19"
screens. Some go bigger, some use 16:9 laptops.
But most use the 1024 by 768 even if the display supports much higher
resolutions. The effect is a upscaling but bluring UI. But everything
gets bigger, which is appreciated when at the same time working they
want to focus on their patients.
For the new software we use Microsoft's WPF, which is a vectorbased
UI. Now that we have optimized the screen layout (multipanels, some
with fixed widht or height) and font size for 1024x768 we want to
find a good solution for bigger screens with higher resolution. Which
could be using an liquid layout providing more spacing between
elements and more width for text, or we could use the advantage of
working with a vectorbased UI and scale up / zoom all screen elements
(text, images, buttons).
Has anyone some experience for optimizing for different resolutions
and screens? What do you think of switching to another resolution
when starting a software, or scaling up some elements to a certain
degree while stretching others when you drag the application window
to a bigger size?
I would be glad if one can provide some input or examples.