User Experience job levels.

22 Feb 2010 - 10:11pm
4 years ago
8 replies
4408 reads
Michelle Bacigalupi
2009

Hi,
I'm in a successful start up (meaning there are real paid customers
for a real product.) So far I am the only UX person and I need to
educate the culture here on UX skill levels similar to management
tracks and technical tracks. Does any one have examples from their
current or past company that they could share?

Thanks!
Michelle

Comments

23 Feb 2010 - 1:15pm
Samantha LeVan
2009

What I have seen work well is having a path that splits after the
senior level, which works well for designers, researchers, or
generalists:

For example:
-UX Designer I, II, & III
-Sr. UX Designer
-Principal Designer (team lead, knowledge expert) or UX
Manager/Director (people management, budget, liason with execs)

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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23 Feb 2010 - 3:31pm
Robert Racadio
2008

A few years back, Christina Wodtke shared this link that maps out the path
for Designers and IA's.

http://www.slideshare.net/cwodtke/paths-for-designers-ias

24 Feb 2010 - 2:42am
Bella Martin
2010

Paul Sherman (www.shermanUX.com) has created some supporting docs that
should be very helpful:

Go to http://shermanux.com/services.php#st & download the "User
Experience Kit." Section 2 should be particularly helpful.

Also, a very recent post on UX Matters covers Building a UX Group and
introducing UX to companies; I realize it is a little off-topic as it
relates to your question, but maybe you'll find it helpful as you
build awareness:

http://uxmatters.com/mt/archives/2010/02/enterprise-user-experience-building-a-ux-group-hosting-a-get-to-know-ux-event.php

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
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24 Feb 2010 - 10:55am
Paul Sherman
2006

Thanks for the UX Kit reference Bella. Short link is here in case the ShermanUX URL gets munged by people's email clients: http://bit.ly/ba22gI

All, also note that I intentionally released the kit under a Creative Commons Attribution-Share Alike 3.0 (US) license. This makes the content most similar to open source software.

I'm a big proponent of Creative Commons licensing. I think many of us on the list are philosophically aligned with CC's ideas as well.

You can learn more about Creative Commons and their mission here:
http://creativecommons.org/

Regards all,
Paul

- - - - - - -
Paul Sherman
E: paul at shermanux.com
Tw: @pjsherman
Fb: /pjsherman
Flicker: pjsherman
Shoe: 9
+1.512.917.1942
- - - - - - -

On Feb 23, 2010, at 11:42 PM, Bella Martin wrote:

Paul Sherman (www.shermanUX.com) has created some supporting docs that
should be very helpful:

Go to http://shermanux.com/services.php#st & download the "User
Experience Kit." Section 2 should be particularly helpful.

Also, a very recent post on UX Matters covers Building a UX Group and
introducing UX to companies; I realize it is a little off-topic as it
relates to your question, but maybe you'll find it helpful as you
build awareness:

http://uxmatters.com/mt/archives/2010/02/enterprise-user-experience-building-a-ux-group-hosting-a-get-to-know-ux-event.php

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49602

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24 Feb 2010 - 11:57am
Paul Sherman
2006

While we're on this subject...

I just rev'ed the UX Kit doc to 1.1, updating sample salaries to reflect 2009 numbers: http://bit.ly/ba22gI

Also, for the 2009 UPA salary survey the project team and I took an open-ended approach to job titles and compensation. We documented a dozen variations of UX-themed contributor, manager, and director titles, and compiled 2009 salaries for each. Check out page 19 of the salary survey document: http://bit.ly/934RAD

HTH,
Paul

On Feb 24, 2010, at 7:55 AM, Paul Sherman wrote:

Thanks for the UX Kit reference Bella. Short link is here in case the ShermanUX URL gets munged by people's email clients: http://bit.ly/ba22gI

All, also note that I intentionally released the kit under a Creative Commons Attribution-Share Alike 3.0 (US) license. This makes the content most similar to open source software.

I'm a big proponent of Creative Commons licensing. I think many of us on the list are philosophically aligned with CC's ideas as well.

You can learn more about Creative Commons and their mission here:
http://creativecommons.org/

Regards all,
Paul

- - - - - - -
Paul Sherman
E: paul at shermanux.com
Tw: @pjsherman
Fb: /pjsherman
Flicker: pjsherman
Shoe: 9
+1.512.917.1942
- - - - - - -

On Feb 23, 2010, at 11:42 PM, Bella Martin wrote:

Paul Sherman (www.shermanUX.com) has created some supporting docs that
should be very helpful:

Go to http://shermanux.com/services.php#st & download the "User
Experience Kit." Section 2 should be particularly helpful.

Also, a very recent post on UX Matters covers Building a UX Group and
introducing UX to companies; I realize it is a little off-topic as it
relates to your question, but maybe you'll find it helpful as you
build awareness:

http://uxmatters.com/mt/archives/2010/02/enterprise-user-experience-building-a-ux-group-hosting-a-get-to-know-ux-event.php

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49602

________________________________________________________________
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24 Feb 2010 - 12:28pm
jasonrobb
2009

Check out Fred Beecher's posts on the matter, I found them
enlightening.

http://userexperience.evantageconsulting.com/2010/02/user-experience-design-career-path/

http://userexperience.evantageconsulting.com/2010/02/more-user-experience-design-career-development-options/

Cheers,
Jason R.
http://jasonrobb.com

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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24 Feb 2010 - 1:16pm
jet
2008

Samantha LeVan wrote:
> What I have seen work well is having a path that splits after the
> senior level, which works well for designers, researchers, or
> generalists:
>
> For example:
> -UX Designer I, II, & III
> -Sr. UX Designer
> -Principal Designer (team lead, knowledge expert) or UX
> Manager/Director (people management, budget, liason with execs)

This is similar to the model we've been using in software engineering
since at least the mid-90s. It's nice in that it gives people a chance
to progress in their career (and earn more money/stock/status) without
giving up their trade and becoming a manager.

Member of Technical Staff 1: 0-3 years experience
MTS 2: 2-6 years experience
MTS 3: 3-10 years experience
Manager or MTS 4: 5+ years experience
Manager/Director or Architect: MTS4 + technical leadership skills
Director or Principal: Architect + innovation + problem finding/solving

--
J. E. 'jet' Townsend, IDSA
Design, Fabrication, Hacking
design: www.allartburns.org; hacking: www.flatline.net; HF: KG6ZVQ
PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8

24 Feb 2010 - 1:32pm
Paul Sherman
2006

Ah, the good old days of software engineering...

When we were at Lucent / Bell Labs in the 90's, my wife and I aspired to the job title "Distinguished Member of Technical Staff."

Because who doesn't want a job title that starts with the term "Distinguished"?

:-)

- Paul
- - - - - - -
Paul Sherman
E: paul at shermanux.com
Tw: @pjsherman
Fb: /pjsherman
Flicker: pjsherman
+1.512.917.1942
- - - - - - -

On Feb 24, 2010, at 10:16 AM, j. eric townsend wrote:

Samantha LeVan wrote:
> What I have seen work well is having a path that splits after the
> senior level, which works well for designers, researchers, or
> generalists:
> For example:
> -UX Designer I, II, & III
> -Sr. UX Designer
> -Principal Designer (team lead, knowledge expert) or UX
> Manager/Director (people management, budget, liason with execs)

This is similar to the model we've been using in software engineering since at least the mid-90s. It's nice in that it gives people a chance to progress in their career (and earn more money/stock/status) without giving up their trade and becoming a manager.

Member of Technical Staff 1: 0-3 years experience
MTS 2: 2-6 years experience
MTS 3: 3-10 years experience
Manager or MTS 4: 5+ years experience
Manager/Director or Architect: MTS4 + technical leadership skills
Director or Principal: Architect + innovation + problem finding/solving

--
J. E. 'jet' Townsend, IDSA
Design, Fabrication, Hacking
design: www.allartburns.org; hacking: www.flatline.net; HF: KG6ZVQ
PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... discuss at ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

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