Ok, I don't want this to be a thread about design vs. research. Yes, you
have to do research to do good design, that isn't my point.
What I am looking for are classes that teach application GUI theory with a
workshop type feel.
topics I'm looking for include:
1. designing widgets
4. web vs. desktop
6. characteristics of targets (what is grabable? Where to drop?)
7. applying richness
Most of the seminars and classes I see out there are either research
oriented or usability (just another type of research) or present at too high
So much of what it seems we do is inherit from the existing metaphors and
conventions and at best evolve off of them. What can I do to get a team to
more quickly ramp up and learn core skills in GUI design?