"Measures" in User Experience Design

18 Feb 2005 - 4:28am
604 reads
Antonios Mataksas


Does anyone here know - what should be the "measures" of designing for
user experience? Issues like fun, pleasure, enjoyment are merely
abstract concepts but how could a designer actually apply them into
their design? I would appreciate if anybody in this group could me
some links, etc.

Thanks in advance

User Experience Designer

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