UX community

11 May 2005 - 9:50am
9 years ago
1 reply
410 reads
liyazheng
2005

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Comments

11 May 2005 - 12:08pm
Daniel Williams
2005

"What are some of the other roles that complement our skills? Visual
> design, Branding experts, Usability professionals....the stuff on the UPA
> website I think is out of date, and also HCI does not belong to Computer
> Science, ugh!! http://www.upassoc.org/usability_resources/organizations/"

I have found that one of the best classifications of interaction design and
related areas such as information design, ergonomics and UCD etc can be
found on the British Design Council web site at

http://www.design-council.org.uk/

and for specifically interaction design at

http://www.design-council.org.uk/webdav/servlet/XRM?Page/@id=6004&Session/@id=D_GKIMrjtI7Y82FzPQYn4i&Section/@id=1345

hope it helps

Dan

----- Original Message -----
From: "liya zheng" <liya.zheng at gmail.com>
To: <discuss-interactiondesigners.com at lists.interactiondesigners.com>
Sent: Wednesday, May 11, 2005 3:50 PM
Subject: [ID Discuss] UX community

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
>

--------------------------------------------------------------------------------

> Warning: Short question, long answers.
>
> I am working on putting together some material to share with my company
> about the Interaction Design field and how it fits into the bigger picture
> of UX community. I mean after we surrender our egos, we realize that there
> are so many other User Center Design professionals out there who
> complements
> what we do right =)
>
> I have some ideas so far, but would like to see your opinion as well.
>
> The areas I am looking into summarizing is this:
>
> 1. What are some of the other roles that complement our skills? Visual
> design, Branding experts, Usability professionals....the stuff on the UPA
> website I think is out of date, and also HCI does not belong to Computer
> Science, ugh!! http://www.upassoc.org/usability_resources/organizations/
>
> 2. If you work for Google, Apple, GM, or anywhere else where you think you
> are seeing great results, I'd like to know more about the creative
> environment which you have set up that lended you to success. Not limited
> to
> ID work, but all design/creative work. For example, maybe you have a
> certain
> environment or technique you use for brainstorming sessions? persona
> celebrations? management style? Throwing Jelly Belly in the air to
> celebrate
> when a good idea comes up? Anything that you think makes a difference to
> make you create successful products will be of interest in my attempt to
> summarize.
>
> I look forward to your comments.
>
>
> --
> liya zheng :: User Experience Design
> Ö£ÀöÑÅ£¬²úÆ·Éè¼Æ£¬M£¨ÊÖ»ú£© 412 414 8136
>

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