Experience People Job: User Experience Architect (Pasadena, CA, USA)

20 Jun 2005 - 2:54pm
1374 reads
Challis Hodge

User Experience Architect

Experience: 7+ years
Location: Pasadena, CA, USA
Status: Permanent Full Time
Relocation: Yes
Stock Options : Yes
Salary: Competitive


The User Experience Architect will apply principles of user-centered design
to develop user interfaces. You will have knowledge of customer tasks,
product functionality requirements, user interface architecture, 3rd party
and competitors' user interface designs, as well as industry interface
standards. In this role you will work with a cross functional product
development team to define functional, interface, and design requirements.
The position calls for someone with strong application design experience,
ability to work on multiple projects, and a desire to bring next generation
information management into being. This is an incredible opportunity!


Produce design specifications, storyboards, scenarios, and design
Create, evaluate, and modify low-fidelity prototypes to support development
process. Facilitate iterative testing of prototypes.
Create process flows, screen prototypes, and functional specifications.
Review user experience design to ensure it complies with business needs.
Identify changes in scope or functionality as they arise.
Incorporate customer and market feedback into future product requirements.
Conduct usability research and translate findings into product improvements.

Conduct, and participate in, concept generation activities, including the
development of user profiles, user scenarios, organizational models, task
models, prototypes, and feature lists.
Work in multidisciplinary teams to map user research, test findings, and
input from product managers to business objectives.
Successfully communicate conceptual ideas, detailed design, and design
rationale, both verbally and visually.
Work with development teams to ensure that the technical development adheres
to the user requirements.
Work closely with the QA Lead to create a functional test plan of the
integrated "beta" release, and with the Project Manager to plan user
acceptance testing.


BA, or equivalent, in Information Architecture, Human Factors Engineering,
Cognitive Science or equivalent, and/or in visual, architectural, or
industrial design.
Minimum of 4 years as a key designer of desktop software for the retail
Proven communication and organization skills, with the ability to work well
in a team setting.
Knowledge of enterprise content management products.
Strong skills in rapid prototyping and iterative design process.
Expert knowledge of interface design standards and best practices.
Deep understanding of the perspectives and needs of the customers for each
supported project (e.g., business goals, pain points, frequency of feature
Understanding of product management practices, such as competitive market
research, customer needs analysis, business case definition, for emerging
software products.
Group facilitation and stakeholder interviewing.
Experience with graphical diagramming tools, such as Visio, Illustrator, and
Excellent verbal and written communications skills.
Excellent analytical and problem solving skills.
A passion for creating products that resonate on an emotional level.

More info and application instructions here:

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