RE: looking for Mobile UX tool to do everything

4 Oct 2005 - 2:09pm
9 years ago
3 replies
497 reads
Wendy Fischer
2004

I know that this doesn't exist but:

Is there a tool that can:

Create site maps & Flows?
Create wireframes?
Create output from the wireframes and test it in a mobile device emulator ?

We're currently using a mix of Macromedia Studio MX 2004, Visio and the openwave emulator, but haven't arrived at something we we can do wireframes and test the wireframes in an emulator. We approximate the size of the device layout in the wireframes, but the Product managers aren't convinced that it isn't 100% accurate. They want a way to have us quickly test a design in an emulator.

Comments

4 Oct 2005 - 3:08pm
mojofat
2004

Your product managers are right to be unconvinced. Are you building
something for WAP or are you trying to test a client application? If this
is a downloadable app, then you're going to need to get emulators from the
device manufacturers or from qualcomm or the carriers. And they will not
accurately represent what one will see on the phone...they're really only
good for testing functionality. If you're doing WAP, then that should be
easy enough. Although I'm not sure I understand why you're testing
wireframes on a screen...why not use the wireframes for the paper sweat
and create some rough mockups for the prototype?

It sounds like what you actually need to do is what I had to start doing
three years ago: create a device database with screen sizes, wallpaper
sizes, canvas sizes, etc. Then buy some devices and start testing. Good
luck...designing for mobile is much harder than the web!

-al

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> I know that this doesn't exist but:
>
> Is there a tool that can:
>
>
> Create site maps & Flows?
> Create wireframes?
> Create output from the wireframes and test it in a mobile device
> emulator ?
>
> We're currently using a mix of Macromedia Studio MX 2004, Visio and the
> openwave emulator, but haven't arrived at something we we can do
> wireframes and test the wireframes in an emulator. We approximate the
> size of the device layout in the wireframes, but the Product managers
> aren't convinced that it isn't 100% accurate. They want a way to have us
> quickly test a design in an emulator.
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/
>

4 Oct 2005 - 3:40pm
Wendy Fischer
2004

Well,

Wireframes are functional concepts. Screenshots go
into the functional specifications. Often times we're
designing conceptual functional designs and so we need
the wireframes.

On longer projects it's easier to do prototyping once
we've finalized the flows and the concepts. On short
fire drill projects, the designers use the wireframes
and the PM's want to be able to know right away
whether the wireframes are dead on. We do have an
XHTML prototype built that we can make modifications
to and test, but it can get rather cumbersome going
back and forth between 3 tools particulary if you are
on a deadline. Basically the PM's can't separate the
paper sweat from the actual testing and revision of
the detailed design.

I dealt with this at my last company. The PM's wanted
mockups in Eclipse ASAP so they could see the exact
pixel size right away. However, it was time
prohibitive and they didn't realize the amount of time
it would take to photoshop mockups for everything. We
had wireframes that were almost dead on, but the PM's
weren't convinced of the sizes.

--- al at mojofat.com wrote:

> Your product managers are right to be unconvinced.
> Are you building
> something for WAP or are you trying to test a client
> application? If this
> is a downloadable app, then you're going to need to
> get emulators from the
> device manufacturers or from qualcomm or the
> carriers. And they will not
> accurately represent what one will see on the
> phone...they're really only
> good for testing functionality. If you're doing WAP,
> then that should be
> easy enough. Although I'm not sure I understand why
> you're testing
> wireframes on a screen...why not use the wireframes
> for the paper sweat
> and create some rough mockups for the prototype?
>
> It sounds like what you actually need to do is what
> I had to start doing
> three years ago: create a device database with
> screen sizes, wallpaper
> sizes, canvas sizes, etc. Then buy some devices and
> start testing. Good
> luck...designing for mobile is much harder than the
> web!
>
> -al
>
>
>
> > [Please voluntarily trim replies to include only
> relevant quoted
> > material.]
> >
> > I know that this doesn't exist but:
> >
> > Is there a tool that can:
> >
> >
> > Create site maps & Flows?
> > Create wireframes?
> > Create output from the wireframes and test it
> in a mobile device
> > emulator ?
> >
> > We're currently using a mix of Macromedia Studio
> MX 2004, Visio and the
> > openwave emulator, but haven't arrived at
> something we we can do
> > wireframes and test the wireframes in an emulator.
> We approximate the
> > size of the device layout in the wireframes, but
> the Product managers
> > aren't convinced that it isn't 100% accurate.
> They want a way to have us
> > quickly test a design in an emulator.
> > _______________________________________________
> > Welcome to the Interaction Design Group!
> > To post to this list ....... discuss at ixdg.org
> > (Un)Subscription Options ...
> http://discuss.ixdg.org/
> > Announcements List .........
> http://subscribe-announce.ixdg.org/
> > Questions .................. lists at ixdg.org
> > Home ....................... http://ixdg.org/
> >
>
>
>

4 Oct 2005 - 9:35pm
Rob Adams
2004

FYI - in Flash Professional 8 we now have a mobile phone emulator
built into the tool that emulates screen size for a fair set of phones
when you "Test Movie" (set the Publish Target to "Flashlite 1.1"
first). I don't know if this would help with your workflow; you
didn't mention which Studio product(s) you're using (no emulator for
Dreamweaver or Fireworks at the moment, and I haven't heard of folks
making wireframes in Flash before). But I'm throwing it out there
just in case.

Rob
Design Researcher, Flash Stuff
Macromedia, Inc.

On 10/4/05, Wendy Fischer <erpdesigner at yahoo.com> wrote:
> [Please voluntarily trim replies to include only relevant quoted material.]
>
> Well,
>
> Wireframes are functional concepts. Screenshots go
> into the functional specifications. Often times we're
> designing conceptual functional designs and so we need
> the wireframes.
>
> On longer projects it's easier to do prototyping once
> we've finalized the flows and the concepts. On short
> fire drill projects, the designers use the wireframes
> and the PM's want to be able to know right away
> whether the wireframes are dead on. We do have an
> XHTML prototype built that we can make modifications
> to and test, but it can get rather cumbersome going
> back and forth between 3 tools particulary if you are
> on a deadline. Basically the PM's can't separate the
> paper sweat from the actual testing and revision of
> the detailed design.
>
> I dealt with this at my last company. The PM's wanted
> mockups in Eclipse ASAP so they could see the exact
> pixel size right away. However, it was time
> prohibitive and they didn't realize the amount of time
> it would take to photoshop mockups for everything. We
> had wireframes that were almost dead on, but the PM's
> weren't convinced of the sizes.
>
> --- al at mojofat.com wrote:
>
> > Your product managers are right to be unconvinced.
> > Are you building
> > something for WAP or are you trying to test a client
> > application? If this
> > is a downloadable app, then you're going to need to
> > get emulators from the
> > device manufacturers or from qualcomm or the
> > carriers. And they will not
> > accurately represent what one will see on the
> > phone...they're really only
> > good for testing functionality. If you're doing WAP,
> > then that should be
> > easy enough. Although I'm not sure I understand why
> > you're testing
> > wireframes on a screen...why not use the wireframes
> > for the paper sweat
> > and create some rough mockups for the prototype?
> >
> > It sounds like what you actually need to do is what
> > I had to start doing
> > three years ago: create a device database with
> > screen sizes, wallpaper
> > sizes, canvas sizes, etc. Then buy some devices and
> > start testing. Good
> > luck...designing for mobile is much harder than the
> > web!
> >
> > -al
> >
> >
> >
> > > [Please voluntarily trim replies to include only
> > relevant quoted
> > > material.]
> > >
> > > I know that this doesn't exist but:
> > >
> > > Is there a tool that can:
> > >
> > >
> > > Create site maps & Flows?
> > > Create wireframes?
> > > Create output from the wireframes and test it
> > in a mobile device
> > > emulator ?
> > >
> > > We're currently using a mix of Macromedia Studio
> > MX 2004, Visio and the
> > > openwave emulator, but haven't arrived at
> > something we we can do
> > > wireframes and test the wireframes in an emulator.
> > We approximate the
> > > size of the device layout in the wireframes, but
> > the Product managers
> > > aren't convinced that it isn't 100% accurate.
> > They want a way to have us
> > > quickly test a design in an emulator.
> > > _______________________________________________
> > > Welcome to the Interaction Design Group!
> > > To post to this list ....... discuss at ixdg.org
> > > (Un)Subscription Options ...
> > http://discuss.ixdg.org/
> > > Announcements List .........
> > http://subscribe-announce.ixdg.org/
> > > Questions .................. lists at ixdg.org
> > > Home ....................... http://ixdg.org/
> > >
> >
> >
> >
>
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/
>

--
Rob
http://loki.lokislabs.org/
http://roblog.org/

Syndicate content Get the feed