Interaction Design at Disney

2 Nov 2005 - 2:11pm
8 years ago
1 reply
556 reads
Dan Saffer
2003

Cool Wired article about how Disney R&D is adding more interactivity
to their theme parks via the web and handheld devices:

"Vincent-Phoenix said she has also seen test products that allow
guests to interact with existing attractions. Earlier this year,
Disney tested handheld products that could help ambitious park-goers
find Injun Joe's treasure on Tom Sawyer Island or capture ghosts at
the Haunted Mansion, she said."

http://www.wired.com/news/print/0,1294,69297,00.html

Dan Saffer
Sr. Interaction Designer, Adaptive Path
http://www.adaptivepath.com
http://www.odannyboy.com

Comments

2 Nov 2005 - 11:50pm
penguinstorm
2005

On Nov-2-2005, at 11:11 AM, Dan Saffer wrote:

> tested handheld products that could help ambitious park-goers
> find Injun Joe's treasure on Tom Sawyer Island

D'oh! You mean that diving stick my dad gave me when we were there in
1978 wasn't special after all?
--
Scott Nelson
skot at penguinstorm.com
http://www.penguinstorm.com/

skype. skot.nelson

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