Why all game consoles have joystick on the leftside?

31 Jan 2006 - 5:48am
8 years ago
3 replies
591 reads
VenkatVijay
2005

I guess it is just based on the left-hand and right-hand users ration across
the world?

-----Original Message-----
From: discuss-bounces at lists.interactiondesigners.com
[mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of Baldo
Sent: Tuesday, January 31, 2006 4:59 PM
To: Andrei Sedelnikov
Cc: discuss at lists.interactiondesigners.com
Subject: Re: [IxDA Discuss] Why all game consoles have joystick on the
leftside?

[Please voluntarily trim replies to include only relevant quoted material.]

Maybe It's something from COIN-OP controller..
( http://www.realwc.com/images/coinup1.jpg )

> Ist ist just an occasional solution, which became a standart or there
> are some other human factor issues behind it, which I'm not aware of?
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Comments

31 Jan 2006 - 5:49am
Baldo
2005

and so it should be like this:

analogic joystick on the right (needs more precision and control)
buttons on the left

On 1/31/06, VenkatVijay <venkatvijay a yasutech.com> wrote:
> I guess it is just based on the left-hand and right-hand users ration across
> the world?

31 Jan 2006 - 5:54am
Dan Brown
2004

BUT, I don't have to move my hand (much) from the joystick. On the
XBox controller, the right-hand side includes six buttons and another
joystick. Maybe the thinking is that the user would rather have the
precision in that hand to easily move between buttons...

-- Dan

On 1/31/06, Baldo <baldus at gmail.com> wrote:
> [Please voluntarily trim replies to include only relevant quoted material.]
>
> and so it should be like this:
>
> analogic joystick on the right (needs more precision and control)
> buttons on the left
>
> On 1/31/06, VenkatVijay <venkatvijay at yasutech.com> wrote:
> > I guess it is just based on the left-hand and right-hand users ration across
> > the world?
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1 Feb 2006 - 10:24am
Christopher Fahey
2005

Great topic. My theories:

The "buttons on the right side" configuration is geared towards games in
which more than one button is needed. With games requiring only one button
(or zero), right-handed players will use their right hand for the joystick.

In fact, Space Invaders (1978) had the Fire button on the left and the
joystick on the right (http://www.pinballsales.com/images_versions/361.jpg).

Likewise, the Atari 2600 (1977) joystick put the fire buttons in reach of
the left hand, with the right hand operating the stick. Missile Command
(1980) put the trackball on the right, too.

Of course, the original Donkey Kong (1981) kills this theory. Perhaps
Nintendo is the real innovator here?
http://www.mayhem64.co.uk/gameon/donkey_kong_arcade.jpg

-Cf

Christopher Fahey
____________________________
Behavior
http://www.behaviordesign.com

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