An invitation to redefine the role and skills of a UX Designer
I would like to engage the UX designer community in a discussion about the different roles and skills necessary in today’s User Experience design field. We have allowed many people in years past to define, or try to define what a UX designer is. From developers, who may see us as simple-minded individuals who don’t understand basic UI design principles, to the business executives, who may see what we do as the final frosting decoration on the cake. But how about we, the UX designers, taking a shot at it* and adding our five cents to define “us”. After all, this is a dynamic and constantly evolving field, and I for one, don’t think the definition has been completed yet, much less valued and understood.
So let me finish by asking, how will you define us? 
Comments
Ah, an opportunity to define our field — how rare & precious! :) Just teasing...I'm one of the folks that likes this topic. And so I'll jump in because I have a model to hand that I've been using to explain the various fields that comprise User Experience, and the skills of the Interaction Design field specifically. I call this the sundial model. The fields of UX & the skills of IxD both exist on a spectrum that encompasses Understanding, Definition & Communication.
In my view, however, the role question is different than the skill question, and proper team composition (the goal of defining roles, right?) is best address by assessing individual competencies in the fields of UX & skills of specific disciplines. By understanding individual strengths & weaknesses, one can form a well-rounded team that possesses the right mix of capabilities in terms of understanding (the domain, users...), defining (models, concepts...), and communicating (specifications, solutions...).
Cheers,
Liz
Friends,
I would like to know does the scope of a UX designer also covers the front end development ie HTML, DHTML, CSS, FLEX prototyping. Is it liable for a UX designer to play four to five roles such as UX designer,Graphic designer,Usability analyst,Html prototyper etc. Can one person role-play so may roles.
Is it necessary that all designers must know html prototyping. Isn't it that if a designer invests his critical time and energy in prototyping he may loose upon the User experience. Is is that a UX designer if he does prototyping things would be done more fast and correct.
Please send in your comments on this issue .
On Wed, Apr 14, 2010 at 11:57 AM, ofilippelli <omar.filippelli@yahoo.com> wrote:
My understanding of UX -
Make things easy for the end user, and be the best user advocate, accomodating business goals, and technical / developemental limitations(if any).