CIID offers 3 weeks of summer camp for Interaction Designers

20 May 2010 - 11:44am
4 years ago
2 replies
1446 reads
Dave Malouf
2005

 

The CIID summer school is a series of back-to-back workshops where participants will become engaged with the topic of interaction design, learning practical skills in the process. We hope to infuse the knowledge and enthusiasm to encourage participants to use their new-found skills in their current practice or studies.  
Running between 12-30th July, there are 25 places available on each module and while we would encourage people to participate in the full three weeks, participants have the option to take one, two or all three weeks of the programme. We are interested in receiving applications from a diverse range of backgrounds from all over the world. 

Week One – Exploring Interaction Design (July 12th-16th)
Faculty: Matt Cottam
The goal of this week is to introduce participants to the core concepts involved with interaction design through brief lectures, hands on exercises, film viewings and discussions. Computer hardware/software will not used in the exercises — it will be an analogue experience of digital interaction concepts. Topics include mental models, metaphors, affordances, usability, gestures, networks, sociality, and augmentation.

Week Two – Computational Design (July 19th-23rd)
Faculty: Dennis Paul
The course will begin with an introduction to computational design strategies. What is software? What are the processes? And systems? Participants will investigate the manifold potentials of software. Looking at software as a concept for describing processes, as a medium for describing interactivity, and as a tool for telling stories. Processing (http://processing.org/) will be the main tool of choice.

Week Three – Physical Computing (July 26th- 30th)
Faculty: Massimo Banzi
Aimed at students, artists, and designers or anyone else who wants to learn Arduino (http://arduino.cc/), simple electronics and how to build interactive projects – this five-day workshop will be led by one of the Arduino team and will act as a catalyst to enable participants to turn their ideas in to physical realities.

Deadline for application: Wednesday, June 2nd.

 

Comments

20 May 2010 - 11:05pm
elvenmuse
2010

You do realize that university students are on a cycle of being broke and have some sort'of good enough savings...

// I guess I may as well apply for a job directly at apple.inc as back'up CEO and learn as much I can about the geniuses that work there... it is as probable getting .that interview that studying IxD in Europe... oh well, Baktun 13th I guess

>   > > http://ciid.dk/education/summer-school/summer-school-2010/ [1] The CIID > summer school is a series of back-to-back workshops where participants > will > become engaged with the topic of interaction design, learning practical > skills in the process. We hope to infuse the knowledge and enthusiasm to > encourage participants to use their new-found skills in their current > practice or studies.   Running between 12-30th July, there are 25 places > available on each module and while we would encourage people to > participate > in the full three weeks, participants have the option to take one, two or > all three weeks of the programme. We are interested in receiving > applications from a diverse range of backgrounds from all over the > world.  > Week One – Exploring Interaction Design (July 12th-16th) > Faculty: Matt Cottam > The goal of this week is to introduce participants to the core concepts > involved with interaction design through brief lectures, hands on > exercises, > film viewings and discussions. Computer hardware/software will not used in > the exercises — it will be an analogue experience of digital interaction > concepts. Topics include mental models, metaphors, affordances, usability, > gestures, networks, sociality, and augmentation. > > Week Two – Computational Design (July 19th-23rd) > Faculty: Dennis Paul > The course will begin with an introduction to computational design > strategies. What is software? What are the processes? And systems? > Participants will investigate the manifold potentials of software. Looking > at > software as a concept for describing processes, as a medium for describing > interactivity, and as a tool for telling stories. Processing > (http://processing.org/ [2]) will be the main tool of choice. > > Week Three – Physical Computing (July 26th- 30th) > Faculty: Massimo Banzi > Aimed at students, artists, and designers or anyone else who wants to > learn > Arduino (http://arduino.cc/ [3]), simple electronics and how to build > interactive projects – this five-day workshop will be led by one of the > Arduino team and will act as a catalyst to enable participants to turn > their > ideas in to physical realities. > > Deadline for application: Wednesday, June 2nd. > >   > > (((Please leave all content below t

21 May 2010 - 2:05am
Wendy Fischer
2004

ah yes and the other part of us that are working, have no time on our hands and our companies won't pay for 3 weeks of summer camp.

I guess that leaves those not working with trust funds or those who have money and time on their hands for 3 weeks of UX summer camp.

From: elvenmuse <vincenzi@lavabit.com>
To: erpdesigner@yahoo.com
Sent: Thu, May 20, 2010 9:45:04 PM
Subject: Re: [IxDA] CIID offers 3 weeks of summer camp for Interaction Designers

You do realize that university students are on a cycle of being broke and
have some sort'of good enough savings...

// I guess I may as well apply for a job directly at apple.inc as back'up
CEO and learn as much I can about the geniuses that work there... it is as
probable getting .that interview that studying IxD in Europe... oh well,
Baktun 13th I guess

>  
>
> http://ciid.dk/education/summer-school/summer-school-2010/ [1] The CIID
> summer school is a series of back-to-back workshops where participants
> will
> become engaged with the topic of interaction design, learning practical
> skills in the process. We hope to infuse the knowledge and enthusiasm to
> encourage participants to use their new-found skills in their current
> practice or studies.   Running between 12-30th July, there are 25 places
> available on each module and while we would encourage people to
> participate
> in the full three weeks, participants have the option to take one, two or
> all three weeks of the programme. We are interested in receiving
> applications from a diverse range of backgrounds from all over the
> world. 
> /Week One â Exploring Interaction Design/ (July 12th-16th)
> Faculty: Matt Cottam
> The goal of this week is to introduce participants to the core concepts
> involved with interaction design through brief lectures, hands on
> exercises,
> film viewings and discussions. Computer hardware/software will not used in
> the exercises â it will be an analogue experience of digital interaction
> concepts. Topics include mental models, metaphors, affordances, usability,
> gestures, networks, sociality, and augmentation.
>
> /Week Two â Computational Design /(July 19th-23rd)
> Faculty: Dennis Paul
> The course will begin with an introduction to computational design
> strategies. What is software? What are the processes? And systems?
> Participants will investigate the manifold potentials of software. Looking
> at
> software as a concept for describing processes, as a medium for describing
> interactivity, and as a tool for telling stories. Processing
> (http://processing.org/ [2]) will be the main tool of choice.
>
> /Week Three â Physical Computing/ (July 26th- 30th)
> Faculty: Massimo Banzi
> Aimed at students, artists, and designers or anyone else who wants to
> learn
> Arduino (http://arduino.cc/ [3]), simple electronics and how to build
> interactive projects â this five-day workshop will be led by one of the
> Arduino team and will act as a catalyst to enable participants to turn
> their
> ideas in to physical realities.
>
> /Deadline for application/: Wednesday, June 2nd.
>
>  
>
> (((Please leave all content below t

(((Please leave

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