Re: [IxDA] Do you actually possess "design" skills
20 Jul 2010 - 3:18pm
5 years ago
I should know to leave well enough alone given the depth of feelings some of the folks commenting in this thread clearly have on this matter, but I'm going to pose the question anyway.
What happens 5, 10, 15 years from now as software continues to get "smarter"? Even if you look within the constraints of something like the Adobe creative suite, with relatively little time an amateur today can do things that would've taken intensive professional labor a decade ago. Does it really seem likely that tools for visual design are going to become harder to use in the future?
I'm not trying to make an argument against the need for a graphical or visual tool kit in design, just trying to emphasize that we're on the verge/in the process of a major sea change. Command of traditional analog tools is already not requisite for getting in the game seeing as pretty much everything is executed in pixels anyway whether as final product or a part of the design process. I know I'm engaging in speculative thinking, but it seems like as things continue to develop the one thing that can't be replaced is an understanding of principles of interaction and design as they apply to the context in which you're working (systems knowledge of the field). Specific technical skills then increasingly become questions of what works for you to market yourself and then get the job done to the satisfaction of your client or supervisor, or alternatively what you're required to use if the context you're working in has norms dictating tool use.