Prototyping Process

14 Sep 2010 - 3:47pm
6 years ago
1 reply
1987 reads

All -

I'd like to know what your experiences are with creating a prototype by utilizing an engineer as much as possible during the process. Rather than having the designer produce the prototype, the engineer and the designer would work closely together to flesh out the prototype.

Any thoughts or tips? Is this something you have done before?



14 Sep 2010 - 7:05pm

I think your question has many variables to it, so maybe that cliche answer of "it depends" might be in order. First, the complexity of what is being prototyped. There's walk-in-the-park type stuff, and there's sky-diving stuff. It might depend on how much time you have left after you discover a problem (pun intended). Second, what is the skill level of the designer and are they working on features / functionality they have done successfully in the past from an engineers point of view? So, it depends on the project, the team and the time / resources if it makes sense to double team. Sometimes it might make sense to double team if you want to cross-expose two team members so they can (A) flush out a more effective solution faster, (B) broaden the awareness of the bigger picture for each of them, or (C) you have more resources than you do time.

If all of our projects, deadlines, expectations, resources and clients were always the same I would expect there to be a lot less of this..."it depends" stuff.

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