Any thoughts on "Art of Interactive Design" by Chris Crawford?

14 Dec 2010 - 8:07am
8 weeks ago
4 replies
1808 reads
interactive fiction
2010

So it turns out that I have a discount coupon for nostarch.com, an online bookseller. I look at their site and come across "The Art of Interactive Design" by Chris Crawford. So, has anyone read this book? Is it worth picking up?

Reviews on Amazon seem fairly mixed. Chris Crawford is known as a well-respected theorist of game design, but the industry seems to have turned its back on him (I think he's been critical of modern game design and products). The reviews seem to reflect this as well, with some calling it excellent, and others decrying it as valueless ranting. 

If you have any experience with this book, please let me know.

Much thanks!

 

Comments

14 Dec 2010 - 12:12pm
Dave Malouf
2005

It's a good solid read. If I could get it on the cheap, I would add it to my IxD library for sure.

-- dave

14 Dec 2010 - 12:17pm
Séamus T. Byrne
2010

I have not read the book you mentioned but I am a huge fan of "Chris Crawford on Interactve Stroytelling". It is a great book where he opens the lid on the nuances between iteractivity and immersion. He worked for Atari back in the day so has a lot of experience where storytelling, games and technology converge.

http://www.amazon.com/Chris-Crawford-Interactive-Storytelling/dp/0321278909

 

25 Dec 2010 - 9:55pm
interactive fiction
2010

I just received the Interactive Design book a few days ago. I'm surprised at the content. I was expecting to read from beginning to end like a regular book, but I jumped around quite a bit because there were so many interesting ideas scattered throughout. I feel like I've read at least half the book without actually sitting down and reading front-to-back. If this is any indication, then I will probably pick up his Interactive Storytelling book sometime in the near future. Like Dave posted, it's a good solid read, even though I didn't give it a traditional read-through.

I find I enjoy comparing it to "Writing for Interactive Media", which is the book that got me interested in interactive design. That one focuses more on mechanical theory (story structures, organization, and so forth), but Crawford's book seems to range from mechanical theory to almost philosophical theory of interactive design. Just my initial impressions, but I thought I'd follow up my original post.

10 Jan 2011 - 10:09am
Cwodtke
2004

I find his work incredibly scattered..
 I'd recommend Jessie Schell, "Art of Game Design" one of the best design books I've ever read period. 

On Tue, Dec 14, 2010 at 5:46 AM, interactive fiction <MiSon1960@writeme.com> wrote:

So it turns out that I have a discount coupon for nostarch.com [1], an online bookseller. I look at their site and come across "The Art of Interactive Design [2]" by Chris Crawford. So, has anyone read this book? Is it worth picking up?

Reviews on Amazon seem fairly mixed. Chris Crawford is known as a well-respected theorist of game design, but the industry seems to have turned its back on him (I think he's been critical of modern game design and products). The reviews seem to reflect this as well, with some calling it excellent, and others decrying it as valueless ranting. 

If you have any experience with this book, please let me know.

Much thanks!

 

(((Pl
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