The Agile 2011 conference is seeking submissions for the UX/IxD stage.
The "Early Bird" Submission deadline is January 10, 2011.
The "Just in Time" submission deadline is February 14, 2011.
Additional details can be found at http://agile2011.agilealliance.org/speaker-info/
Details of the goals of the UX stage are as follows.
The User Experience/Interaction Design stage is for agile team members passionate about creating a great user experience. Our goals include:
Putting practical user experience skills into the hands of the people who need them – regardless of their official role
Communicating that user experience is a rich, deep discipline that can help agile teams build better products
A great user experience must be rooted in an understanding of user needs. Good user interface design is not enough. The best products come from entire teams understanding and applying user experience skills and practices throughout the entire lifecycle of a product.
In Agile development, the whole team must accept responsibility for the quality of the user experience.
Questions the stage will attempt to answer:
As a user experience specialist, how can I best work with the rest of the Agile team?
As an Agile team member, what can a user experience specialist do for us?
How can traditional user experience and usability practices be adapted for an Agile environment?
What are some of the best tricks, tips, and practices that work in less than ideal environments?
What are some of the best tricks, tips, and practices that work on teams new to user experience or new to Agile?
Want can we do when we don't have a user experience specialist on the team?