Pros and Cons of Lean UX
16 Jan 2012 - 11:56am
4 replies
1497 reads
After numerous discussions with others about 'Lean UX' and 'Agile Development', I wanted to understand how / when / why to use Lean UX. My latest blog post goes into some detail about the Pros and Cons of going lean vs. sticking with a more traditional waterfall-based approach:
Comments
Hi Tim,
Very good post.
I want to point out that your two cons (Lean UX doesn't work well with distributed teams or with hands-off clients) isn't a failing of Lean UX, in my opinion.
Design, in general, doesn't work well with distributed teams or with hands-off clients. The odds of getting a great design out of either condition is much less than co-located teams or hyper-involved clients.
Lean UX needs to be considered in context with the success rates of alternative UX approaches to be judged fairly.
Jared
p.s. I tried to leave this as a comment on your blog, but got a password-required error that seemed odd.
Jared,
First, I had some spam protection on my blog that wasn't quite working...I disabled it, so you should be able to post this as a comment there (if you so choose).
Thanks for reading the post..it comes from a few years of experience working both Lean and not-so-lean. I'm not sure that having 'everyone in the same room' necessarily produces the best designs...sometimes it causes more stress and anxiety than the freedom to delve into your work without fear of instant retribution :)
I would like to see some examples of Lean UX in distributed work environments. It's tough to see Lean UX work without everyone huddled around a whiteboard brainstorming...Haven't seen it yet..hope to someday!
Tim
At the agency where I work, we've been moving to Lean UX over the last 3-4 years with limited success.
These changes have worked fairly well in speeding up the process:
Jon,
Loved your post. Would you mind if I contacted you to discuss it in more depth?
Brian
brian dot mila at gmail dot com