- User Tests (Creating a test, How to perform a user test, A/B testing, analyzing the results, etc...)
- In Scott Klemmer's online HCI classes at Stanford, he shows how you can play a game by going back and forth with a partner, choosing 3 numbers, from 1 through 9, to total up to 15. This game is complicated and requires a lot of remembering numbers. Then, he talks about the simplicity of Tic-Tac-Toe. Finally, he shows how you can use a magic squareto play the same game without having to think, since everything adds up to 15 in a Magic Square (the After). (http://cf.synergylearning.org/images/420.gif) This is a great example of Information Architecture, amongst other things.
- I took a "Toyota Lean Production System" workshop once, and the teacher set the group up into a pipeline, producing widgets (pieces of folded paper with writing on them). We did the exercise one way with a bunch of obvious shortcomings (lots of walking between stations, inefficient processes: fold unfold write fold unfold) We analyzed the pipeline, suggested some optimizations, and ran the exercise again with much higher production volume and quality.
My question is:
Are there any books, websites, blogs, etc... that you can recommend (and even better, link to!) that have activities / games like this?