I am in search for discount methods for usability testing. This will be for teaching students how to make their interaction design ideas real. There are some good ideas out there how to gether requirements via discount methods - but I am looking for ways for testing prototypes etc. Does anybody know good ressources on this topic or has own experiences he/she would like to share?
Hi, maybe you guys already know about this, but we found this great tool. It's positioned as an "art" tool, but it's been great for us to quickly view mouse and click activity. It's free and available here: http://iographica.com/
[Actually, it IS nice art as well...]
We have no connection to this company - hope you like it.
I am a graphic and interactive designer and I just started a blog about usability with a webdeveloper. So, I would really like to hear from you guys. Suggestions, comments, constructive criticisms, are very welcome.
We're working on a new site design and some initial user testing has shown that our local navigation is just as effective on the right side of the page as it is on the left. Generally, my experience has been that if it looks like navigation, people usually figure out that that's what it is, so, while I'm feeling like the right-side will work, I'm still hesitant to flout conventions.
I reviewed this thread from a couple of years ago:
I find the official homepage of Berkshire Hathaway interesting (I'm sorry, I would love to put a link to it but this discussion tool won't let me). This is a company that has over $350 billion in assets, revenue of over $100 billion annually, and owns companies such as Dairy Queen and Fruit of the Loom. Yet, their website looks like it was designed by a grade 10 class.
Justimind will organise a 4-hour workshop on wireframing and prototyping applications in next Agile-Spain 2010 conference in Madrid on the 10th and 11th of June 2010.
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